From 188c995de9dfcde8dbb9a504c1927b2a45c7acd4 Mon Sep 17 00:00:00 2001 From: angelosa Date: Wed, 7 Mar 2018 13:40:26 +0100 Subject: [PATCH] MT #6900 (nw) --- src/mame/drivers/holeland.cpp | 3 +-- src/mame/video/holeland.cpp | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/mame/drivers/holeland.cpp b/src/mame/drivers/holeland.cpp index 4ef5b226be9..7c983962010 100644 --- a/src/mame/drivers/holeland.cpp +++ b/src/mame/drivers/holeland.cpp @@ -7,10 +7,9 @@ driver by Mathis Rosenhauer TODO: - - tile/sprite priority in holeland - sprites appearing on top of text for - example GAME OVER, is still incorrect - missing high bit of sprite X coordinate? (see round 2 and 3 of attract mode in crzrally) + ***************************************************************************/ #include "emu.h" diff --git a/src/mame/video/holeland.cpp b/src/mame/video/holeland.cpp index bff53ad15e8..3000a758edb 100644 --- a/src/mame/video/holeland.cpp +++ b/src/mame/video/holeland.cpp @@ -21,7 +21,7 @@ TILE_GET_INFO_MEMBER(holeland_state::holeland_get_tile_info) { /* - --x- ---- priority? + x--- ---- priority (1) behind sprites xxxx ---- color ---- xx-- flip yx ---- --xx tile upper bits @@ -34,7 +34,7 @@ TILE_GET_INFO_MEMBER(holeland_state::holeland_get_tile_info) tile_number, m_palette_offset + ((attr >> 4) & 0x0f), TILE_FLIPYX((attr >> 2) & 0x03)); - tileinfo.group = (attr >> 5) & 1; + tileinfo.group = (attr >> 7) & 1; } TILE_GET_INFO_MEMBER(holeland_state::crzrally_get_tile_info)