zerohour: add sound samples again

This commit is contained in:
hap 2022-08-29 01:57:44 +02:00
parent c380aae3be
commit 15b98b8a18

View File

@ -31,7 +31,7 @@ TODO:
#include "cpu/z80/z80.h"
#include "machine/74259.h"
#include "sound/sn76496.h"
#include "sound/samples.h"
#include "video/resnet.h"
#include "emupal.h"
@ -53,6 +53,7 @@ public:
, m_palette(*this, "palette")
, m_gfxdecode(*this, "gfxdecode")
, m_stars(*this, "stars")
, m_samples(*this, "samples")
{ }
void base(machine_config &config);
@ -75,7 +76,10 @@ private:
DECLARE_WRITE_LINE_MEMBER(flipscreen_w);
void irqack_w(u8 data) { m_maincpu->set_input_line(0, CLEAR_LINE); }
void star_reset_w(u8 data);
template <unsigned B> DECLARE_WRITE_LINE_MEMBER(star_w);
template <unsigned N> DECLARE_WRITE_LINE_MEMBER(star_w);
template <unsigned N> DECLARE_WRITE_LINE_MEMBER(sample_w);
DECLARE_WRITE_LINE_MEMBER(sound_enable_w);
void palette(palette_device &palette) const;
TILE_GET_INFO_MEMBER(get_fg_tile_info);
@ -93,8 +97,10 @@ private:
required_device<palette_device> m_palette;
required_device<gfxdecode_device> m_gfxdecode;
required_device<zerohour_stars_device> m_stars;
optional_device<samples_device> m_samples;
tilemap_t *m_fg_tilemap = nullptr;
int m_sound_on = 0;
int m_gfxbank = 0; // redclash only
};
@ -114,6 +120,7 @@ void zerohour_state::init_zerohour()
void zerohour_state::machine_start()
{
save_item(NAME(m_sound_on));
save_item(NAME(m_gfxbank));
}
@ -229,9 +236,9 @@ WRITE_LINE_MEMBER(zerohour_state::flipscreen_w)
flip_screen_set(state);
}
template <unsigned B> WRITE_LINE_MEMBER(zerohour_state::star_w)
template <unsigned N> WRITE_LINE_MEMBER(zerohour_state::star_w)
{
m_stars->set_speed(state ? 1 << B : 0, 1U << B);
m_stars->set_speed(state ? 1 << N : 0, 1U << N);
}
void zerohour_state::star_reset_w(u8 data)
@ -376,6 +383,44 @@ u32 zerohour_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, c
/***************************************************************************
Sound
***************************************************************************/
static const char *const zerohour_sample_names[] =
{
"*zerohour",
"zh0",
"zh1",
"zh2",
"zh3",
"zh4",
"zh5",
"zh6",
"zh7",
"zh8",
"zh9",
"zh10",
nullptr
};
WRITE_LINE_MEMBER(zerohour_state::sound_enable_w)
{
if (!state)
m_samples->stop_all();
m_sound_on = state;
}
template <unsigned N> WRITE_LINE_MEMBER(zerohour_state::sample_w)
{
if (m_sound_on && state)
m_samples->start(N, N);
else if (0x100 & 1 << N)
m_samples->stop(N);
}
/***************************************************************************
Address Maps
***************************************************************************/
@ -679,6 +724,26 @@ void zerohour_state::zerohour(machine_config &config)
base(config);
// sound hardware
m_outlatch[0]->q_out_cb<0>().set(FUNC(zerohour_state::sample_w<0>));
m_outlatch[0]->q_out_cb<1>().set(FUNC(zerohour_state::sample_w<1>));
m_outlatch[0]->q_out_cb<2>().set(FUNC(zerohour_state::sample_w<2>));
m_outlatch[0]->q_out_cb<3>().set(FUNC(zerohour_state::sample_w<3>));
m_outlatch[0]->q_out_cb<4>().set(FUNC(zerohour_state::sample_w<4>));
m_outlatch[0]->q_out_cb<5>().set(FUNC(zerohour_state::sample_w<5>));
m_outlatch[0]->q_out_cb<6>().set(FUNC(zerohour_state::sample_w<6>));
m_outlatch[0]->q_out_cb<7>().set(FUNC(zerohour_state::sample_w<7>));
m_outlatch[1]->q_out_cb<1>().set(FUNC(zerohour_state::sample_w<8>));
m_outlatch[1]->q_out_cb<2>().set(FUNC(zerohour_state::sound_enable_w));
m_outlatch[1]->q_out_cb<3>().set(FUNC(zerohour_state::sample_w<9>));
m_outlatch[1]->q_out_cb<4>().set(FUNC(zerohour_state::sample_w<10>));
SPEAKER(config, "mono").front_center();
SAMPLES(config, m_samples);
m_samples->set_channels(11);
m_samples->set_samples_names(zerohour_sample_names);
m_samples->add_route(ALL_OUTPUTS, "mono", 0.50);
}
void zerohour_state::redclash(machine_config &config)
@ -886,9 +951,9 @@ ROM_END
***************************************************************************/
// YEAR NAME PARENT MACHINE INPUT STATE INIT SCREEN COMPANY FULLNAME FLAGS
GAME( 1980, zerohour, 0, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "Universal", "Zero Hour (set 1)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, zerohoura, zerohour, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "Universal", "Zero Hour (set 2)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, zerohouri, zerohour, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "bootleg (Inder SA)", "Zero Hour (Inder)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, zerohour, 0, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "Universal", "Zero Hour (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, zerohoura, zerohour, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "Universal", "Zero Hour (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, zerohouri, zerohour, zerohour, zerohour, zerohour_state, init_zerohour, ROT270, "bootleg (Inder SA)", "Zero Hour (Inder)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1981, redclash, 0, redclash, redclash, zerohour_state, init_zerohour, ROT270, "Kaneko", "Red Clash", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1981, redclasht, redclash, redclash, redclash, zerohour_state, init_zerohour, ROT270, "Kaneko (Tehkan license)", "Red Clash (Tehkan, set 1)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )