New working machine
New working machine -------------------- Bonanza Enterprises' Joker Poker [TeamEurope, The Dumping Union]
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@ -79,34 +79,55 @@
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- 2x pots to handle the B-G background color/intensity.
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* Super Mini-Boy:
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* Super Mini-Boy, Draw Poker
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Board silkscreened on top:
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be MVX-001-02 ('be' is a Bonanza Enterprises logo).
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- CPU: 1x R6502P.
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- Sound: 1x AY-3-8910.
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- Video: 1x HD46505SP HD6845SP.
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- RAM: 4x MSM2128-15
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- I/O 1x MC6821P PIA.
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- PRG ROMs: 5x 2764 (8Kb).
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+------------------------------------------------------+
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| *CN-HEX |
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| 6 SW2 MSM2128-15 HD46505SP JDX 3-92 |
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| 8 MSM2128-15 JDX 2-92 |
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| 2 MSM2128-15 JDX 1-92 |
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| 1 MSM2128-15 *28pin |
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++ 8 J1 *28pin |
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| 9 R6502AP *28pin |
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| 1 *22pin |
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| 0 *22pin |
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| L JDX |
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| M |
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| 3 VR2 JDX 0 |
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| 8 VR4 JDX 1 |
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| 0 VR5 SW3 JDX 2 |
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| VR6 JDX 3 |
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++ VR1 VR3 TC4020 SW1 |
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| NE555P TC4020 10MHz BAT |
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+------------------------------------------------------+
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CPU: Rockwell R6502P
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Video: Hitachi HD46505SP CRT Controller (CRTC) 1MHz
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Sound: AY-3-8910
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LM380N 2.5W Amp
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OSC: 10.000MHz
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RAM: MSM2128-15 2KBx8 SRAM x 4
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DSW: 1 8-switch dipswitches
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1 4-switch dipswitches
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VR1-VR6: variable resistor to handle B-G background color/intensity & sound
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Other: Motorola MC6821P 1MHz NMOS Peripheral Interface Adapter (PIA)
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NE555P Texas Instruments Precision Timer
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TC4020BP Toshiba 14 stage ripple carry binary counter
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3.6v Battery
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SW1 - Reset switch
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56 pin edge connector
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CN-HEX 40 pin edge connector
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* Denotes unpopulated
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- PRG ROMs: 5x 2764 (8Kb) - 3 for Draw Poker
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- GFX ROMs: 1x 2764 (8Kb) for text layer.
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3x 2764 (8Kb) for gfx tiles.
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- Clock: 1x 12.4725 MHz. Crystal.
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- Battery backup: (unknown)
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- 1x normal switch (SW1)
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- 1x 8 DIP switches bank (SW2)
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- 1x 4 DIP switches bank (SW3)
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- 1x 2x28 pins edge connector.
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- 1x 2x20 pins female connector.
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- 6x variable resistor to handle B-G background color/intensity
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and other things.
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NOTE: 10MHz XTAL verified for Draw Poker, Super Mini-Boy is stated as 12.4725MHz
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*******************************************************************************
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@ -183,6 +204,7 @@
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TODO:
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- Find the Super Mini-Boy missing input(s): HOLD 1 and SMALL.
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- Find & map 4 switch DSW
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maybe these are the same line/button.
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- Lamps support for Super Mini-Boy.
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- Implement fake pots for B-G background color
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@ -734,7 +756,7 @@ ROM_START( miniboy7a ) /* The term CREDIT has been changed to POINT is this vers
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ROM_LOAD( "mb7_6-11.a1", 0xe000, 0x2000, CRC(ca9b9b20) SHA1(c6cd793a15948601faa051a4643b14fd3d8bda0b) )
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ROM_REGION( 0x1000, "gfx1", 0 )
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ROM_LOAD( "mb7_0.11d", 0x0000, 0x1000, CRC(84f78ee2) SHA1(c434e8a9b19ef1394b1dac67455f859eef299f95) ) /* text layer */
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ROM_LOAD( "mb7_0.11d", 0x0000, 0x1000, CRC(84f78ee2) SHA1(c434e8a9b19ef1394b1dac67455f859eef299f95) ) /* text layer */
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ROM_REGION( 0x6000, "gfx2", 0 )
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ROM_LOAD( "mb7_1.12d", 0x0000, 0x2000, CRC(5f3e3b93) SHA1(41ab6a42a41ddeb8b6b76f4d790bf9fb9e7c32a3) ) /* bitplane 1 */
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@ -756,7 +778,7 @@ ROM_END
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1x AY8910
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*/
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ROM_START( sminiboy )
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ROM_START( sminiboy ) /* MVX-001-02 PCB */
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "sm5_1-9.7a", 0x6000, 0x2000, CRC(e245e1d4) SHA1(69266bbc0a0d3acb98cecebf931f42d5e8ff29f5) )
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ROM_LOAD( "sm5_2-9.6a", 0x8000, 0x2000, CRC(0b240c50) SHA1(af53a969d34aaf959b5a8e74f920fe895f6c68a0) )
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@ -765,7 +787,7 @@ ROM_START( sminiboy )
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ROM_LOAD( "sm5_5-9.1a", 0xe000, 0x2000, CRC(c518b16c) SHA1(3f6249fa40a5e95ad3d565f73cfc45fcad4c5a6e) )
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ROM_REGION( 0x2000, "gfx1", 0 )
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ROM_LOAD( "sm5_0.11d", 0x0000, 0x2000, CRC(295d8146) SHA1(c5b55e10d04d55ba3a5087b588e697a7a89dd02e) ) /* text layer */
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ROM_LOAD( "sm5_0.11d", 0x0000, 0x2000, CRC(295d8146) SHA1(c5b55e10d04d55ba3a5087b588e697a7a89dd02e) ) /* text layer */
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ROM_REGION( 0x6000, "gfx2", 0 )
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ROM_LOAD( "sm5_1.12d", 0x0000, 0x2000, CRC(1967974e) SHA1(66e06f549d413dcd84d82245cf3bd918bf012209) ) /* bitplane 1 */
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@ -777,12 +799,45 @@ ROM_START( sminiboy )
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ROM_LOAD( "j-3.10f", 0x0100, 0x0100, CRC(042ae2c5) SHA1(dad6ace493a2e36c6e8ac1f35e871e1e5071c1ed) )
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ROM_END
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/*
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Same PCB as Super Mini-Boy, but with a 10MHz XTAL installed
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Does JDX stand for Joker Draw Extreme (or 10) or something different???
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There is no Company or year mentioned or shown during game.
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The card backs have the Bonanza Enterprises logo
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Bets of 3 to 5 coins adds 1 Joker to the deck.
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Bets of 6 to 10 coins adds 1 more Joker to the deck.
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Max bet limitted to 10 coins
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There is some type of Bonus for 3's or 7's
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*/
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ROM_START( bejpoker ) /* MVX-001-02 PCB */
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "jdx_1-92.4a", 0xa000, 0x2000, CRC(40600e8c) SHA1(7f26fec5ccfc99e37c4fcfc7ee25461584af693e) ) /* JDX 1-92, is "92" the year??? */
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ROM_LOAD( "jdx_2-92.3a", 0xc000, 0x2000, CRC(21150010) SHA1(e8757d7a846473232e9bc370a673ddfc36b8ea68) )
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ROM_LOAD( "jdx_3-92.1a", 0xe000, 0x2000, CRC(07497a88) SHA1(2770e77692cb7a0addf80c7955cbb6354e9ed5ec) )
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ROM_REGION( 0x2000, "gfx1", 0 )
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ROM_LOAD( "jdx_0.11d", 0x0000, 0x2000, CRC(9a39520c) SHA1(090a94f193b62aa546e5db3399748c298d88794f) ) /* text layer */
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ROM_REGION( 0x6000, "gfx2", 0 )
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ROM_LOAD( "jdx_1.12d", 0x0000, 0x2000, CRC(c5fe5f09) SHA1(dfa6d486d053e4648471f6b057ea4b2fe01a7348) ) /* bitplane 1 */
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ROM_LOAD( "jdx_2.13d", 0x2000, 0x2000, CRC(cbcf6e85) SHA1(3805d81f41149b61756667470d1df13f691f0ea7) ) /* bitplane 2 */
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ROM_LOAD( "jdx_3.14d", 0x4000, 0x2000, CRC(bf98104d) SHA1(157d71f0a30e15e91f4c8385a7a26af15729c713) ) /* bitplane 3 */
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ROM_REGION( 0x0200, "proms", ROMREGION_INVERT ) /* bipolar PROMs */
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ROM_LOAD( "j1.7e", 0x0000, 0x0100, CRC(a89e1d80) SHA1(f3f4842729df1fc379a7281edcceb67c4e9558b4) ) /* TBP24S10 BPROM (same data as BPROM from Super Mini-Boy) */
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ROM_LOAD( "jdx.10f", 0x0100, 0x0100, CRC(2dd8d3ce) SHA1(6e3d67f9c5ccc210963e02e32fceee4859d8e651) ) /* 63S141 BPROM */
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ROM_END
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/***********************************
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* Game Drivers *
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***********************************/
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// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS LAYOUT
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GAME( 1984, sminiboy, 0, miniboy7, sminiboy, miniboy7_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Super Mini-Boy", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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GAMEL( 1983, miniboy7, 0, miniboy7, miniboy7, miniboy7_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Mini-Boy 7 (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_miniboy7 )
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GAMEL( 1983, miniboy7a, miniboy7, miniboy7, miniboy7, miniboy7_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Mini-Boy 7 (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_miniboy7 )
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GAME( 1984, sminiboy, 0, miniboy7, sminiboy, miniboy7_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Super Mini-Boy", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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GAME( 1992, bejpoker, 0, miniboy7, sminiboy, miniboy7_state, empty_init, ROT0, "Bonanza Enterprises, Ltd", "Bonanza Enterprises' Joker Poker", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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@ -21847,6 +21847,7 @@ mindset // (c) 1984
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mini2440 //
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@source:miniboy7.cpp
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bejpoker // (c) 1992?, Bonanza Enterprises
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miniboy7 // (c) 1983, Bonanza Enterprises
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miniboy7a // (c) 1983, Bonanza Enterprises
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sminiboy // (c) 1984, Bonanza Enterprises
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