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https://github.com/holub/mame
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End notes, ready to prime time.
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@ -28,16 +28,11 @@
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- missing sprites and priority
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- missing sprites and priority
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Known Issues:
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Known Issues:
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- no dual monitor support
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- CRTC and video registers needs syncronization with current video draw state, it's very noticeable if for example scroll values are in very different states between screens.
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- games seem to think they're in dual-monitor mode when they're not
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- Current draw state could be improved optimization-wise (for example by supporting it in the core in some way).
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- speed in some sets is incorrect (for dual monitors I'm guessing it should
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- sprite palettes are not entirely right
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output alternate frames to alternate monitors, but due to other bugs it
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just causes the game to run twice as fast as it should?)
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- synchronization and other oddities (rungunu doesn't show attract mode)
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- swapped P12 and P34 controls in 4-player mode team selectet (real puzzler)
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- P3 and P4 coin chutes not working in 4-player mode
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- sprite palettes are not entirely right
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*************************************************************************/
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*************************************************************************/
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#include "emu.h"
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#include "emu.h"
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@ -164,7 +159,8 @@ READ16_MEMBER(rungun_state::sound_status_msb_r)
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INTERRUPT_GEN_MEMBER(rungun_state::rng_interrupt)
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INTERRUPT_GEN_MEMBER(rungun_state::rng_interrupt)
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{
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{
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// TODO: in screen update causes sprites to desync badly ...
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// send to sprite device current state (i.e. bread & butter sprite DMA)
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// TODO: firing this in screen update causes sprites to desync badly ...
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address_space &space = m_maincpu->space(AS_PROGRAM);
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address_space &space = m_maincpu->space(AS_PROGRAM);
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for(int i=0;i<0x1000;i+=2)
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for(int i=0;i<0x1000;i+=2)
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@ -219,7 +215,6 @@ static ADDRESS_MAP_START( rungun_map, AS_PROGRAM, 16, rungun_state )
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AM_RANGE(0x5c0000, 0x5c000f) AM_DEVREAD("k055673", k055673_device, k055673_rom_word_r) // 246A ROM readback window
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AM_RANGE(0x5c0000, 0x5c000f) AM_DEVREAD("k055673", k055673_device, k055673_rom_word_r) // 246A ROM readback window
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AM_RANGE(0x5c0010, 0x5c001f) AM_DEVWRITE("k055673", k055673_device, k055673_reg_word_w)
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AM_RANGE(0x5c0010, 0x5c001f) AM_DEVWRITE("k055673", k055673_device, k055673_reg_word_w)
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AM_RANGE(0x600000, 0x601fff) AM_RAMBANK("spriteram_bank") // OBJ RAM
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AM_RANGE(0x600000, 0x601fff) AM_RAMBANK("spriteram_bank") // OBJ RAM
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// AM_RANGE(0x602000, 0x603fff) AM_DEVWRITE("k055673", k055673_device, k053247_word_w)
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AM_RANGE(0x640000, 0x640007) AM_DEVWRITE("k055673", k055673_device, k053246_word_w) // '246A registers
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AM_RANGE(0x640000, 0x640007) AM_DEVWRITE("k055673", k055673_device, k053246_word_w) // '246A registers
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AM_RANGE(0x680000, 0x68001f) AM_DEVWRITE("k053936", k053936_device, ctrl_w) // '936 registers
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AM_RANGE(0x680000, 0x68001f) AM_DEVWRITE("k053936", k053936_device, ctrl_w) // '936 registers
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AM_RANGE(0x6c0000, 0x6cffff) AM_READWRITE(rng_psac2_videoram_r,rng_psac2_videoram_w) // PSAC2 ('936) RAM (34v + 35v)
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AM_RANGE(0x6c0000, 0x6cffff) AM_READWRITE(rng_psac2_videoram_r,rng_psac2_videoram_w) // PSAC2 ('936) RAM (34v + 35v)
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