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https://github.com/holub/mame
synced 2025-06-07 05:13:46 +03:00
was going to make the internal artwork nicer, but can't find any good cab pics
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commit
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@ -5,7 +5,7 @@ Sea Battle by Zaccaria
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driver by Mariusz Wojcieszek, hap, Phil Bennett and David Haywood
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driver by Mariusz Wojcieszek, hap, Phil Bennett and David Haywood
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TODO:
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TODO:
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- correct colors
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- correct colors (note: the flyer screenshots look faked; not a good reference)
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- should it have a horizon/sky?
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- should it have a horizon/sky?
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- video timing
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- video timing
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- video offsets
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- video offsets
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@ -523,10 +523,6 @@ static MACHINE_CONFIG_START( seabattl, seabattl_state )
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MCFG_CPU_IO_MAP(seabattl_io_map)
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MCFG_CPU_IO_MAP(seabattl_io_map)
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MCFG_CPU_VBLANK_INT_DRIVER("screen", seabattl_state, seabattl_interrupt)
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MCFG_CPU_VBLANK_INT_DRIVER("screen", seabattl_state, seabattl_interrupt)
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MCFG_PALETTE_LENGTH(26)
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MCFG_GFXDECODE(seabattl)
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MCFG_S2636_ADD("s2636", s2636_config)
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MCFG_S2636_ADD("s2636", s2636_config)
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MCFG_DM9368_ADD("sc_thousand", digit_score_thousand_intf)
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MCFG_DM9368_ADD("sc_thousand", digit_score_thousand_intf)
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@ -543,9 +539,11 @@ static MACHINE_CONFIG_START( seabattl, seabattl_state )
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
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MCFG_SCREEN_SIZE(256, 256)
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MCFG_SCREEN_SIZE(256, 256)
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MCFG_SCREEN_VISIBLE_AREA(1*8, 29*8-1, 2*8, 32*8-1)
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MCFG_SCREEN_VISIBLE_AREA(1*8, 29*8-1, 2*8, 32*8-1)
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MCFG_SCREEN_UPDATE_DRIVER(seabattl_state, screen_update_seabattl)
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MCFG_SCREEN_UPDATE_DRIVER(seabattl_state, screen_update_seabattl)
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MCFG_GFXDECODE(seabattl)
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MCFG_PALETTE_LENGTH(26)
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/* sound hardware */
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("s2636snd", S2636_SOUND, 0)
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MCFG_SOUND_ADD("s2636snd", S2636_SOUND, 0)
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@ -1,15 +1,22 @@
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<?xml version="1.0"?>
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<?xml version="1.0"?>
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<mamelayout version="2">
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<mamelayout version="2">
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<element name="digit" defstate="10">
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<element name="digit" defstate="0">
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<led7seg>
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<led7seg>
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<color red="1.0" green="0.3" blue="0.0" />
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<color red="1.0" green="0.3" blue="0.0" />
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</led7seg>
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</led7seg>
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</element>
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</element>
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<view name="Sea Battle">
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<!-- NOTE: layout is made up, keep it simple. -->
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<!-- It still needs to be verified with a good cabinet reference pic. -->
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<view name="Simple LEDs">
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<screen index="0">
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<screen index="0">
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<bounds left="0" top="0" right="4" bottom="3" />
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<bounds left="0" top="0" right="4" bottom="3" />
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</screen>
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</screen>
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<!-- score -->
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<bezel name="digit0" element="digit">
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<bezel name="digit0" element="digit">
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<bounds x="1.000" y="3.1" width="0.145" height="0.2" />
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<bounds x="1.000" y="3.1" width="0.145" height="0.2" />
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</bezel>
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</bezel>
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@ -19,15 +26,18 @@
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<bezel name="digit2" element="digit">
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<bezel name="digit2" element="digit">
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<bounds x="1.290" y="3.1" width="0.145" height="0.2" />
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<bounds x="1.290" y="3.1" width="0.145" height="0.2" />
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</bezel>
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</bezel>
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<bezel name="digit3" element="digit">
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<bezel name="digit3" element="digit">
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<bounds x="1.435" y="3.1" width="0.145" height="0.2" />
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<bounds x="1.435" y="3.1" width="0.145" height="0.2" />
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</bezel>
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</bezel>
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<bezel name="digit4" element="digit">
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<bounds x="2.580" y="3.1" width="0.145" height="0.2" />
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</bezel>
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<bezel name="digit5" element="digit">
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<bounds x="2.725" y="3.1" width="0.145" height="0.2" />
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</bezel>
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</view>
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<!-- time -->
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<bezel name="digit4" element="digit">
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<bounds x="2.580" y="3.1" width="0.145" height="0.2" />
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</bezel>
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<bezel name="digit5" element="digit">
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<bounds x="2.725" y="3.1" width="0.145" height="0.2" />
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</bezel>
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</view>
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</mamelayout>
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</mamelayout>
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