diff --git a/src/mame/dooyong/gundealr.cpp b/src/mame/dooyong/gundealr.cpp index c98129bd996..544056a8884 100644 --- a/src/mame/dooyong/gundealr.cpp +++ b/src/mame/dooyong/gundealr.cpp @@ -69,14 +69,209 @@ Z80 CPU - 12MHz/2 ***************************************************************************/ #include "emu.h" -#include "gundealr.h" #include "cpu/z80/z80.h" +#include "machine/timer.h" #include "sound/ymopn.h" + +#include "emupal.h" #include "screen.h" #include "speaker.h" +#include "tilemap.h" +// configurable logging +#define LOG_MCUSIM (1U << 1) + +//#define VERBOSE (LOG_GENERAL | LOG_MCUSIM) + +#include "logmacro.h" + +#define LOGMCUSIM(...) LOGMASKED(LOG_MCUSIM, __VA_ARGS__) + + +namespace { + +class gundealr_state : public driver_device +{ +public: + gundealr_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + , m_paletteram(*this, "paletteram") + , m_bg_videoram(*this, "bg_videoram") + , m_fg_videoram(*this, "fg_videoram") + , m_mainbank(*this, "mainbank") + , m_maincpu(*this, "maincpu") + , m_gfxdecode(*this, "gfxdecode") + , m_palette(*this, "palette") + { } + + void gundealr(machine_config &config); + void gundealrbl(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + +private: + // memory pointers + required_shared_ptr m_paletteram; + required_shared_ptr m_bg_videoram; + required_shared_ptr m_fg_videoram; + required_memory_bank m_mainbank; + + // devices + required_device m_maincpu; + required_device m_gfxdecode; + required_device m_palette; + + // video-related + tilemap_t *m_bg_tilemap = nullptr; + tilemap_t *m_fg_tilemap = nullptr; + uint8_t m_scroll[4]{}; + + // misc + void bankswitch_w(uint8_t data); + void bg_videoram_w(offs_t offset, uint8_t data); + void fg_videoram_w(offs_t offset, uint8_t data); + void paletteram_w(offs_t offset, uint8_t data); + template void fg_scroll_w(offs_t offset, uint8_t data); + template void flipscreen_w(uint8_t data); + TILE_GET_INFO_MEMBER(get_bg_tile_info); + TILEMAP_MAPPER_MEMBER(pagescan); + TILE_GET_INFO_MEMBER(get_fg_tile_info); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + TIMER_DEVICE_CALLBACK_MEMBER(scanline); + + void base_map(address_map &map); + void gundealr_main_map(address_map &map); + void main_portmap(address_map &map); + void yamyam_main_map(address_map &map); +}; + +class yamyam_mcu_state : public gundealr_state +{ +public: + yamyam_mcu_state(const machine_config &mconfig, device_type type, const char *tag) + : gundealr_state(mconfig, type, tag) + , m_rambase(*this, "rambase") + , m_port_in(*this, "IN%u", 0) + { } + + void yamyam(machine_config &config); + +private: + required_shared_ptr m_rambase; + + required_ioport_array<3> m_port_in; + + TIMER_DEVICE_CALLBACK_MEMBER(mcu_sim); +}; + + +// video + +/*************************************************************************** + + Callbacks for the TileMap code + +***************************************************************************/ + +TILE_GET_INFO_MEMBER(gundealr_state::get_bg_tile_info) +{ + uint8_t attr = m_bg_videoram[2 * tile_index + 1]; + tileinfo.set(0, + m_bg_videoram[2 * tile_index] + ((attr & 0x07) << 8), + (attr & 0xf0) >> 4, + 0); +} + +TILEMAP_MAPPER_MEMBER(gundealr_state::pagescan) +{ + // logical (col,row) -> memory offset + return (row & 0x0f) + ((col & 0x3f) << 4) + ((row & 0x10) << 6); +} + +TILE_GET_INFO_MEMBER(gundealr_state::get_fg_tile_info) +{ + uint8_t attr = m_fg_videoram[2 * tile_index + 1]; + tileinfo.set(1, + m_fg_videoram[2 * tile_index] + ((attr & 0x03) << 8), + (attr & 0xf0) >> 4, + 0); +} + + + +/*************************************************************************** + + Start the video hardware emulation. + +***************************************************************************/ + +void gundealr_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gundealr_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 32, 32); + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gundealr_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(gundealr_state::pagescan)), 16, 16, 64, 32); + + m_fg_tilemap->set_transparent_pen(15); +} + + + +/*************************************************************************** + + Memory handlers + +***************************************************************************/ + +void gundealr_state::bg_videoram_w(offs_t offset, uint8_t data) +{ + m_bg_videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset / 2); +} + +void gundealr_state::fg_videoram_w(offs_t offset, uint8_t data) +{ + m_fg_videoram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset / 2); +} + +void gundealr_state::paletteram_w(offs_t offset, uint8_t data) +{ + int val; + + m_paletteram[offset] = data; + + val = m_paletteram[offset & ~1]; + const int r = (val >> 4) & 0x0f; + const int g = (val >> 0) & 0x0f; + + val = m_paletteram[offset | 1]; + const int b = (val >> 4) & 0x0f; + // TODO: the bottom 4 bits are used as well, but I'm not sure about the meaning + + m_palette->set_pen_color(offset / 2, pal4bit(r), pal4bit(g), pal4bit(b)); +} + + +/*************************************************************************** + + Display refresh + +***************************************************************************/ + +uint32_t gundealr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + return 0; +} + + +// machine + void gundealr_state::bankswitch_w(uint8_t data) { m_mainbank->set_entry(data & 0x07); @@ -87,8 +282,8 @@ template void gundealr_state::fg_scroll_w(offs_t offset, uint8_t data) { m_scroll[offset] = data; - m_fg_tilemap->set_scrollx(0, m_scroll[0^Xor] | ((m_scroll[1^Xor] & 0x03) << 8)); - m_fg_tilemap->set_scrolly(0, m_scroll[2^Xor] | ((m_scroll[3^Xor] & 0x03) << 8)); + m_fg_tilemap->set_scrollx(0, m_scroll[0 ^ Xor] | ((m_scroll[1 ^ Xor] & 0x03) << 8)); + m_fg_tilemap->set_scrolly(0, m_scroll[2 ^ Xor] | ((m_scroll[3 ^ Xor] & 0x03) << 8)); } template @@ -101,16 +296,16 @@ void gundealr_state::flipscreen_w(uint8_t data) void gundealr_state::base_map(address_map &map) { map(0x0000, 0x7fff).rom(); - map(0x8000, 0xbfff).bankr("mainbank"); + map(0x8000, 0xbfff).bankr(m_mainbank); map(0xc000, 0xc000).portr("DSW0"); map(0xc001, 0xc001).portr("DSW1"); map(0xc004, 0xc004).portr("IN0"); map(0xc005, 0xc005).portr("IN1"); map(0xc006, 0xc006).portr("IN2"); map(0xc016, 0xc016).w(FUNC(gundealr_state::bankswitch_w)); - map(0xc400, 0xc7ff).ram().w(FUNC(gundealr_state::paletteram_w)).share("paletteram"); - map(0xc800, 0xcfff).ram().w(FUNC(gundealr_state::bg_videoram_w)).share("bg_videoram"); - map(0xd000, 0xdfff).ram().w(FUNC(gundealr_state::fg_videoram_w)).share("fg_videoram"); + map(0xc400, 0xc7ff).ram().w(FUNC(gundealr_state::paletteram_w)).share(m_paletteram); + map(0xc800, 0xcfff).ram().w(FUNC(gundealr_state::bg_videoram_w)).share(m_bg_videoram); + map(0xd000, 0xdfff).ram().w(FUNC(gundealr_state::fg_videoram_w)).share(m_fg_videoram); map(0xe000, 0xffff).ram().share("rambase"); } @@ -139,10 +334,10 @@ void gundealr_state::main_portmap(address_map &map) static INPUT_PORTS_START( gundealr ) PORT_START("DSW0") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") // Listed in the manual as always OFF PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") // Listed in the manual as always OFF PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,5") @@ -150,10 +345,10 @@ static INPUT_PORTS_START( gundealr ) PORT_DIPSETTING( 0x08, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") // Listed in the manual as always OFF PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Listed in the manual as always OFF */ + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") // Listed in the manual as always OFF PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2") @@ -182,7 +377,7 @@ static INPUT_PORTS_START( gundealr ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") /* Both switch 1 & 2 are listed in the manual as always OFF */ + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2,1") // Both switch 1 & 2 are listed in the manual as always OFF PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x40, "1" ) PORT_DIPSETTING( 0x80, "2" ) @@ -205,8 +400,8 @@ static INPUT_PORTS_START( gundealr ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) @@ -215,8 +410,8 @@ static INPUT_PORTS_START( gundealr ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused INPUT_PORTS_END static INPUT_PORTS_START( gundealt ) @@ -277,8 +472,8 @@ static INPUT_PORTS_START( gundealt ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) @@ -287,8 +482,8 @@ static INPUT_PORTS_START( gundealt ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) @@ -332,18 +527,18 @@ static INPUT_PORTS_START( yamyam ) PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) -/* PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) */ + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x38, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) -/* PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) */ + PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) @@ -356,7 +551,7 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) /* "TEST" */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) // "TEST" PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -367,8 +562,8 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) @@ -377,15 +572,15 @@ static INPUT_PORTS_START( yamyam ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused INPUT_PORTS_END static GFXDECODE_START( gfx_gundealr ) - GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_packed_msb, 0, 16 ) /* colors 0-255 */ - GFXDECODE_ENTRY( "gfx2", 0, gfx_8x8x4_col_2x2_group_packed_msb, 256, 16 ) /* colors 256-511 */ + GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_packed_msb, 0, 16 ) // colors 0-255 + GFXDECODE_ENTRY( "gfx2", 0, gfx_8x8x4_col_2x2_group_packed_msb, 256, 16 ) // colors 256-511 GFXDECODE_END @@ -410,21 +605,21 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::scanline) { int scanline = param; - if(scanline == 240) // vblank-out irq - m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* Z80 - RST 10h */ - else if((scanline == 0) || (scanline == 120) ) //timer irq - m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* Z80 - RST 10h */ + if (scanline == 240) // vblank-out irq + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h + else if ((scanline == 0) || (scanline == 120) ) //timer irq + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 10h } void gundealr_state::gundealr(machine_config &config) { - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(12'000'000)/2); /* 6 MHz verified for Yam! Yam!? */ + // basic machine hardware + Z80(config, m_maincpu, XTAL(12'000'000) / 2); // 6 MHz verified for Yam! Yam!? m_maincpu->set_addrmap(AS_PROGRAM, &gundealr_state::gundealr_main_map); m_maincpu->set_addrmap(AS_IO, &gundealr_state::main_portmap); TIMER(config, "scantimer").configure_scanline(FUNC(gundealr_state::scanline), "screen", 0, 1); - /* video hardware */ + // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); @@ -436,13 +631,13 @@ void gundealr_state::gundealr(machine_config &config) GFXDECODE(config, m_gfxdecode, m_palette, gfx_gundealr); PALETTE(config, m_palette).set_entries(512); - /* sound hardware */ + // sound hardware SPEAKER(config, "mono").front_center(); - YM2203(config, "ymsnd", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.25); /* 1.5Mhz verified for Yam! Yam!? */ + YM2203(config, "ymsnd", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.25); // 1.5Mhz verified for Yam! Yam!? } -TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) +TIMER_DEVICE_CALLBACK_MEMBER(yamyam_mcu_state::mcu_sim) { static const uint8_t snipped_cmd03[8] = { 0x3a, 0x00, 0xc0, 0x47, 0x3a, 0x01, 0xc0, 0xc9 }; static const uint8_t snipped_cmd05_1[5] = { 0xcd, 0x20, 0xe0, 0x7e, 0xc9 }; @@ -450,7 +645,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) int i; - //logerror("e000 = %02x\n", m_rambase[0x000]); + LOGMCUSIM("e000 = %02x\n", m_rambase[0x000]); switch(m_rambase[0x000]) { case 0x03: @@ -462,8 +657,8 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) 3a 01 c0 ld a,($c001) c9 ret */ - for(i=0;i<8;i++) - m_rambase[0x010+i] = snipped_cmd03[i]; + for(i = 0; i < 8; i++) + m_rambase[0x010 + i] = snipped_cmd03[i]; break; case 0x04: @@ -480,8 +675,8 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) c1 pop bc c9 ret */ - for(i=0;i<8;i++) - m_rambase[0x020+i] = snipped_cmd05_2[i]; + for(i = 0; i < 8; i++) + m_rambase[0x020 + i] = snipped_cmd05_2[i]; /* lookup data in table @@ -489,8 +684,8 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) 7e ld a,(hl) c9 ret */ - for(i=0;i<5;i++) - m_rambase[0x010+i] = snipped_cmd05_1[i]; + for(i = 0; i < 5; i++) + m_rambase[0x010 + i] = snipped_cmd05_1[i]; break; case 0x0a: @@ -506,18 +701,17 @@ TIMER_DEVICE_CALLBACK_MEMBER(gundealr_state::yamyam_mcu_sim) m_rambase[0x006] = m_port_in[0]->read(); } -void gundealr_state::yamyam(machine_config &config) +void gundealr_state::gundealrbl(machine_config &config) { gundealr(config); m_maincpu->set_addrmap(AS_PROGRAM, &gundealr_state::yamyam_main_map); - - TIMER(config, "mcusim").configure_periodic(FUNC(gundealr_state::yamyam_mcu_sim), attotime::from_hz(6000000/60)); /* 6mhz confirmed */ } -void gundealr_state::gundealrbl(machine_config &config) +void yamyam_mcu_state::yamyam(machine_config &config) { - yamyam(config); - config.device_remove("mcusim"); + gundealrbl(config); + + TIMER(config, "mcusim").configure_periodic(FUNC(yamyam_mcu_state::mcu_sim), attotime::from_hz(6000000 / 60)); // 6mhz confirmed } @@ -528,15 +722,15 @@ void gundealr_state::gundealrbl(machine_config &config) ***************************************************************************/ ROM_START( gundealr ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ - ROM_LOAD( "1.3j", 0x00000, 0x10000, CRC(5797e830) SHA1(54bd9fbcafdf3fff55d73ecfe26d8e8df0dd55d9) ) /* 27c512; NOTE: the socket is labeled 1, but the rom has a '2' sticker on it! */ - /* banked at 0x8000-0xbfff */ + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "1.3j", 0x00000, 0x10000, CRC(5797e830) SHA1(54bd9fbcafdf3fff55d73ecfe26d8e8df0dd55d9) ) // 27c512; NOTE: the socket is labeled 1, but the ROM has a '2' sticker on it! + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) ) ROM_REGION( 0x20000, "gfx2", 0 ) - ROM_LOAD( "2.6b", 0x00000, 0x20000, CRC(7874ec41) SHA1(2d2ff013cc37ce5966aa4b6c6724234655196102) ) /* NOTE: the socket is labeled 2, but the rom has a '1' sticker on it! */ + ROM_LOAD( "2.6b", 0x00000, 0x20000, CRC(7874ec41) SHA1(2d2ff013cc37ce5966aa4b6c6724234655196102) ) // NOTE: the socket is labeled 2, but the ROM has a '1' sticker on it! ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s135.7l", 0x0000, 0x0100, NO_DUMP) @@ -544,9 +738,9 @@ ROM_START( gundealr ) ROM_END ROM_START( gundealra ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "gundeala.1.3j", 0x00000, 0x10000, CRC(d87e24f1) SHA1(5ac3e20e5848b9cab2a23e083d2566bfd54502d4) ) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "gundeala.3.6p", 0x00000, 0x10000, CRC(836cf1a3) SHA1(ca57e7fc3e4497d249af963d1c8610e80ca65aa7) ) @@ -560,9 +754,9 @@ ROM_START( gundealra ) ROM_END ROM_START( gundealrt ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.3j", 0x00000, 0x10000, CRC(1d951292) SHA1(a8bd34dfaf31c7dc4f9e0ec1fd7d4e10c5b29a85) ) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "gfx1", 0 ) ROM_LOAD( "3.6p", 0x00000, 0x10000, CRC(01f99de2) SHA1(2d9e9c50b0669811beb6fa53c0ff1b240fa939c7) ) @@ -576,9 +770,9 @@ ROM_START( gundealrt ) ROM_END ROM_START( gundealrbl ) // gfx customs done out in TTL logic, different proms, patched code rom - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ + ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "29.2.am27c512.f10", 0x00000, 0x10000, CRC(7981751e) SHA1(3138581bcff84a11670ba54cbca608d590055b4e) ) // almost == gundealr "1.3j", 5 bytes different: (what does this change?) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff // address gundealr gundealrbl // 009a 07 00 // 6d4a 21 10 @@ -599,15 +793,15 @@ ROM_START( gundealrbl ) // gfx customs done out in TTL logic, different proms, p ROM_LOAD( "ep320pc.jed", 0x0000, 0x0400, NO_DUMP) // altera ep320pc on a daughterboard, undumped ROM_END -ROM_START( yamyam ) /* DY-90010001 PCB */ - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ +ROM_START( yamyam ) // DY-90010001 PCB + ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "3.10f", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) ) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "mcu", 0 ) // unknown 64 pin MCU at J9 with internal ROM code ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP) - ROM_REGION( 0x10000, "gfx1", 0 ) /* only gfx are different, code is the same */ + ROM_REGION( 0x10000, "gfx1", 0 ) // only gfx are different, code is the same ROM_LOAD( "b2.16d", 0x00000, 0x10000, CRC(cb4f84ee) SHA1(54319ecbd74b763757eb6d17c8f7be0705ab0714) ) ROM_REGION( 0x20000, "gfx2", 0 ) @@ -617,15 +811,15 @@ ROM_START( yamyam ) /* DY-90010001 PCB */ ROM_LOAD( "4.7e", 0x0000, 0x0100, NO_DUMP) ROM_END -ROM_START( yamyamk ) /* DY-90010001 PCB */ - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ +ROM_START( yamyamk ) // DY-90010001 PCB + ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "3.10f", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) ) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "mcu", 0 ) // unknown 64 pin MCU at J9 with internal ROM code ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP) - ROM_REGION( 0x10000, "gfx1", 0 ) /* only gfx are different, code is the same */ + ROM_REGION( 0x10000, "gfx1", 0 ) // only gfx are different, code is the same ROM_LOAD( "2.16d", 0x00000, 0x10000, CRC(dc9691d8) SHA1(118a05a1c94020d6739ed8c805c61b8ab003b6af) ) ROM_REGION( 0x20000, "gfx2", 0 ) @@ -635,15 +829,15 @@ ROM_START( yamyamk ) /* DY-90010001 PCB */ ROM_LOAD( "4.7e", 0x0000, 0x0100, NO_DUMP) ROM_END -ROM_START( wiseguy ) /* DY-90010001 PCB */ - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for code + 128k for banks */ +ROM_START( wiseguy ) // DY-90010001 PCB + ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "b3.f10", 0x00000, 0x20000, CRC(96ae9088) SHA1(a605882dcdcf1e8cf8b0112f614e696d59acfd97) ) - /* banked at 0x8000-0xbfff */ + // banked at 0x8000-0xbfff ROM_REGION( 0x10000, "mcu", 0 ) // unknown 64 pin MCU at J9 with internal ROM code ROM_LOAD( "mcu", 0x0000, 0x10000, NO_DUMP) - ROM_REGION( 0x10000, "gfx1", 0 ) /* only gfx are different, code is the same */ + ROM_REGION( 0x10000, "gfx1", 0 ) // only gfx are different, code is the same ROM_LOAD( "wguyb2.16d", 0x00000, 0x10000, CRC(1c684c46) SHA1(041bc500e31b02a8bf3ce4683a67de998f938ccc) ) ROM_REGION( 0x20000, "gfx2", 0 ) @@ -653,13 +847,14 @@ ROM_START( wiseguy ) /* DY-90010001 PCB */ ROM_LOAD( "4.7e", 0x0000, 0x0100, NO_DUMP) ROM_END +} // anonymous namespace -GAME( 1990, gundealr, 0, gundealr, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, gundealra, gundealr, gundealr, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer (alt card set)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, gundealrt, gundealr, gundealr, gundealt, gundealr_state, empty_init, ROT270, "Dooyong (Tecmo license)", "Gun Dealer (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, gundealrbl, gundealr, gundealrbl, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer (Yam! Yam!? hardware)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, gundealr, 0, gundealr, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, gundealra, gundealr, gundealr, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer (alt card set)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, gundealrt, gundealr, gundealr, gundealt, gundealr_state, empty_init, ROT270, "Dooyong (Tecmo license)", "Gun Dealer (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, gundealrbl, gundealr, gundealrbl, gundealr, gundealr_state, empty_init, ROT270, "Dooyong", "Gun Dealer (Yam! Yam!? hardware)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, yamyam, 0, yamyam, yamyam, gundealr_state, empty_init, ROT0, "Dooyong", "Yam! Yam!?", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, yamyamk, yamyam, yamyam, yamyam, gundealr_state, empty_init, ROT0, "Dooyong", "Yam! Yam! (Korea)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, wiseguy, yamyam, yamyam, yamyam, gundealr_state, empty_init, ROT0, "Dooyong", "Wise Guy", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, yamyam, 0, yamyam, yamyam, yamyam_mcu_state, empty_init, ROT0, "Dooyong", "Yam! Yam!?", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, yamyamk, yamyam, yamyam, yamyam, yamyam_mcu_state, empty_init, ROT0, "Dooyong", "Yam! Yam! (Korea)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, wiseguy, yamyam, yamyam, yamyam, yamyam_mcu_state, empty_init, ROT0, "Dooyong", "Wise Guy", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/dooyong/gundealr.h b/src/mame/dooyong/gundealr.h deleted file mode 100644 index 6e07327d011..00000000000 --- a/src/mame/dooyong/gundealr.h +++ /dev/null @@ -1,72 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/************************************************************************* - - Gun Dealer - -*************************************************************************/ - -#include "machine/timer.h" -#include "emupal.h" -#include "tilemap.h" - -class gundealr_state : public driver_device -{ -public: - gundealr_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_paletteram(*this, "paletteram") - , m_bg_videoram(*this, "bg_videoram") - , m_fg_videoram(*this, "fg_videoram") - , m_rambase(*this, "rambase") - , m_mainbank(*this, "mainbank") - , m_port_in(*this, "IN%u", 0) - , m_maincpu(*this, "maincpu") - , m_gfxdecode(*this, "gfxdecode") - , m_palette(*this, "palette") - { } - - void gundealr(machine_config &config); - void gundealrbl(machine_config &config); - void yamyam(machine_config &config); - -private: - /* memory pointers */ - required_shared_ptr m_paletteram; - required_shared_ptr m_bg_videoram; - required_shared_ptr m_fg_videoram; - required_shared_ptr m_rambase; - - required_memory_bank m_mainbank; - optional_ioport_array<3> m_port_in; - - /* video-related */ - tilemap_t *m_bg_tilemap = nullptr; - tilemap_t *m_fg_tilemap = nullptr; - uint8_t m_scroll[4]{}; - - /* misc */ - int m_input_ports_hack; - void bankswitch_w(uint8_t data); - void bg_videoram_w(offs_t offset, uint8_t data); - void fg_videoram_w(offs_t offset, uint8_t data); - void paletteram_w(offs_t offset, uint8_t data); - template void fg_scroll_w(offs_t offset, uint8_t data); - template void flipscreen_w(uint8_t data); - TILE_GET_INFO_MEMBER(get_bg_tile_info); - TILEMAP_MAPPER_MEMBER(pagescan); - TILE_GET_INFO_MEMBER(get_fg_tile_info); - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; - uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - TIMER_DEVICE_CALLBACK_MEMBER(scanline); - TIMER_DEVICE_CALLBACK_MEMBER(yamyam_mcu_sim); - required_device m_maincpu; - required_device m_gfxdecode; - required_device m_palette; - void base_map(address_map &map); - void gundealr_main_map(address_map &map); - void main_portmap(address_map &map); - void yamyam_main_map(address_map &map); -}; diff --git a/src/mame/dooyong/gundealr_v.cpp b/src/mame/dooyong/gundealr_v.cpp deleted file mode 100644 index fbb7e2acd00..00000000000 --- a/src/mame/dooyong/gundealr_v.cpp +++ /dev/null @@ -1,110 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria -/*************************************************************************** - - video.c - - Functions to emulate the video hardware of the machine. - -***************************************************************************/ - -#include "emu.h" -#include "gundealr.h" - - -/*************************************************************************** - - Callbacks for the TileMap code - -***************************************************************************/ - -TILE_GET_INFO_MEMBER(gundealr_state::get_bg_tile_info) -{ - uint8_t attr = m_bg_videoram[2 * tile_index + 1]; - tileinfo.set(0, - m_bg_videoram[2 * tile_index] + ((attr & 0x07) << 8), - (attr & 0xf0) >> 4, - 0); -} - -TILEMAP_MAPPER_MEMBER(gundealr_state::pagescan) -{ - /* logical (col,row) -> memory offset */ - return (row & 0x0f) + ((col & 0x3f) << 4) + ((row & 0x10) << 6); -} - -TILE_GET_INFO_MEMBER(gundealr_state::get_fg_tile_info) -{ - uint8_t attr = m_fg_videoram[2 * tile_index + 1]; - tileinfo.set(1, - m_fg_videoram[2 * tile_index] + ((attr & 0x03) << 8), - (attr & 0xf0) >> 4, - 0); -} - - - -/*************************************************************************** - - Start the video hardware emulation. - -***************************************************************************/ - -void gundealr_state::video_start() -{ - m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gundealr_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 32, 32); - m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(gundealr_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(gundealr_state::pagescan)), 16, 16, 64, 32); - - m_fg_tilemap->set_transparent_pen(15); -} - - - -/*************************************************************************** - - Memory handlers - -***************************************************************************/ - -void gundealr_state::bg_videoram_w(offs_t offset, uint8_t data) -{ - m_bg_videoram[offset] = data; - m_bg_tilemap->mark_tile_dirty(offset / 2); -} - -void gundealr_state::fg_videoram_w(offs_t offset, uint8_t data) -{ - m_fg_videoram[offset] = data; - m_fg_tilemap->mark_tile_dirty(offset / 2); -} - -void gundealr_state::paletteram_w(offs_t offset, uint8_t data) -{ - int r,g,b,val; - - m_paletteram[offset] = data; - - val = m_paletteram[offset & ~1]; - r = (val >> 4) & 0x0f; - g = (val >> 0) & 0x0f; - - val = m_paletteram[offset | 1]; - b = (val >> 4) & 0x0f; - /* TODO: the bottom 4 bits are used as well, but I'm not sure about the meaning */ - - m_palette->set_pen_color(offset / 2, pal4bit(r), pal4bit(g), pal4bit(b)); -} - - -/*************************************************************************** - - Display refresh - -***************************************************************************/ - -uint32_t gundealr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); - m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); - return 0; -} diff --git a/src/mame/misc/aztarac.cpp b/src/mame/misc/aztarac.cpp index 4a866326650..32ed301aeb4 100644 --- a/src/mame/misc/aztarac.cpp +++ b/src/mame/misc/aztarac.cpp @@ -16,14 +16,216 @@ ***************************************************************************/ #include "emu.h" -#include "aztarac.h" +#include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" +#include "machine/gen_latch.h" #include "machine/watchdog.h" +#include "machine/x2212.h" #include "sound/ay8910.h" +#include "video/vector.h" + +#include "screen.h" #include "speaker.h" +namespace { + +class aztarac_state : public driver_device +{ +public: + aztarac_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_nvram(*this, "nvram"), + m_vector(*this, "vector"), + m_screen(*this, "screen"), + m_soundlatch(*this, "soundlatch"), + m_vectorram(*this, "vectorram"), + m_sticky(*this, "STICKY"), + m_stickz(*this, "STICKZ") { } + + void aztarac(machine_config &config); + +protected: + virtual void machine_start() override; + virtual void machine_reset() override; + virtual void video_start() override; + +private: + required_device m_maincpu; + required_device m_audiocpu; + required_device m_nvram; + required_device m_vector; + required_device m_screen; + required_device m_soundlatch; + + required_shared_ptr m_vectorram; + + required_ioport m_sticky; + required_ioport m_stickz; + + uint8_t m_sound_status = 0; + uint32_t m_xcenter = 0; + uint32_t m_ycenter = 0; + + void nvram_store_w(uint16_t data); + uint16_t joystick_r(); + void ubr_w(uint8_t data); + uint8_t sound_r(); + void sound_w(uint8_t data); + uint8_t snd_command_r(); + uint8_t snd_status_r(); + void snd_status_w(uint8_t data); + + DECLARE_WRITE_LINE_MEMBER(video_interrupt); + INTERRUPT_GEN_MEMBER(snd_timed_irq); + + inline void read_vectorram(int addr, int *x, int *y, int *c); + void main_map(address_map &map); + void sound_map(address_map &map); +}; + + +// audio + +uint8_t aztarac_state::sound_r() +{ + return m_sound_status & 0x01; +} + +void aztarac_state::sound_w(uint8_t data) +{ + m_soundlatch->write(data); + m_sound_status ^= 0x21; + if (m_sound_status & 0x20) + m_audiocpu->set_input_line(0, HOLD_LINE); +} + +uint8_t aztarac_state::snd_command_r() +{ + m_sound_status |= 0x01; + m_sound_status &= ~0x20; + return m_soundlatch->read(); +} + +uint8_t aztarac_state::snd_status_r() +{ + return m_sound_status & ~0x01; +} + +void aztarac_state::snd_status_w(uint8_t data) +{ + m_sound_status &= ~0x10; +} + +INTERRUPT_GEN_MEMBER(aztarac_state::snd_timed_irq) +{ + m_sound_status ^= 0x10; + + if (m_sound_status & 0x10) + device.execute().set_input_line(0,HOLD_LINE); +} + + +// video + +#define AVECTOR(x, y, color, intensity) \ +m_vector->add_point(m_xcenter + ((x) << 16), m_ycenter - ((y) << 16), color, intensity) + + + +WRITE_LINE_MEMBER(aztarac_state::video_interrupt) +{ + if (state) + m_maincpu->set_input_line(M68K_IRQ_4, ASSERT_LINE); +} + +inline void aztarac_state::read_vectorram(int addr, int *x, int *y, int *c) +{ + *c = m_vectorram[addr] & 0xffff; + *x = m_vectorram[addr + 0x800] & 0x03ff; + *y = m_vectorram[addr + 0x1000] & 0x03ff; + if (*x & 0x200) *x |= 0xfffffc00; + if (*y & 0x200) *y |= 0xfffffc00; +} + +void aztarac_state::ubr_w(uint8_t data) +{ + int x, y, c, intensity, xoffset, yoffset, color; + int defaddr, objaddr = 0, ndefs; + + m_maincpu->set_input_line(M68K_IRQ_4, CLEAR_LINE); + + if (data) // data is the global intensity (always 0xff in Aztarac). + { + m_vector->clear_list(); + + while (1) + { + read_vectorram(objaddr, &xoffset, &yoffset, &c); + objaddr++; + + if (c & 0x4000) + break; + + if ((c & 0x2000) == 0) + { + defaddr = (c >> 1) & 0x7ff; + AVECTOR(xoffset, yoffset, 0, 0); + + read_vectorram(defaddr, &x, &ndefs, &c); + ndefs++; + + if (c & 0xff00) + { + // latch color only once + intensity = (c >> 8); + color = vector_device::color222(c & 0x3f); + while (ndefs--) + { + defaddr++; + read_vectorram(defaddr, &x, &y, &c); + if ((c & 0xff00) == 0) + AVECTOR(x + xoffset, y + yoffset, 0, 0); + else + AVECTOR(x + xoffset, y + yoffset, color, intensity); + } + } + else + { + // latch color for every definition + while (ndefs--) + { + defaddr++; + read_vectorram(defaddr, &x, &y, &c); + color = vector_device::color222(c & 0x3f); + AVECTOR(x + xoffset, y + yoffset, color, c >> 8); + } + } + } + } + } +} + + +void aztarac_state::video_start() +{ + const rectangle &visarea = m_screen->visible_area(); + + int xmin = visarea.min_x; + int ymin = visarea.min_y; + int xmax = visarea.max_x; + int ymax = visarea.max_y; + + m_xcenter = ((xmax + xmin) / 2) << 16; + m_ycenter = ((ymax + ymin) / 2) << 16; +} + + +// machine + /************************************* * * Machine init @@ -65,8 +267,8 @@ void aztarac_state::nvram_store_w(uint16_t data) uint16_t aztarac_state::joystick_r() { - return (((ioport("STICKZ")->read() - 0xf) << 8) | - ((ioport("STICKY")->read() - 0xf) & 0xff)); + return (((m_stickz->read() - 0xf) << 8) | + ((m_sticky->read() - 0xf) & 0xff)); } @@ -84,10 +286,10 @@ void aztarac_state::main_map(address_map &map) map(0x022000, 0x0221ff).rw(m_nvram, FUNC(x2212_device::read), FUNC(x2212_device::write)).umask16(0x00ff); map(0x027000, 0x027001).r(FUNC(aztarac_state::joystick_r)); map(0x027004, 0x027005).portr("INPUTS"); - map(0x027008, 0x027009).rw(FUNC(aztarac_state::sound_r), FUNC(aztarac_state::sound_w)); + map(0x027009, 0x027009).rw(FUNC(aztarac_state::sound_r), FUNC(aztarac_state::sound_w)); map(0x02700c, 0x02700d).portr("DIAL"); map(0x02700e, 0x02700f).r("watchdog", FUNC(watchdog_timer_device::reset16_r)); - map(0xff8000, 0xffafff).ram().share("vectorram"); + map(0xff8000, 0xffafff).ram().share(m_vectorram); map(0xffb000, 0xffb001).nopr(); map(0xffb001, 0xffb001).w(FUNC(aztarac_state::ubr_w)); map(0xffe000, 0xffffff).ram(); @@ -123,10 +325,10 @@ void aztarac_state::sound_map(address_map &map) static INPUT_PORTS_START( aztarac ) PORT_START("STICKZ") - PORT_BIT( 0x1f, 0xf, IPT_AD_STICK_Z ) PORT_MINMAX(0,0x1e) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) + PORT_BIT( 0x1f, 0xf, IPT_AD_STICK_Z ) PORT_MINMAX(0, 0x1e) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_START("STICKY") - PORT_BIT( 0x1f, 0xf, IPT_AD_STICK_Y ) PORT_MINMAX(0,0x1e) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_REVERSE + PORT_BIT( 0x1f, 0xf, IPT_AD_STICK_Y ) PORT_MINMAX(0, 0x1e) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_REVERSE PORT_START("DIAL") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE @@ -152,7 +354,7 @@ INPUT_PORTS_END void aztarac_state::aztarac(machine_config &config) { - /* basic machine hardware */ + // basic machine hardware m68000_device &maincpu(M68000(config, m_maincpu, 16_MHz_XTAL / 2)); maincpu.set_addrmap(AS_PROGRAM, &aztarac_state::main_map); maincpu.set_cpu_space(AS_PROGRAM); @@ -165,7 +367,7 @@ void aztarac_state::aztarac(machine_config &config) WATCHDOG_TIMER(config, "watchdog"); - /* video hardware */ + // video hardware VECTOR(config, m_vector, 0); SCREEN(config, m_screen, SCREEN_TYPE_VECTOR); m_screen->set_refresh_hz(40); @@ -174,7 +376,7 @@ void aztarac_state::aztarac(machine_config &config) m_screen->set_screen_update("vector", FUNC(vector_device::screen_update)); m_screen->screen_vblank().set(FUNC(aztarac_state::video_interrupt)); - /* sound hardware */ + // sound hardware SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); @@ -215,12 +417,13 @@ ROM_START( aztarac ) ROM_LOAD( "c.j4", 0x0000, 0x1000, CRC(e897dfcd) SHA1(750df3d08512d8098a13ec62677831efa164c126) ) ROM_LOAD( "d.j3", 0x1000, 0x1000, CRC(4016de77) SHA1(7232ec003f1b9d3623d762f3270108a1d1837846) ) - ROM_REGION( 0x3000, "proms", 0 ) /* not hooked up */ + ROM_REGION( 0x3000, "proms", 0 ) // not hooked up ROM_LOAD( "l5.l5", 0x0000, 0x0020, CRC(317fb438) SHA1(3130e1dbde06228707ba46ae85d8df8cc8f32b67) ) ROM_LOAD( "k8.k8", 0x0000, 0x1000, CRC(596ad8d9) SHA1(7e2d2d3e02712911ef5ef55d1df5740f6ec28bcb) ) ROM_LOAD( "k9.k9", 0x0000, 0x1000, CRC(b8544823) SHA1(78ff1fcb7e640929765533592015cfccef690179) ) ROM_END +} // anonymous namespace /************************************* diff --git a/src/mame/misc/aztarac.h b/src/mame/misc/aztarac.h deleted file mode 100644 index 8084d3a3979..00000000000 --- a/src/mame/misc/aztarac.h +++ /dev/null @@ -1,63 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Mathis Rosenhauer -/************************************************************************* - - Centuri Aztarac hardware - -*************************************************************************/ - -#include "cpu/m68000/m68000.h" -#include "machine/gen_latch.h" -#include "machine/x2212.h" -#include "video/vector.h" -#include "screen.h" - -class aztarac_state : public driver_device -{ -public: - aztarac_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_audiocpu(*this, "audiocpu"), - m_nvram(*this, "nvram"), - m_vector(*this, "vector"), - m_screen(*this, "screen"), - m_soundlatch(*this, "soundlatch"), - m_vectorram(*this, "vectorram") { } - - void aztarac(machine_config &config); - -private: - required_device m_maincpu; - required_device m_audiocpu; - required_device m_nvram; - required_device m_vector; - required_device m_screen; - required_device m_soundlatch; - - required_shared_ptr m_vectorram; - - int m_sound_status = 0; - int m_xcenter = 0; - int m_ycenter = 0; - - void nvram_store_w(uint16_t data); - uint16_t joystick_r(); - void ubr_w(uint8_t data); - uint16_t sound_r(); - void sound_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0); - uint8_t snd_command_r(); - uint8_t snd_status_r(); - void snd_status_w(uint8_t data); - - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; - - DECLARE_WRITE_LINE_MEMBER(video_interrupt); - INTERRUPT_GEN_MEMBER(snd_timed_irq); - - inline void read_vectorram(uint16_t *vectorram, int addr, int *x, int *y, int *c); - void main_map(address_map &map); - void sound_map(address_map &map); -}; diff --git a/src/mame/misc/aztarac_a.cpp b/src/mame/misc/aztarac_a.cpp deleted file mode 100644 index 95b490788e8..00000000000 --- a/src/mame/misc/aztarac_a.cpp +++ /dev/null @@ -1,54 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Mathis Rosenhauer -/*************************************************************************** - - Centuri Aztarac hardware - -***************************************************************************/ - -#include "emu.h" -#include "cpu/z80/z80.h" -#include "aztarac.h" - - -uint16_t aztarac_state::sound_r() -{ - return m_sound_status & 0x01; -} - -void aztarac_state::sound_w(offs_t offset, uint16_t data, uint16_t mem_mask) -{ - if (ACCESSING_BITS_0_7) - { - data &= 0xff; - m_soundlatch->write(data); - m_sound_status ^= 0x21; - if (m_sound_status & 0x20) - m_audiocpu->set_input_line(0, HOLD_LINE); - } -} - -uint8_t aztarac_state::snd_command_r() -{ - m_sound_status |= 0x01; - m_sound_status &= ~0x20; - return m_soundlatch->read(); -} - -uint8_t aztarac_state::snd_status_r() -{ - return m_sound_status & ~0x01; -} - -void aztarac_state::snd_status_w(uint8_t data) -{ - m_sound_status &= ~0x10; -} - -INTERRUPT_GEN_MEMBER(aztarac_state::snd_timed_irq) -{ - m_sound_status ^= 0x10; - - if (m_sound_status & 0x10) - device.execute().set_input_line(0,HOLD_LINE); -} diff --git a/src/mame/misc/aztarac_v.cpp b/src/mame/misc/aztarac_v.cpp deleted file mode 100644 index 0500f82aa71..00000000000 --- a/src/mame/misc/aztarac_v.cpp +++ /dev/null @@ -1,102 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Mathis Rosenhauer -/************************************************************************* - - Centuri Aztarac hardware - -*************************************************************************/ - -#include "emu.h" -#include "aztarac.h" - -#define AVECTOR(x, y, color, intensity) \ -m_vector->add_point (m_xcenter + ((x) << 16), m_ycenter - ((y) << 16), color, intensity) - - - -WRITE_LINE_MEMBER(aztarac_state::video_interrupt) -{ - if (state) - m_maincpu->set_input_line(M68K_IRQ_4, ASSERT_LINE); -} - -inline void aztarac_state::read_vectorram(uint16_t *vectorram, int addr, int *x, int *y, int *c) -{ - *c = vectorram[addr] & 0xffff; - *x = vectorram[addr + 0x800] & 0x03ff; - *y = vectorram[addr + 0x1000] & 0x03ff; - if (*x & 0x200) *x |= 0xfffffc00; - if (*y & 0x200) *y |= 0xfffffc00; -} - -void aztarac_state::ubr_w(uint8_t data) -{ - int x, y, c, intensity, xoffset, yoffset, color; - int defaddr, objaddr=0, ndefs; - - m_maincpu->set_input_line(M68K_IRQ_4, CLEAR_LINE); - - if (data) /* data is the global intensity (always 0xff in Aztarac). */ - { - m_vector->clear_list(); - - while (1) - { - read_vectorram(m_vectorram, objaddr, &xoffset, &yoffset, &c); - objaddr++; - - if (c & 0x4000) - break; - - if ((c & 0x2000) == 0) - { - defaddr = (c >> 1) & 0x7ff; - AVECTOR (xoffset, yoffset, 0, 0); - - read_vectorram(m_vectorram, defaddr, &x, &ndefs, &c); - ndefs++; - - if (c & 0xff00) - { - /* latch color only once */ - intensity = (c >> 8); - color = vector_device::color222(c & 0x3f); - while (ndefs--) - { - defaddr++; - read_vectorram(m_vectorram, defaddr, &x, &y, &c); - if ((c & 0xff00) == 0) - AVECTOR (x + xoffset, y + yoffset, 0, 0); - else - AVECTOR (x + xoffset, y + yoffset, color, intensity); - } - } - else - { - /* latch color for every definition */ - while (ndefs--) - { - defaddr++; - read_vectorram(m_vectorram, defaddr, &x, &y, &c); - color = vector_device::color222(c & 0x3f); - AVECTOR (x + xoffset, y + yoffset, color, c >> 8); - } - } - } - } - } -} - - -void aztarac_state::video_start() -{ - const rectangle &visarea = m_screen->visible_area(); - - int xmin = visarea.min_x; - int ymin = visarea.min_y; - int xmax = visarea.max_x; - int ymax = visarea.max_y; - - m_xcenter=((xmax + xmin) / 2) << 16; - m_ycenter=((ymax + ymin) / 2) << 16; -} diff --git a/src/mame/misc/falgas_m89.cpp b/src/mame/misc/falgas_m89.cpp index 6398bc6f584..c381c776036 100644 --- a/src/mame/misc/falgas_m89.cpp +++ b/src/mame/misc/falgas_m89.cpp @@ -71,6 +71,11 @@ SN74LS14N -> | | _________________| | : | |_____________________________________| + + TODO (for games with video): + * main - video CPUs communications + * inputs + ***************************************************************************/ #include "emu.h" @@ -104,6 +109,8 @@ public: protected: virtual void machine_start() override; + required_device m_maincpu; + private: void psg_pa_w(u8 data); u8 psg_pb_r(); @@ -111,7 +118,6 @@ private: void mem_map(address_map &map); void io_map(address_map &map); - required_device m_maincpu; required_ioport_array<4> m_inputs; u8 m_psg_pa; @@ -130,6 +136,10 @@ public: private: required_device m_videocpu; + + void main_io_map(address_map &map); + void video_mem_map(address_map &map); + void video_io_map(address_map &map); }; void falgasm89_state::machine_start() @@ -154,7 +164,8 @@ u8 falgasm89_state::psg_pb_r() void falgasm89_state::mem_map(address_map &map) { - map(0x0000, 0xffff).rom().region("maincpu", 0); + map(0x0000, 0xbfff).rom().region("maincpu", 0); + map(0xfc00, 0xffff).ram(); } void falgasm89_state::io_map(address_map &map) @@ -163,6 +174,28 @@ void falgasm89_state::io_map(address_map &map) map(0x04, 0x04).w("psg", FUNC(ay8910_device::address_w)); } +void falgasm89_video_state::main_io_map(address_map &map) +{ + map(0x00, 0x00).rw("psg", FUNC(ay8910_device::data_r), FUNC(ay8910_device::data_w)); + map(0x04, 0x04).w("psg", FUNC(ay8910_device::address_w)); + map(0x98, 0x98).lw8(NAME([this] (u8 data) { logerror("to video: %02x\n", data); })); + map(0x99, 0x99).lr8(NAME([this] () -> u8 { logerror("from video\n"); return 0xff; })); +} + +void falgasm89_video_state::video_mem_map(address_map &map) +{ + map(0x0000, 0x8fff).rom().region("videocpu", 0); + map(0xf800, 0xffff).ram(); + //map(0xf800, 0xf8ff).rw("i8155", FUNC(i8155_device::memory_r), FUNC(i8155_device::memory_w)); // TODO: where's this? +} + +void falgasm89_video_state::video_io_map(address_map &map) +{ + map(0x00, 0x07).rw("i8155", FUNC(i8155_device::io_r), FUNC(i8155_device::io_w)); + map(0x08, 0x08).rw("vdp", FUNC(tms9129_device::vram_read), FUNC(tms9129_device::vram_write)); + map(0x09, 0x09).rw("vdp", FUNC(tms9129_device::register_read), FUNC(tms9129_device::register_write)); +} + INPUT_PORTS_START(falgasm89) PORT_START("IN0") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN) @@ -212,14 +245,23 @@ void falgasm89_video_state::falgasm89_video(machine_config &config) { falgasm89(config); + m_maincpu->set_addrmap(AS_IO, &falgasm89_video_state::main_io_map); + I8085A(config, m_videocpu, 6_MHz_XTAL); // OKI M80C85A-2 + m_videocpu->set_addrmap(AS_PROGRAM, &falgasm89_video_state::video_mem_map); + m_videocpu->set_addrmap(AS_IO, &falgasm89_video_state::video_io_map); tms9129_device &vdp(TMS9129(config, "vdp", 10.738635_MHz_XTAL)); vdp.set_screen("screen"); vdp.set_vram_size(0x10000); // 2 x UD61464DC SCREEN(config, "screen", SCREEN_TYPE_RASTER); - I8155(config, "i8155", 6_MHz_XTAL); // NEC D8155HC + i8155_device &i8155(I8155(config, "i8155", 6_MHz_XTAL)); // NEC D8155HC + i8155.in_pa_callback().set([this] () { logerror("from main (i8155 PA in)\n"); return 0x00; }); // TODO: from main? returning rand() shows inputs come from here, probably sent from the main CPU + i8155.out_pb_callback().set([this] (u8 data) { logerror("to main (i8155 PB out): %02x\n", data); }); // TODO: to main? bit 7 toggles continuously + // other ports seem unused + i8155.out_to_callback().set_inputline(m_videocpu, I8085_TRAP_LINE); + i8155.out_to_callback().append_inputline("maincpu", I8085_TRAP_LINE); // TODO: wrong } ROM_START(cbully)