tilemap.cpp: Add debug assert to validate cliprect (nw)

This commit is contained in:
AJR 2019-08-23 07:39:14 -04:00
parent 1e579b01a3
commit 1969163703

View File

@ -896,6 +896,7 @@ u8 tilemap_t::tile_apply_bitmask(const u8 *maskdata, u32 x0, u32 y0, u8 category
void tilemap_t::configure_blit_parameters(blit_parameters &blit, bitmap_ind8 &priority_bitmap, const rectangle &cliprect, u32 flags, u8 priority, u8 priority_mask)
{
// set the target bitmap
assert(priority_bitmap.cliprect().contains(cliprect));
blit.priority = &priority_bitmap;
blit.cliprect = cliprect;