tc0480scp.cpp : Default mem_mask values
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@ -36,9 +36,9 @@ public:
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may be needed when tilemaps use a palette area from sprites. */
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u16 ram_r(offs_t offset);
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void ram_w(offs_t offset, u16 data, u16 mem_mask);
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void ram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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u16 ctrl_r(offs_t offset);
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void ctrl_w(offs_t offset, u16 data, u16 mem_mask);
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void ctrl_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void tilemap_update();
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void tilemap_draw(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int flags, uint32_t priority);
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