mirror of
https://github.com/holub/mame
synced 2025-10-05 08:41:31 +03:00
documented shaders compile (nw)
This commit is contained in:
parent
acc5713f1e
commit
1b00260f3f
8
makefile
8
makefile
@ -1619,6 +1619,14 @@ cppcheck:
|
|||||||
|
|
||||||
#-------------------------------------------------
|
#-------------------------------------------------
|
||||||
# BGFX shaders
|
# BGFX shaders
|
||||||
|
#
|
||||||
|
# to build all just use : make shaders
|
||||||
|
#
|
||||||
|
# to build specific chain use for example : make shaders CHAIN=eagle
|
||||||
|
# data for chain is taken from src/osd/modules/render/bgfx/shaders/chains/
|
||||||
|
# subfolder named in CHAIN
|
||||||
|
# NOTE: shaders can be only built on Windows for now
|
||||||
|
# due to restrictions of way how hlsl shaders are compiled
|
||||||
#-------------------------------------------------
|
#-------------------------------------------------
|
||||||
|
|
||||||
.PHONY: shaders bgfx-tools
|
.PHONY: shaders bgfx-tools
|
||||||
|
Loading…
Reference in New Issue
Block a user