changela: Change default DIP setting to keep coin counters separate

- Workaround for mistaken activation of test switch due to LS259 changes (nw)
This commit is contained in:
AJR 2017-08-10 15:50:30 -04:00
parent b363e92b5d
commit 14b3aac2f5

View File

@ -284,7 +284,7 @@ static INPUT_PORTS_START( changela )
PORT_DIPNAME( 0x01, 0x01, "Right Slot" ) PORT_DIPLOCATION("SWD:1")
PORT_DIPSETTING( 0x01, "On Right (Bottom) Counter" )
PORT_DIPSETTING( 0x00, "On Left (Top) Counter" )
PORT_DIPNAME( 0x02, 0x02, "Left Slot" ) PORT_DIPLOCATION("SWD:2")
PORT_DIPNAME( 0x02, 0x00, "Left Slot" ) PORT_DIPLOCATION("SWD:2")
PORT_DIPSETTING( 0x02, "On Right (Bottom) Counter" )
PORT_DIPSETTING( 0x00, "On Left (Top) Counter" )
PORT_DIPNAME( 0x1c, 0x00, "Credits For Bonus" ) PORT_DIPLOCATION("SWD:3,4,5")
@ -309,11 +309,16 @@ static INPUT_PORTS_START( changela )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
#ifdef THREE_STATE_SWITCH
PORT_DIPNAME( 0x30, 0x30, "Self Test Switch" ) PORT_DIPLOCATION("SWT:1,2")
//PORT_DIPSETTING( 0x00, "?" ) /* Not possible, 3-state switch */
PORT_DIPSETTING( 0x20, "Free Game" ) /* "Puts a credit on the game without increasing the coin counter." */
PORT_DIPSETTING( 0x10, DEF_STR( Test ) )
PORT_DIPSETTING( 0x30, DEF_STR( Off ) )
#else // schematics don't make it clear exactly how this switch is supposed to work
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_NAME("Free Game/Self-Test")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
#endif
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )