mirror of
https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
notes (nw)
This commit is contained in:
parent
c379fd4d97
commit
17cd4fb4a8
@ -9,9 +9,13 @@
|
||||
The two games have identical game/video boards hardware, but
|
||||
completely different sound boards. Laser Battle/Lazarian have a
|
||||
dumb sound board with TMS organ and CSG chips driven directly by the
|
||||
game program. Cat'N'Mouse
|
||||
very different and they don't use the collision detection provided
|
||||
by the s2636 chips.
|
||||
game program. Cat and Mouse uses an intelligent sound board with
|
||||
its own CPU that plays melodies on a pair of AY-3-8910 PSGs.
|
||||
|
||||
The video hardware uses a PLA to mix TTL-generated background,
|
||||
effect and sprite layers with the S2636 PVI outputs. The collision
|
||||
detection and interrupt generation capabilities of the S2636 PVIs
|
||||
are not used.
|
||||
|
||||
Game board supports two different sound board interfaces: 16-bit
|
||||
unidirectional bus on J3 and 8-bit bidirectional bus on J7.
|
||||
|
Loading…
Reference in New Issue
Block a user