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Modernized vc4000 device. [Andrew Gardner]
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@ -8,97 +8,19 @@
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#include "includes/vc4000.h"
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#include "includes/vc4000.h"
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struct vc4000_sound
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{
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sound_stream *channel;
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UINT8 reg[1];
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int size, pos;
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unsigned level;
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};
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static vc4000_sound *get_token(device_t *device)
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{
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assert(device != NULL);
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assert(device->type() == VC4000);
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return (vc4000_sound *) downcast<vc4000_sound_device *>(device)->token();
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}
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void vc4000_soundport_w (device_t *device, int offset, int data)
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{
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vc4000_sound *token = get_token(device);
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token->channel->update();
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token->reg[offset] = data;
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switch (offset)
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{
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case 0:
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token->pos = 0;
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token->level = TRUE;
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// frequency 7874/(data+1)
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token->size = device->machine().sample_rate() * (data + 1) /7874;
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break;
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}
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}
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/************************************/
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/* Sound handler update */
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/************************************/
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static STREAM_UPDATE( vc4000_update )
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{
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int i;
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vc4000_sound *token = get_token(device);
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stream_sample_t *buffer = outputs[0];
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for (i = 0; i < samples; i++, buffer++)
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{
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*buffer = 0;
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if (token->reg[0] && token->pos <= token->size / 2)
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{
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*buffer = 0x7fff;
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}
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if (token->pos <= token->size)
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token->pos++;
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if (token->pos > token->size)
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token->pos = 0;
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}
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}
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/************************************/
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/* Sound handler start */
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/************************************/
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static DEVICE_START(vc4000_sound)
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{
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vc4000_sound *token = get_token(device);
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memset(token, 0, sizeof(*token));
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token->channel = device->machine().sound().stream_alloc(*device, 0, 1, device->machine().sample_rate(), 0, vc4000_update);
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}
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const device_type VC4000 = &device_creator<vc4000_sound_device>;
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const device_type VC4000 = &device_creator<vc4000_sound_device>;
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vc4000_sound_device::vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
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vc4000_sound_device::vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
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: device_t(mconfig, VC4000, "VC 4000 Custom", tag, owner, clock),
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: device_t(mconfig, VC4000, "VC 4000 Custom", tag, owner, clock),
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device_sound_interface(mconfig, *this)
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device_sound_interface(mconfig, *this),
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m_channel(NULL),
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m_size(0),
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m_pos(0),
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m_level(0)
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{
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{
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m_token = global_alloc_clear(vc4000_sound);
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memset(m_reg, 0, sizeof(UINT8)*1);
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}
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}
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//-------------------------------------------------
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// device_config_complete - perform any
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// operations now that the configuration is
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// complete
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//-------------------------------------------------
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void vc4000_sound_device::device_config_complete()
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{
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}
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//-------------------------------------------------
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//-------------------------------------------------
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// device_start - device-specific startup
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// device_start - device-specific startup
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@ -106,15 +28,45 @@ void vc4000_sound_device::device_config_complete()
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void vc4000_sound_device::device_start()
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void vc4000_sound_device::device_start()
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{
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{
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DEVICE_START_NAME( vc4000_sound )(this);
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m_channel = stream_alloc(0, 1, machine().sample_rate());
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}
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}
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//-------------------------------------------------
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//-------------------------------------------------
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// sound_stream_update - handle a stream update
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// sound_stream_update - handle a stream update
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//-------------------------------------------------
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//-------------------------------------------------
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void vc4000_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
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void vc4000_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
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{
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{
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// should never get here
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int i;
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fatalerror("sound_stream_update called; not applicable to legacy sound devices\n");
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stream_sample_t *buffer = outputs[0];
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for (i = 0; i < samples; i++, buffer++)
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{
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*buffer = 0;
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if (m_reg[0] && m_pos <= m_size / 2)
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{
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*buffer = 0x7fff;
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}
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if (m_pos <= m_size)
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m_pos++;
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if (m_pos > m_size)
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m_pos = 0;
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}
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}
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void vc4000_sound_device::soundport_w(int offset, int data)
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{
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m_channel->update();
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m_reg[offset] = data;
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switch (offset)
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{
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case 0:
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m_pos = 0;
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m_level = TRUE;
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// frequency 7874/(data+1)
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m_size = machine().sample_rate() * (data + 1) /7874;
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break;
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}
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}
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}
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@ -139,30 +139,37 @@ protected:
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/*----------- defined in audio/vc4000.c -----------*/
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/*----------- defined in audio/vc4000.c -----------*/
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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// ======================> vc4000_sound_device
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class vc4000_sound_device : public device_t,
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class vc4000_sound_device : public device_t,
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public device_sound_interface
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public device_sound_interface
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{
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{
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public:
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public:
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vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
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vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
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~vc4000_sound_device() { global_free(m_token); }
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~vc4000_sound_device() { }
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// access to legacy token
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void *token() const { assert(m_token != NULL); return m_token; }
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protected:
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protected:
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// device-level overrides
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// device-level overrides
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virtual void device_config_complete();
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virtual void device_start();
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virtual void device_start();
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// sound stream update overrides
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// sound stream update overrides
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virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
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virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
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public:
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void soundport_w(int mode, int data);
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private:
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private:
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// internal state
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sound_stream *m_channel;
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void *m_token;
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UINT8 m_reg[1];
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int m_size;
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int m_pos;
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unsigned m_level;
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};
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};
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extern const device_type VC4000;
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extern const device_type VC4000;
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void vc4000_soundport_w (device_t *device, int mode, int data);
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#endif /* VC4000_H_ */
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#endif /* VC4000_H_ */
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@ -320,7 +320,7 @@ WRITE8_MEMBER( vc4000_state::vc4000_video_w )
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case 0xc7: // Soundregister
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case 0xc7: // Soundregister
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m_video.reg.data[offset] = data;
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m_video.reg.data[offset] = data;
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vc4000_soundport_w(machine().device("custom"), 0, data);
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machine().device<vc4000_sound_device>("custom")->soundport_w(0, data);
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break;
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break;
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case 0xc8: // Digits 1 and 2
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case 0xc8: // Digits 1 and 2
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