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apple2: fixed inverse text drawing. [R. Belmont]
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@ -827,6 +827,12 @@ void a2_video_device::plot_text_character_orig(bitmap_ind16 &bitmap, int xpos, i
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bg = i;
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}
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}
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else if (code < 0x40) // inverse: flip FG and BG
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{
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i = fg;
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fg = bg;
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bg = i;
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}
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/* look up the character data */
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chardata = &textgfx_data[(code * 8)];
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