new NOT WORKING clones (Gals Panic - Modular System) (#5163)

* new NOT WORKING clones
---
Gals Panic (Modular System bootleg) [Juan Romero, Recreativas.org, ClawGrip, David Haywood]

these things are *ugly* from a hardware perspective (massive 6 board stack just for Gals Panic with many, many code hacks to work around hardware changes) so I felt it best to create a new driver with the background bits copy+pasted; the sprites + sound system specific to these bootlegs will need adding.

* bleah (nw)
This commit is contained in:
David Haywood 2019-06-05 14:46:52 +01:00 committed by R. Belmont
parent 060378ca9a
commit 1b0a280543
4 changed files with 376 additions and 0 deletions

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@ -2226,6 +2226,7 @@ files {
MAME_DIR .. "src/mame/video/djboy.cpp",
MAME_DIR .. "src/mame/drivers/expro02.cpp",
MAME_DIR .. "src/mame/drivers/galpanic.cpp",
MAME_DIR .. "src/mame/drivers/galpanic_ms.cpp",
MAME_DIR .. "src/mame/includes/galpnipt.h",
MAME_DIR .. "src/mame/includes/galpanic.h",
MAME_DIR .. "src/mame/video/galpanic.cpp",

View File

@ -435,6 +435,7 @@ galivan.cpp
galpani2.cpp
galpani3.cpp
galpanic.cpp
galpanic_ms.cpp
galspnbl.cpp
gambl186.cpp
gamecstl.cpp

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@ -0,0 +1,371 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood, Nicola Salmoria
/*
Gals Panic (Modular System bootleg)
PCB stack was marked as 'New Quiz' (aka New Qix?)
this is a clone of the expro02.cpp version of Gals Panic
the hardware changes make it messy enough to have its own driver tho
The Modular System cage contains 6! main boards for this game.
MOD-6M - 68k board (CPU + 6 ROMs + RAM)
COMP MOD-A - RAM board for Framebuffer gfx, 24Mhz XTAL
MOD1/5 - Sound board (Z80, 2xYM2203C) (various wire mods and small sub-boards) Dipswitches also on here (same/similar to the Euro League Modular board?)
MOD51/3 - Sprite board (ROM sockets used for plug in board below)
COMP AEREO MOD/5-1 (MODULAR SYSTEM 2) - Sprite ROM board, plugs into above, 24 sprite ROMs
MOD 4/3 - Tilemap board, has logic + 4 tilemap ROMs, long thin sub-board (CAR-0484/1 SOLD) with no chips, just routing along one edge
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
class galspanic_ms_state : public driver_device
{
public:
galspanic_ms_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_palette(*this, "palette"),
m_screen(*this, "screen"),
m_paletteram(*this, "palette"),
m_fg_ind8_pixram(*this, "fg_ind8ram"),
m_bg_rgb555_pixram(*this, "bg_rgb555ram"),
m_gfxdecode(*this, "gfxdecode")
{ }
void newquiz(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device<palette_device> m_palette;
required_device<screen_device> m_screen;
required_shared_ptr<uint16_t> m_paletteram;
required_shared_ptr<uint16_t> m_fg_ind8_pixram;
required_shared_ptr<uint16_t> m_bg_rgb555_pixram;
required_device<gfxdecode_device> m_gfxdecode;
virtual void machine_start() override;
void galspanic_ms_palette(palette_device &palette) const;
uint32_t screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
// comad
READ16_MEMBER(comad_timer_r);
void newquiz_map(address_map &map);
};
READ16_MEMBER(galspanic_ms_state::comad_timer_r)
{
return (m_screen->vpos() & 0x07) << 8;
}
void galspanic_ms_state::newquiz_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x200000, 0x2fffff).rom().region("userx", 0); // reads from here, but what, if anything, maps here?
map(0x500000, 0x51ffff).ram().share("fg_ind8ram");
map(0x520000, 0x53ffff).ram().share("bg_rgb555ram");
map(0x584000, 0x587fff).ram(); // was view2 tilemaps (moved from 0x580000 on original) presumably still 'gfx3' tiles tho
map(0x600000, 0x600fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x680000, 0x68001f).ram(); // was view2 tilemap regs
map(0x700000, 0x700fff).ram().share("spriteram"); // original spriteram? - drawing from here results in corrupt / missing sprites
map(0x704000, 0x7047ff).ram().share("boot_spriteram"); // bootleg uses this instead?
map(0x800000, 0x800001).portr("DSW1");
map(0x800002, 0x800003).portr("DSW2");
map(0x800004, 0x800005).portr("SYSTEM");
map(0x80000e, 0x80000f).r(FUNC(galspanic_ms_state::comad_timer_r));
map(0xb00000, 0xbfffff).rom().region("user1", 0); // reads girl data here
map(0xc80000, 0xc8ffff).ram();
}
void galspanic_ms_state::machine_start()
{
}
void galspanic_ms_state::galspanic_ms_palette(palette_device &palette) const
{
// first 2048 colors are dynamic
// initialize 555 RGB lookup
for (int i = 0; i < 32768; i++)
palette.set_pen_color(2048 + i, pal5bit(i >> 5), pal5bit(i >> 10), pal5bit(i >> 0));
}
uint32_t galspanic_ms_state::screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int count;
count = 0;
for (int y = 0; y < 256; y++)
{
uint16_t *const dest = &bitmap.pix16(y);
for (int x = 0; x < 256; x++)
{
uint16_t dat = (m_bg_rgb555_pixram[count] & 0xfffe)>>1;
dat += 2048;
dest[x] = dat;
count++;
}
}
count = 0;
for (int y = 0; y < 256; y++)
{
uint16_t *const dest = &bitmap.pix16(y);
for (int x = 0; x < 256; x++)
{
uint16_t const dat = m_fg_ind8_pixram[count] & 0x7ff;
if (!(m_paletteram[dat] & 0x0001))
dest[x] = dat;
count++;
}
}
screen.priority().fill(0, cliprect);
return 0;
}
uint32_t galspanic_ms_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
screen_update_backgrounds(screen, bitmap, cliprect);
// m_kaneko_spr->render_sprites(bitmap,cliprect, screen.priority(), m_spriteram, m_spriteram.bytes());
return 0;
}
static INPUT_PORTS_START( newquiz ) // copied from Gals Panic, might not be correct
PORT_START("DSW1")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2")
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x000C, 0x000C, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:3,4")
PORT_DIPSETTING( 0x0004, "2" )
PORT_DIPSETTING( 0x000C, "3" )
PORT_DIPSETTING( 0x0008, "4" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, "Use Button" ) PORT_DIPLOCATION("SWA:6")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0040, 0x0040, "Censored Girls" ) PORT_DIPLOCATION("SWA:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, "Show Ending Picture" ) PORT_DIPLOCATION("SWA:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* "Shot2" in "test mode" */
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SWB:1" )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SWB:3" )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWB:4,5,6")
PORT_DIPSETTING( 0x0028, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:7,8")
PORT_DIPSETTING( 0x0080, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* "Shot2" in "test mode" */
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static const gfx_layout tiles16x16x4_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0,8,16,24 },
{ 0,1,2,3,4,5,6,7, 512,513,514,515,516,517,518,519 },
{ STEP16(0,32) },
16 * 16 * 4
};
static GFXDECODE_START( gfx_galspanic_ms )
GFXDECODE_ENTRY( "kan_spr", 0, tiles16x16x4_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx3", 0, tiles16x16x4_layout, 0, 16 )
GFXDECODE_END
void galspanic_ms_state::newquiz(machine_config &config)
{
/* basic machine hardware */
M68000(config, m_maincpu, 12_MHz_XTAL);
m_maincpu->set_addrmap(AS_PROGRAM, &galspanic_ms_state::newquiz_map);
m_maincpu->set_vblank_int("screen", FUNC(galspanic_ms_state::irq6_line_hold)); // changed from original
/* video hardware */
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
m_screen->set_size(256, 256);
m_screen->set_visarea(0, 256-1, 0, 256-32-1);
m_screen->set_screen_update(FUNC(galspanic_ms_state::screen_update));
m_screen->set_palette(m_palette);
PALETTE(config, m_palette, FUNC(galspanic_ms_state::galspanic_ms_palette)).set_format(palette_device::GRBx_555, 2048 + 32768);
GFXDECODE(config, m_gfxdecode, "palette", gfx_galspanic_ms);
// does not use original video hardware, will implement different hardware in driver instead
// KANEKO_TMAP(config, m_view2);
// m_view2->set_colbase(0x400);
// m_view2->set_offset(0x5b, 0x8, 256, 224);
// m_view2->set_palette(m_palette);
// m_view2->set_tile_callback(kaneko_view2_tilemap_device::view2_cb_delegate(FUNC(galspanic_ms_state::tile_callback), this));
// KANEKO_VU002_SPRITE(config, m_kaneko_spr);
// m_kaneko_spr->set_priorities(8,8,8,8); // above all (not verified)
// m_kaneko_spr->set_offsets(0, -0x40);
// m_kaneko_spr->set_palette(m_palette);
// m_kaneko_spr->set_color_base(0x100);
/* sound hardware */
SPEAKER(config, "mono").front_center();
}
ROM_START( galpanicms )
ROM_REGION( 0x100000, "maincpu", 0 ) // yes, one ROM is 4x the size of the other, there is no data to interleave with the extra data, does it actually map anywhere?
ROM_LOAD16_BYTE( "cpu_ic17.bin", 0x000000, 0x80000, CRC(c65104e1) SHA1(189dde2a34b949bd1763d8ee0d74c86fead549b9) ) // AM27C040
ROM_LOAD16_BYTE( "cpu_ic8.bin", 0x000001, 0x20000, CRC(e2e201e5) SHA1(2a8257f66139178af951d701fd263144aacf2808) ) // AM27C010
ROM_REGION( 0x10000, "soundcpu", 0 ) // Z80 code
ROM_LOAD( "snd_1.ic12", 0x000000, 0x10000, CRC(409e9233) SHA1(f13de7ddc00857c889250621ebccdae1b494cfd0) ) // TMS27C512
ROM_REGION16_BE( 0x100000, "userx", ROMREGION_ERASEFF ) // 68000 data @ 0x200000
ROM_REGION16_BE( 0x100000, "user1", 0 ) // 68000 data @ 0xb00000 (there is less girl data here than on the original Gals Panic sets, but no more spaces on this PCB and the ROM sizes are correct)
ROM_LOAD16_BYTE( "cpu_ic20.bin", 0x000000, 0x40000, CRC(8dc5595e) SHA1(408022c6f81fc5ab0c53647a8a16d909227c43a6) ) // AM27C020
ROM_LOAD16_BYTE( "cpu_ic11.bin", 0x000001, 0x40000, CRC(10967497) SHA1(65d1e5554f47a3f7a88fa1354035dff640faac2f) ) // AM27C020
ROM_LOAD16_BYTE( "cpu_ic26.bin", 0x080000, 0x40000, CRC(c7e2135b) SHA1(8cf0c21c9b64e48da458bc29cfb15e1a5189c551) ) // D27C020
ROM_LOAD16_BYTE( "cpu_ic25.bin", 0x080001, 0x40000, CRC(406c2e3e) SHA1(ae229f01bdf0dea72a89c63b60f513a338fd8061) ) // AM27C020
ROM_REGION( 0x200000, "kan_spr", ROMREGION_ERASEFF ) // sprites (seems to be the same as Gals Panic but alt ROM arrangement / decoding)
ROM_LOAD32_BYTE( "5_gp_501.ic1", 0x000003, 0x010000, CRC(55ce19e8) SHA1(6aee3a43c731f017427b9316a6d2a536d7d44d35) ) // all TMS27C512
ROM_LOAD32_BYTE( "5_gp_510.ic10", 0x000002, 0x010000, CRC(95cfabc0) SHA1(36708945b4a7c153e67c5f8d8a8a71e7b6cb0ca3) )
ROM_LOAD32_BYTE( "5_gp_516.ic16", 0x000001, 0x010000, CRC(93c82aa3) SHA1(70d9beda4e2a93f89d2f0589c9fdbdb2ba4c7d7a) )
ROM_LOAD32_BYTE( "5_gp_522.ic22", 0x000000, 0x010000, CRC(4d6b6890) SHA1(c4971eca6c738898d0f2be91bcd5a6b540075cfe) )
ROM_LOAD32_BYTE( "5_gp_502.ic2", 0x040003, 0x010000, CRC(6948efa4) SHA1(f99681505f25bc2dd0a300af7f3deacd4bc430e2) )
ROM_LOAD32_BYTE( "5_gp_511.ic11", 0x040002, 0x010000, CRC(67d42a09) SHA1(b15974cd515bf0b2da0f1f5cd2c2d8224b153357) )
ROM_LOAD32_BYTE( "5_gp_517.ic17", 0x040001, 0x010000, CRC(c55177cd) SHA1(70eb291c206b2ef65967d6d12bfc88458f3c4215) )
ROM_LOAD32_BYTE( "5_gp_523.ic23", 0x040000, 0x010000, CRC(8d2ae394) SHA1(054ebaef5af7cb4c1cf8f5658ef877544e25bdef) )
ROM_LOAD32_BYTE( "5_gp_503.ic3", 0x080003, 0x010000, CRC(3eeacad6) SHA1(fb200a6b5e0f317a2ff57298c51949cd68953d88) )
ROM_LOAD32_BYTE( "5_gp_512.ic12", 0x080002, 0x010000, CRC(02a56ff3) SHA1(c6717e0db51d521e7ff56d5ab0df45bb4a83301f) )
ROM_LOAD32_BYTE( "5_gp_518.ic18", 0x080001, 0x010000, CRC(150fc3f3) SHA1(08a753d40cb4c7131b0218e97c999d2f7b8da38a) )
ROM_LOAD32_BYTE( "5_gp_524.ic24", 0x080000, 0x010000, CRC(743b4584) SHA1(56a81934cf2fff4ca299ffa5355b926b6cded7c4) )
ROM_LOAD32_BYTE( "5_gp_504.ic4", 0x0c0003, 0x010000, CRC(25244463) SHA1(d40605e6a6e37d60877cc93874bd9bdf77b954d0) )
ROM_LOAD32_BYTE( "5_gp_513.ic13", 0x0c0002, 0x010000, CRC(efe47ee5) SHA1(a4b93ae5299583439f7ca6160acd595153f1f9ea) )
ROM_LOAD32_BYTE( "5_gp_519.ic19", 0x0c0001, 0x010000, CRC(5b7b8ffb) SHA1(04c23b46bbc4e3cbfca7bb826c97f9c19e2b52fa) )
ROM_LOAD32_BYTE( "5_gp_525.ic25", 0x0c0000, 0x010000, CRC(8b88f4b6) SHA1(67ce8cbc13a305c6e19572a031cc293cd3771650) )
ROM_LOAD32_BYTE( "5_gp_505.ic5", 0x100003, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26
ROM_LOAD32_BYTE( "5_gp_514.ic14", 0x100002, 0x010000, CRC(4cad79b4) SHA1(e7e7866aa3829d45814f1d8e0698807ed38f130d) )
ROM_LOAD32_BYTE( "5_gp_520.ic20", 0x100001, 0x010000, CRC(61bc8e6a) SHA1(7e0e519c763b3bb547d7d6a58dd58ef7d542b70e) ) // xxxxx1xxxxxxxxxx = 0x00
ROM_LOAD32_BYTE( "5_gp_526.ic26", 0x100000, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26
ROM_LOAD32_BYTE( "5_gp_506.ic6", 0x140003, 0x010000, CRC(82d65489) SHA1(518ffd73bea3d473aa2424a554831ad5b879645a) )
ROM_LOAD32_BYTE( "5_gp_515.ic15", 0x140002, 0x010000, CRC(f6d37373) SHA1(f399b92eb8490ca696b47c5b30ae5cd22de11b8a) )
ROM_LOAD32_BYTE( "5_gp_521.ic21", 0x140001, 0x010000, CRC(00ed84f5) SHA1(d3704a0a0e0b3f0f6509f3ab80a7203794b61cca) )
ROM_LOAD32_BYTE( "5_gp_527.ic27", 0x140000, 0x010000, CRC(689a8fae) SHA1(b16c33f02966aff3796b9dc528d3c2ca08ae49b1) )
ROM_REGION( 0x40000, "gfx3", 0 ) // tilemap (less data than the encrypted layer on Gals Panic, probably no animation?)
ROM_LOAD32_BYTE( "4_gp_401.ic17", 0x000003, 0x010000, CRC(cd7060f6) SHA1(c548b0ccdff0ae33a2b6eef3bf49d18bd0935321) ) // MC27C512AQ
ROM_LOAD32_BYTE( "4_gp_402.ic16", 0x000002, 0x010000, CRC(c4627916) SHA1(9d30251a3a7ac0198f89c797ae59285870d21033) ) // MC27C512AQ
ROM_LOAD32_BYTE( "4_gp_403.ic15", 0x000001, 0x010000, CRC(35d2bce4) SHA1(050e7adad47ea10a59761e59d8d4aee11960b0db) ) // MC27C512AQ
ROM_LOAD32_BYTE( "4_gp_404.ic14", 0x000000, 0x010000, CRC(ea8eda3a) SHA1(dc2535d77788935322d1fb20097c1918b659d2b9) ) // MC27C512AQ
ROM_REGION( 0x100, "soundprom", 0 )
ROM_LOAD( "snd_p0115_74s288.ic20", 0x0000, 0x20, CRC(50bba48d) SHA1(0d677a67d3c3faca49ea3fe372d2df6802daefb0) )
ROM_REGION( 0x100, "prom", 0 )
ROM_LOAD( "51_502_63s141n.ic10", 0x0000, 0x100, CRC(15085e44) SHA1(646e7100fcb112594023cf02be036bd3d42cc13c) ) // same as Euro League modular bootleg
ROM_REGION( 0x117, "gal", 0 )
ROM_LOAD( "a_a-147_gal16v8-20hb1.ic47", 0x0000, 0x117, CRC(39102e72) SHA1(227e25df1555c226e5ae8fc7bcb0f2e2996e24cb) )
ROM_LOAD( "a_a-347_gal16v8-25lp.ic50", 0x0000, 0x117, CRC(f377f5c7) SHA1(0ae69fe49735fb45245892d40a0bc97b5d387021) )
ROM_REGION( 0x100, "protgal", 0 ) // all read protected
ROM_LOAD( "4_403_gal16v8-20hb1.ic29", 0, 1, NO_DUMP )
ROM_LOAD( "5_5147_gal16v8-25hb1.ic9", 0, 1, NO_DUMP )
ROM_LOAD( "5_5247_gal16v8-25hb1.ic8", 0, 1, NO_DUMP )
ROM_LOAD( "51_503_gal16v8-20hb1.ic46", 0, 1, NO_DUMP )
ROM_LOAD( "a_a-247_gal20v8-20hb1.ic8", 0, 1, NO_DUMP )
ROM_LOAD( "a_a-447_gal16v8-25lnc.ic51", 0, 1, NO_DUMP )
ROM_LOAD( "cpu_606_gal16v8.ic13", 0, 1, NO_DUMP )
ROM_LOAD( "cpu_647_gal16v8.ic7", 0, 1, NO_DUMP )
ROM_END
GAME( 1990, galpanicms, galsnew, newquiz, newquiz, galspanic_ms_state, empty_init, ROT90, "bootleg", "Gals Panic (Modular System bootleg)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )

View File

@ -13799,6 +13799,9 @@ galpanic // (c) 1990 Kaneko
galpanica // (c) 1990 Kaneko
galpanicb // (c) 1990 Kaneko
@source:galpanic_ms.cpp
galpanicms
@source:galspnbl.cpp
galspnbl // (c) 1996 Comad
hotpinbl // (c) 1995 Comad & New Japan System