From 19f2f5122217ef5bbca7a6487cdc9225bdb696c6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C3=ABl=20Banaan=20Ananas?= Date: Tue, 25 Sep 2012 02:34:43 +0000 Subject: [PATCH] unclepoo moved from poo.c to jack.c --- .gitattributes | 1 - src/mame/drivers/jack.c | 58 +++++-- src/mame/drivers/poo.c | 377 ---------------------------------------- src/mame/mame.lst | 8 +- src/mame/mame.mak | 1 - 5 files changed, 48 insertions(+), 397 deletions(-) delete mode 100644 src/mame/drivers/poo.c diff --git a/.gitattributes b/.gitattributes index ced20d61928..40b4e5c5ded 100644 --- a/.gitattributes +++ b/.gitattributes @@ -3106,7 +3106,6 @@ src/mame/drivers/polepos.c svneol=native#text/plain src/mame/drivers/policetr.c svneol=native#text/plain src/mame/drivers/polyplay.c svneol=native#text/plain src/mame/drivers/pong.c svneol=native#text/plain -src/mame/drivers/poo.c svneol=native#text/plain src/mame/drivers/poolshrk.c svneol=native#text/plain src/mame/drivers/pooyan.c svneol=native#text/plain src/mame/drivers/popeye.c svneol=native#text/plain diff --git a/src/mame/drivers/jack.c b/src/mame/drivers/jack.c index 23bf8deaca7..4fe325a820b 100644 --- a/src/mame/drivers/jack.c +++ b/src/mame/drivers/jack.c @@ -47,6 +47,34 @@ Todo: twice per frame, this made the game run way too fast, but no palette bug. - what's the correct irq0 frequency of joinem/unclepoo/loverboy? + +**************************************************************************** + +Stephh's Notes: + + 'unclepoo' + + SYSTEM bit 7 is sort of "freeze", but it doesn't seem to have any effect when playing + (only during boot up sequence - unsure about attract mode) + + DSW1 bit 5 is "Bonus Lives" : + - when Off (0x00), you get an extra life EVERY 30000 points + - When On (0x20), you get an extra life at 30000 points ONLY + + DSW1 bits 6 and 7 might be used for difficulty (to be confirmed) + + DSW2 bit 0 is the "Cabinet" Dip Switch : + - when Off (0x00), cabinet is cocktail + - When On (0x01), cabinet is upright + This affects write to 0xb700 (bit 7) and reads from 0xb506 and 0xb507 ... + + DSW2 bit 7 overwrites the number of lives : + - When Off (0x00), lives are based on DSW1 bit 4 + - When On (0x80), lives are set to 255 (0xff) but they are NOT infinite + + Other bits from DSW2 (but bit 5) don't seem to be read / tested at all ... + + ***************************************************************************/ #include "emu.h" @@ -662,7 +690,9 @@ static INPUT_PORTS_START( joinem ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "5" ) - PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x00, "SW1:!6" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6") + PORT_DIPSETTING( 0x00, "Every 30000" ) + PORT_DIPSETTING( 0x20, "30000 Only" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x00, "SW1:!7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x00, "SW1:!8" ) @@ -676,7 +706,7 @@ static INPUT_PORTS_START( joinem ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW2:!5" ) PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_HIGH, "SW2:!6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x00, "SW2:!7" ) - PORT_DIPNAME( 0x80, 0x00, "Infinite Lives (Cheat)" ) PORT_DIPLOCATION("SW2:!8") + PORT_DIPNAME( 0x80, 0x00, "255 Lives (Cheat)" ) PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) @@ -1335,7 +1365,7 @@ ROM_START( joinem ) ROM_END -ROM_START( unclepoop ) +ROM_START( unclepoo ) ROM_REGION( 0x10000, "maincpu", 0 ) /* main z80 cpu */ ROM_LOAD( "01.f17", 0x0000, 0x2000, CRC(92fb238c) SHA1(e9476c5c1a0bf9e8c6c364ac022ed1d97ae66d2e) ) ROM_LOAD( "02.f14", 0x2000, 0x2000, CRC(b99214ef) SHA1(c8e4af0efbc5ea543277b2764dc6f119aae477ca) ) @@ -1508,18 +1538,18 @@ DRIVER_INIT_MEMBER(jack_state,striv) * *************************************/ -GAME( 1982, jack, 0, jack, jack, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 1)", GAME_SUPPORTS_SAVE ) -GAME( 1982, jack2, jack, jack, jack2, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE ) -GAME( 1982, jack3, jack, jack, jack3, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE ) -GAME( 1982, treahunt, jack, jack, treahunt, jack_state, treahunt, ROT90, "bootleg? (Hara Industries)", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE ) +GAME( 1982, jack, 0, jack, jack, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 1)", GAME_SUPPORTS_SAVE ) +GAME( 1982, jack2, jack, jack, jack2, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE ) +GAME( 1982, jack3, jack, jack, jack3, jack_state, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE ) +GAME( 1982, treahunt, jack, jack, treahunt, jack_state, treahunt, ROT90, "bootleg? (Hara Industries)", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE ) GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1982, zzyzzyxx2, zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Brix", GAME_SUPPORTS_SAVE ) -GAME( 1984, freeze, 0, jack, freeze, jack_state, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) -GAME( 1981, tripool, 0, jack, tripool, jack_state, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) +GAME( 1984, freeze, 0, jack, freeze, jack_state, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) +GAME( 1981, tripool, 0, jack, tripool, jack_state, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1981, tripoola, tripool, jack, tripool, jack_state, jack, ROT90, "Noma (Costal Games license)", "Tri-Pool (Costal Games)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) -GAME( 1984, sucasino, 0, jack, sucasino, jack_state, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE ) -GAME( 1985, striv, 0, striv, striv, jack_state, striv, ROT270, "Nova du Canada", "Super Triv", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // Hara Industries PCB -GAME( 1983, joinem, 0, joinem, joinem, jack_state, zzyzzyxx, ROT90, "Global Corporation", "Joinem", GAME_SUPPORTS_SAVE ) -GAME( 1983, unclepoop, unclepoo, unclepoo, unclepoo, jack_state, zzyzzyxx, ROT90, "Diatec", "Uncle Poo (nincompoop version)", GAME_NOT_WORKING ) // based on Joinem? -GAME( 1983, loverboy, 0, joinem, loverboy, jack_state, loverboy, ROT90, "G.T Enterprise Inc.", "Lover Boy", GAME_SUPPORTS_SAVE ) +GAME( 1984, sucasino, 0, jack, sucasino, jack_state, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE ) +GAME( 1985, striv, 0, striv, striv, jack_state, striv, ROT270, "Nova du Canada", "Super Triv", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // Hara Industries PCB +GAME( 1983, joinem, 0, joinem, joinem, jack_state, zzyzzyxx, ROT90, "Global Corporation", "Joinem", GAME_SUPPORTS_SAVE ) +GAME( 1983, unclepoo, unclepoo, unclepoo, unclepoo, jack_state, zzyzzyxx, ROT90, "Diatec", "Uncle Poo", GAME_SUPPORTS_SAVE ) // based on Joinem? +GAME( 1983, loverboy, 0, joinem, loverboy, jack_state, loverboy, ROT90, "G.T Enterprise Inc.", "Lover Boy", GAME_SUPPORTS_SAVE ) diff --git a/src/mame/drivers/poo.c b/src/mame/drivers/poo.c deleted file mode 100644 index a6ae2be8d08..00000000000 --- a/src/mame/drivers/poo.c +++ /dev/null @@ -1,377 +0,0 @@ -/******************************************************************************************* - -Uncle Poo (c) 1983 Diatec - -actually an hack of Joinem? Or there's something even more similar? - -driver by David Haywood and Angelo Salese - -TODO: --merge with jack.c driver, this is a modification of that HW (with colscroll) --accurate game speed (controlled by an irq) --a bunch of unmapped read / writes --writes to ROM regions - -*******************************************************************************************/ - -/* Stephh's Notes: - -'unclepoo' - -SYSTEM bit 7 is sort of "freeze", but it doesn't seem to have any effect when playing -(only during boot up sequence - unsure about attract mode) - -DSW1 bit 5 is "Bonus Lives" : - - when Off (0x00), you get an extra life EVERY 30000 points - - When On (0x20), you get an extra life at 30000 points ONLY - -DSW1 bits 6 and 7 might be used for difficulty (to be confirmed) - -DSW2 bit 0 is the "Cabinet" Dip Switch : - - when Off (0x00), cabinet is cocktail - - When On (0x01), cabinet is upright -This affects write to 0xb700 (bit 7) and reads from 0xb506 and 0xb507 ... -BTW, remove PORT_PLAYER(1) and change PORT_PLAYER(2) to PORT_COCKTAIL ... - -DSW2 bit 7 overwrites the number of lives : - - When Off (0x00), lives are based on DSW1 bit 4 - - When On (0x80), lives are set to 255 (0xff) but they are NOT infinite - -Other bits from DSW2 (but bit 5) don't seem to be read / tested at all ... -*/ - - -#include "emu.h" -#include "cpu/z80/z80.h" -#include "sound/ay8910.h" - - -class poo_state : public driver_device -{ -public: - poo_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_subcpu(*this, "subcpu"), - m_sprites(*this, "sprites"), - m_scrolly(*this, "scrolly"), - m_vram(*this, "vram") - { } - - required_device m_maincpu; - required_device m_subcpu; - required_shared_ptr m_sprites; - required_shared_ptr m_scrolly; - required_shared_ptr m_vram; - - UINT8 m_vram_colbank; - - DECLARE_WRITE8_MEMBER(sound_cmd_w); - DECLARE_WRITE8_MEMBER(poo_vregs_w); - DECLARE_READ8_MEMBER(timer_r); - virtual void video_start(); - virtual void palette_init(); - UINT32 screen_update_unclepoo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); -}; - - -/******************************************************************************************/ - -void poo_state::palette_init() -{ - const UINT8 *color_prom = machine().root_device().memregion("proms")->base(); - int i,r,g,b,val; - int bit0,bit1,bit2; - - for (i = 0; i < 0x100; i++) - { - val = (color_prom[i+0x100]) | (color_prom[i+0x000]<<4); - - bit0 = 0; - bit1 = (val >> 6) & 0x01; - bit2 = (val >> 7) & 0x01; - b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - bit0 = (val >> 3) & 0x01; - bit1 = (val >> 4) & 0x01; - bit2 = (val >> 5) & 0x01; - g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - bit0 = (val >> 0) & 0x01; - bit1 = (val >> 1) & 0x01; - bit2 = (val >> 2) & 0x01; - r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - - palette_set_color(machine(), i, MAKE_RGB(r, g, b)); - } -} - -void poo_state::video_start() -{ -} - -UINT32 poo_state::screen_update_unclepoo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - int y,x; - int count; - gfx_element *gfx = machine().gfx[0]; - - count = 0; - - for (x=0;x<32;x++) - { - for (y=0;y<32;y++) - { - int tile = m_vram[count+0x000] | ((m_vram[count+0x400] & 3) <<8); - int color = (m_vram[count+0x400] & 0x38) >> 3; - int scrolly = (m_scrolly[x*4]); - - drawgfx_opaque(bitmap,cliprect,gfx,tile,color+m_vram_colbank,0,0,x*8,256-(y*8)+scrolly); - drawgfx_opaque(bitmap,cliprect,gfx,tile,color+m_vram_colbank,0,0,x*8,0-(y*8)+scrolly); - - count++; - } - } - - { - int spr_offs,x,y,col,fx,fy,i; - - for(i=0;i<0x80;i+=4) - { - spr_offs = m_sprites[i+2] | (m_sprites[i+3] & 3) << 8; - y = m_sprites[i+0]+8; - x = m_sprites[i+1]; - col = (m_sprites[i+3] & 0xf8) >> 3; - fx = 0; - fy = 0; - - drawgfx_transpen(bitmap,cliprect,gfx,spr_offs,col,fx,fy,x,y,0); - } - } - - return 0; -} - - -/******************************************************************************************/ - -WRITE8_MEMBER(poo_state::sound_cmd_w) -{ - soundlatch_byte_w(space, 0, data); - m_subcpu->set_input_line(0, HOLD_LINE); -} - -WRITE8_MEMBER(poo_state::poo_vregs_w) -{ - // bit 2 used, unknown purpose - m_vram_colbank = data & 0x18; -} - -static ADDRESS_MAP_START( unclepoo_main_map, AS_PROGRAM, 8, poo_state ) - AM_RANGE(0x0000, 0x7fff) AM_ROM AM_WRITENOP - AM_RANGE(0x8000, 0x8fff) AM_RAM - AM_RANGE(0x9000, 0x97ff) AM_RAM - AM_RANGE(0x9800, 0x9801) AM_NOP // ? - - AM_RANGE(0xb000, 0xb07f) AM_RAM AM_SHARE("sprites") - AM_RANGE(0xb080, 0xb0ff) AM_RAM AM_SHARE("scrolly") - - AM_RANGE(0xb400, 0xb400) AM_WRITE(sound_cmd_w) - - AM_RANGE(0xb500, 0xb500) AM_READ_PORT("DSW1") - AM_RANGE(0xb501, 0xb501) AM_READ_PORT("DSW2") - AM_RANGE(0xb502, 0xb502) AM_READ_PORT("P1") - AM_RANGE(0xb503, 0xb503) AM_READ_PORT("P2") - AM_RANGE(0xb504, 0xb504) AM_READ_PORT("SYSTEM") - - AM_RANGE(0xb700, 0xb700) AM_WRITE(poo_vregs_w) - - AM_RANGE(0xb800, 0xbfff) AM_RAM AM_SHARE("vram") -ADDRESS_MAP_END - -static ADDRESS_MAP_START( unclepoo_main_portmap, AS_IO, 8, poo_state ) - ADDRESS_MAP_GLOBAL_MASK(0xff) -ADDRESS_MAP_END - - -static ADDRESS_MAP_START( unclepoo_sub_map, AS_PROGRAM, 8, poo_state ) - AM_RANGE(0x0000, 0x0fff) AM_ROM - AM_RANGE(0x4000, 0x43ff) AM_RAM - AM_RANGE(0x6000, 0x6000) AM_WRITENOP /* R/C filter ??? */ -ADDRESS_MAP_END - -static ADDRESS_MAP_START( unclepoo_sub_portmap, AS_IO, 8, poo_state ) - ADDRESS_MAP_GLOBAL_MASK(0xff) - AM_RANGE(0x40, 0x40) AM_DEVREADWRITE_LEGACY("ay", ay8910_r, ay8910_data_w) - AM_RANGE(0x80, 0x80) AM_DEVWRITE_LEGACY("ay", ay8910_address_w) -ADDRESS_MAP_END - - -/******************************************************************************************/ - -static INPUT_PORTS_START( unclepoo ) - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("SYSTEM") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!1,!2") - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!3,!4") - PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5") - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x10, "5" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6") - PORT_DIPSETTING( 0x00, "Every 30000" ) - PORT_DIPSETTING( 0x20, "30000 Only" ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!8") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) - - PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!1") - PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!2") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!3") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!4") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x08, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!5") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!6") // ??? Locks up at boot if set to ON - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:!7") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, "255 Lives (Cheat)" ) PORT_DIPLOCATION("SW2:!8") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, DEF_STR( On ) ) -INPUT_PORTS_END - - -/******************************************************************************************/ - -static const gfx_layout tiles8x8_layout = -{ - 8,8, - RGN_FRAC(1,3), - 3, - { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, - { 0, 1,2,3,4,5,6,7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static GFXDECODE_START( unclepoo ) - GFXDECODE_ENTRY( "gfx", 0, tiles8x8_layout, 0, 0x20 ) -GFXDECODE_END - - -READ8_MEMBER(poo_state::timer_r) -{ - return m_subcpu->total_cycles() / 16; -} - -static const ay8910_interface ay8910_config = -{ - AY8910_LEGACY_OUTPUT, - AY8910_DEFAULT_LOADS, - DEVCB_DRIVER_MEMBER(driver_device, soundlatch_byte_r), - DEVCB_DRIVER_MEMBER(poo_state, timer_r), - DEVCB_NULL, - DEVCB_NULL -}; - -static MACHINE_CONFIG_START( unclepoo, poo_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", Z80,18000000/6) /* ? MHz */ - MCFG_CPU_PROGRAM_MAP(unclepoo_main_map) - MCFG_CPU_IO_MAP(unclepoo_main_portmap) - MCFG_CPU_VBLANK_INT_DRIVER("screen", poo_state, nmi_line_pulse) - MCFG_CPU_PERIODIC_INT_DRIVER(poo_state, irq0_line_hold, 256) // ??? controls game speed - - MCFG_CPU_ADD("subcpu", Z80,18000000/12) /* ? MHz */ - MCFG_CPU_PROGRAM_MAP(unclepoo_sub_map) - MCFG_CPU_IO_MAP(unclepoo_sub_portmap) -// MCFG_CPU_VBLANK_INT_DRIVER("screen", poo_state, irq0_line_hold) - - /* video hardware */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_REFRESH_RATE(60) - MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) - MCFG_SCREEN_SIZE(256, 256) - MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1) - MCFG_SCREEN_UPDATE_DRIVER(poo_state, screen_update_unclepoo) - - MCFG_GFXDECODE(unclepoo) - MCFG_PALETTE_LENGTH(0x100) - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - MCFG_SOUND_ADD("ay", AY8910, 18000000/12) /* ? Mhz */ - MCFG_SOUND_CONFIG(ay8910_config) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) -MACHINE_CONFIG_END - - -/******************************************************************************************/ - -ROM_START( unclepoo ) - ROM_REGION( 0x8000, "maincpu", 0 ) - ROM_LOAD( "01.f17", 0x00000, 0x2000, CRC(92fb238c) SHA1(e9476c5c1a0bf9e8c6c364ac022ed1d97ae66d2e) ) - ROM_LOAD( "02.f14", 0x02000, 0x2000, CRC(b99214ef) SHA1(c8e4af0efbc5ea543277b2764dc6f119aae477ca) ) - ROM_LOAD( "03.f11", 0x04000, 0x2000, CRC(a136af97) SHA1(cfa610bf357870053617fed8aef6bb30bd996422) ) - ROM_LOAD( "04.f09", 0x06000, 0x2000, CRC(c4bcd414) SHA1(df3125358530f5fb8d202bddcb0ef5e322fabb7b) ) - - ROM_REGION( 0x1000, "subcpu", 0 ) - ROM_LOAD( "08.c15", 0x00000, 0x1000, CRC(fd84106b) SHA1(891853d2b39850a981016108b74ca20337d2cdd8) ) - - ROM_REGION( 0x6000, "gfx", 0 ) - ROM_LOAD( "05.k04", 0x0000, 0x2000, CRC(64026934) SHA1(a5342335d02d34fa6ba2b29484ed71ecc96292f2) ) - ROM_LOAD( "06.j04", 0x2000, 0x2000, CRC(94b5f676) SHA1(32c27854726636c4ce03bb6a83b32d04ed6c42af) ) - ROM_LOAD( "07.h04", 0x4000, 0x2000, CRC(e2f73e99) SHA1(61cb09ff424ba63b892b4822e7ed916af73412f1) ) - - ROM_REGION( 0x200, "proms", 0 ) - ROM_LOAD( "diatec_h.bin", 0x000, 0x100, CRC(938601b1) SHA1(8213284989bebb5f7375878181840de8079dc1f3) ) - ROM_LOAD( "diatec_l.bin", 0x100, 0x100, CRC(b04d466a) SHA1(1438abeae76ef807ba34bd6d3e4c44f707dbde6e) ) -ROM_END - - -GAME( 1983, unclepoo, 0, unclepoo, unclepoo, driver_device, 0, ROT90, "Diatec", "Uncle Poo", GAME_NO_COCKTAIL ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 62bde46596c..54854f0ba54 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -7630,13 +7630,13 @@ embargo tripool // (c) 1981 Noma (Casino Tech license) tripoola // (c) 1981 Noma (Costal Games license) unclepoo // (c) 1983 Diatec -joinem // (c) 1986 Global -loverboy // (c) 1983 Global -striv // (c) 1985 Hara Industries +joinem // (c) 1983 Global +loverboy // (c) 1983 G.T +striv // (c) 1985 Nova du Canada jack // (c) 1982 Cinematronics jack2 // (c) 1982 Cinematronics jack3 // (c) 1982 Cinematronics -treahunt // (c) 1982 Hara Ind. +treahunt // (c) 1982 Hara Industries zzyzzyxx // (c) 1982 Cinematronics + Advanced Microcomputer Systems zzyzzyxx2 // (c) 1982 Cinematronics + Advanced Microcomputer Systems brix // (c) 1982 Cinematronics + Advanced Microcomputer Systems diff --git a/src/mame/mame.mak b/src/mame/mame.mak index a0b9c38f8f3..e6cd46a0c16 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -1857,7 +1857,6 @@ $(MAMEOBJ)/misc.a: \ $(DRIVERS)/policetr.o $(VIDEO)/policetr.o \ $(DRIVERS)/polyplay.o $(AUDIO)/polyplay.o $(VIDEO)/polyplay.o \ $(DRIVERS)/poker72.o \ - $(DRIVERS)/poo.o \ $(DRIVERS)/potgoldu.o \ $(DRIVERS)/proconn.o \ $(DRIVERS)/psattack.o \