make these show something, although as we have schems we should probably just use them (nw)

This commit is contained in:
David Haywood 2015-12-30 17:49:12 +00:00
parent d35eed3cd4
commit 1af650ec6e

View File

@ -2,6 +2,12 @@
// copyright-holders:David Haywood
/***************************************************************************
schematics can be found at
http://www.citylan.it/wiki/index.php/Fast_Invaders_%286845_version%29
and
http://www.citylan.it/wiki/index.php/Fast_Invaders_%288275_version%29
***************************************************************************/
#include "emu.h"
@ -14,11 +20,13 @@ public:
fastinvaders_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode")
m_gfxdecode(*this, "gfxdecode"),
m_videoram(*this, "videoram")
{ }
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_shared_ptr<UINT8> m_videoram;
virtual void video_start() override;
@ -38,6 +46,34 @@ void fastinvaders_state::video_start()
UINT32 fastinvaders_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
gfx_element *gfx = m_gfxdecode->gfx(0);
bitmap.fill(0, cliprect);
int count = 0;
for (int y = 0;y < 19;y++)
{
for (int x = 0;x < 40;x++)
{
UINT8 tile = m_videoram[count];
gfx->transpen(
bitmap,
cliprect,
tile,
0,
0, 0,
x*16, y*14, 0
);
count++;
}
}
return 0;
}
@ -49,7 +85,11 @@ UINT32 fastinvaders_state::screen_update(screen_device &screen, bitmap_ind16 &bi
***************************************************************************/
static ADDRESS_MAP_START( fastinvaders_map, AS_PROGRAM, 8, fastinvaders_state )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("videoram")
AM_RANGE(0x3000, 0x3fff) AM_RAM
ADDRESS_MAP_END
@ -72,12 +112,12 @@ INPUT_PORTS_END
static const gfx_layout charlayout =
{
16,16,
16,14,
RGN_FRAC(1,2),
1,
{ 0 },
{ 0, 1, 2, 3, 4, 5, 6, 7, RGN_FRAC(1,2) + 0, RGN_FRAC(1,2) +1, RGN_FRAC(1,2) +2, RGN_FRAC(1,2) +3, RGN_FRAC(1,2) +4, RGN_FRAC(1,2) +5, RGN_FRAC(1,2) +6, RGN_FRAC(1,2) +7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8 /*, 14*8, 15*8*/ },
16*8
};
@ -90,15 +130,15 @@ static MACHINE_CONFIG_START( fastinvaders, fastinvaders_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", I8085A, 10000000 ) // guess
MCFG_CPU_PROGRAM_MAP(fastinvaders_map)
// MCFG_CPU_IO_MAP(fastinvaders_io_map)
// MCFG_CPU_VBLANK_INT_DRIVER("screen", fastinvaders_state, irq0_line_hold) // where is irqack?
// MCFG_CPU_IO_MAP(fastinvaders_io_map)
// MCFG_CPU_VBLANK_INT_DRIVER("screen", fastinvaders_state, irq0_line_hold) // where is irqack?
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1)
MCFG_SCREEN_SIZE(64*16, 32*16)
MCFG_SCREEN_VISIBLE_AREA(0*16, 40*16-1, 0*14, 19*14-1)
MCFG_SCREEN_UPDATE_DRIVER(fastinvaders_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
@ -170,5 +210,6 @@ ROM_START( fi8275 )
ROM_END
GAME( 1979, fi6845, 0, fastinvaders, fastinvaders, driver_device, 0, ROT0, "Fiberglass", "Fast Invaders (6845 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, fi8275, fi6845, fastinvaders, fastinvaders, driver_device, 0, ROT0, "Fiberglass", "Fast Invaders (8275 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, fi6845, 0, fastinvaders, fastinvaders, driver_device, 0, ROT270, "Fiberglass", "Fast Invaders (6845 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 1979, fi8275, fi6845, fastinvaders, fastinvaders, driver_device, 0, ROT270, "Fiberglass", "Fast Invaders (8275 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )