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potential crash fix, nw
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@ -747,6 +747,12 @@ renderer::renderer(win_window_info *window)
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m_shaders = NULL;
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m_numverts = 0;
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m_numpolys = 0;
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m_vertexbuf = NULL;
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m_lockedbuf = NULL;
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m_vectorbatch = NULL;
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m_last_texture = NULL;
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m_hlsl_buf = NULL;
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m_texture_manager = NULL;
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}
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int renderer::initialize()
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