From 14a93b0469cb1b92f5ee61a3ed38e992cbb9dcc0 Mon Sep 17 00:00:00 2001 From: Phil Bennett Date: Sat, 21 Aug 2010 20:51:47 +0000 Subject: [PATCH] 04009: pacland and clones: Reload of state cause game issues [Phil Bennett] --- src/emu/sound/namco.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/emu/sound/namco.c b/src/emu/sound/namco.c index 9ce4728e691..fb332b655fe 100644 --- a/src/emu/sound/namco.c +++ b/src/emu/sound/namco.c @@ -398,6 +398,10 @@ static DEVICE_START( namco ) /* register with the save state system */ state_save_register_device_item_pointer(device, 0, chip->soundregs, 0x400); + + if (device->region() == NULL) + state_save_register_device_item_pointer(device, 0, chip->wavedata, 0x400); + state_save_register_device_item(device, 0, chip->num_voices); state_save_register_device_item(device, 0, chip->sound_enable); state_save_register_device_item_pointer(device, 0, chip->waveform[0],