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.gitattributes
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.gitattributes
vendored
@ -5451,6 +5451,7 @@ src/mame/layout/gorf.lay svneol=native#text/plain
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src/mame/layout/grchamp.lay svneol=native#text/plain
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src/mame/layout/gridiron.lay svneol=native#text/plain
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src/mame/layout/gunchamp.lay svneol=native#text/plain
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src/mame/layout/gunchamps.lay svneol=native#text/plain
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src/mame/layout/gunfight.lay svneol=native#text/plain
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src/mame/layout/gypsyjug.lay svneol=native#text/plain
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src/mame/layout/icecold.lay svneol=native#text/plain
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@ -163,7 +163,7 @@ Given CS numbers this is released after the other GunChamp
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#include "emu.h"
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#include "cpu/scmp/scmp.h"
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#include "gunchamp.lh"
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#include "gunchamps.lh"
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class supershot_state : public driver_device
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@ -399,4 +399,4 @@ ROM_END
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GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, layout_gunchamp )
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GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, layout_gunchamps )
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18
src/mame/layout/gunchamps.lay
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18
src/mame/layout/gunchamps.lay
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@ -0,0 +1,18 @@
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<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="overlay">
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<rect>
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<bounds left="0" top="0" right="400" bottom="300" />
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<color red="1.0" green="1.0" blue="1.0" />
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</rect>
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</element>
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="4" bottom="3" />
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</screen>
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<overlay element="overlay">
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<bounds left="0" top="0" right="4" bottom="3" />
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</overlay>
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</view>
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</mamelayout>
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@ -2611,7 +2611,7 @@ $(DRIVERS)/sspeedr.o: $(LAYOUT)/sspeedr.lh
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$(DRIVERS)/stactics.o: $(LAYOUT)/stactics.lh
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$(DRIVERS)/sshot.o: $(LAYOUT)/gunchamp.lh
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$(DRIVERS)/sshot.o: $(LAYOUT)/gunchamps.lh
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$(DRIVERS)/sstrangr.o: $(LAYOUT)/sstrangr.lh
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