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new NOT WORKING clones (Gals Panic - Modular System) (#5163)
* new NOT WORKING clones --- Gals Panic (Modular System bootleg) [Juan Romero, Recreativas.org, ClawGrip, David Haywood] these things are *ugly* from a hardware perspective (massive 6 board stack just for Gals Panic with many, many code hacks to work around hardware changes) so I felt it best to create a new driver with the background bits copy+pasted; the sprites + sound system specific to these bootlegs will need adding. * bleah (nw)
This commit is contained in:
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@ -2226,6 +2226,7 @@ files {
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MAME_DIR .. "src/mame/video/djboy.cpp",
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MAME_DIR .. "src/mame/drivers/expro02.cpp",
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MAME_DIR .. "src/mame/drivers/galpanic.cpp",
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MAME_DIR .. "src/mame/drivers/galpanic_ms.cpp",
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MAME_DIR .. "src/mame/includes/galpnipt.h",
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MAME_DIR .. "src/mame/includes/galpanic.h",
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MAME_DIR .. "src/mame/video/galpanic.cpp",
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@ -435,6 +435,7 @@ galivan.cpp
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galpani2.cpp
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galpani3.cpp
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galpanic.cpp
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galpanic_ms.cpp
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galspnbl.cpp
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gambl186.cpp
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gamecstl.cpp
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371
src/mame/drivers/galpanic_ms.cpp
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371
src/mame/drivers/galpanic_ms.cpp
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@ -0,0 +1,371 @@
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// license:BSD-3-Clause
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// copyright-holders:David Haywood, Nicola Salmoria
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/*
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Gals Panic (Modular System bootleg)
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PCB stack was marked as 'New Quiz' (aka New Qix?)
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this is a clone of the expro02.cpp version of Gals Panic
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the hardware changes make it messy enough to have its own driver tho
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The Modular System cage contains 6! main boards for this game.
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MOD-6M - 68k board (CPU + 6 ROMs + RAM)
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COMP MOD-A - RAM board for Framebuffer gfx, 24Mhz XTAL
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MOD1/5 - Sound board (Z80, 2xYM2203C) (various wire mods and small sub-boards) Dipswitches also on here (same/similar to the Euro League Modular board?)
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MOD51/3 - Sprite board (ROM sockets used for plug in board below)
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COMP AEREO MOD/5-1 (MODULAR SYSTEM 2) - Sprite ROM board, plugs into above, 24 sprite ROMs
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MOD 4/3 - Tilemap board, has logic + 4 tilemap ROMs, long thin sub-board (CAR-0484/1 SOLD) with no chips, just routing along one edge
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*/
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#include "emu.h"
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#include "cpu/m68000/m68000.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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class galspanic_ms_state : public driver_device
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{
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public:
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galspanic_ms_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_palette(*this, "palette"),
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m_screen(*this, "screen"),
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m_paletteram(*this, "palette"),
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m_fg_ind8_pixram(*this, "fg_ind8ram"),
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m_bg_rgb555_pixram(*this, "bg_rgb555ram"),
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m_gfxdecode(*this, "gfxdecode")
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{ }
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void newquiz(machine_config &config);
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private:
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required_device<cpu_device> m_maincpu;
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required_device<palette_device> m_palette;
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required_device<screen_device> m_screen;
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required_shared_ptr<uint16_t> m_paletteram;
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required_shared_ptr<uint16_t> m_fg_ind8_pixram;
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required_shared_ptr<uint16_t> m_bg_rgb555_pixram;
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required_device<gfxdecode_device> m_gfxdecode;
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virtual void machine_start() override;
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void galspanic_ms_palette(palette_device &palette) const;
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uint32_t screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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// comad
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READ16_MEMBER(comad_timer_r);
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void newquiz_map(address_map &map);
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};
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READ16_MEMBER(galspanic_ms_state::comad_timer_r)
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{
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return (m_screen->vpos() & 0x07) << 8;
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}
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void galspanic_ms_state::newquiz_map(address_map &map)
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{
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map(0x000000, 0x03ffff).rom();
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map(0x200000, 0x2fffff).rom().region("userx", 0); // reads from here, but what, if anything, maps here?
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map(0x500000, 0x51ffff).ram().share("fg_ind8ram");
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map(0x520000, 0x53ffff).ram().share("bg_rgb555ram");
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map(0x584000, 0x587fff).ram(); // was view2 tilemaps (moved from 0x580000 on original) presumably still 'gfx3' tiles tho
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map(0x600000, 0x600fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
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map(0x680000, 0x68001f).ram(); // was view2 tilemap regs
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map(0x700000, 0x700fff).ram().share("spriteram"); // original spriteram? - drawing from here results in corrupt / missing sprites
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map(0x704000, 0x7047ff).ram().share("boot_spriteram"); // bootleg uses this instead?
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map(0x800000, 0x800001).portr("DSW1");
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map(0x800002, 0x800003).portr("DSW2");
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map(0x800004, 0x800005).portr("SYSTEM");
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map(0x80000e, 0x80000f).r(FUNC(galspanic_ms_state::comad_timer_r));
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map(0xb00000, 0xbfffff).rom().region("user1", 0); // reads girl data here
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map(0xc80000, 0xc8ffff).ram();
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}
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void galspanic_ms_state::machine_start()
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{
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}
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void galspanic_ms_state::galspanic_ms_palette(palette_device &palette) const
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{
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// first 2048 colors are dynamic
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// initialize 555 RGB lookup
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for (int i = 0; i < 32768; i++)
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palette.set_pen_color(2048 + i, pal5bit(i >> 5), pal5bit(i >> 10), pal5bit(i >> 0));
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}
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uint32_t galspanic_ms_state::screen_update_backgrounds(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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int count;
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count = 0;
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for (int y = 0; y < 256; y++)
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{
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uint16_t *const dest = &bitmap.pix16(y);
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for (int x = 0; x < 256; x++)
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{
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uint16_t dat = (m_bg_rgb555_pixram[count] & 0xfffe)>>1;
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dat += 2048;
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dest[x] = dat;
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count++;
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}
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}
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count = 0;
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for (int y = 0; y < 256; y++)
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{
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uint16_t *const dest = &bitmap.pix16(y);
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for (int x = 0; x < 256; x++)
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{
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uint16_t const dat = m_fg_ind8_pixram[count] & 0x7ff;
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if (!(m_paletteram[dat] & 0x0001))
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dest[x] = dat;
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count++;
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}
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}
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screen.priority().fill(0, cliprect);
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return 0;
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}
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uint32_t galspanic_ms_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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screen_update_backgrounds(screen, bitmap, cliprect);
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// m_kaneko_spr->render_sprites(bitmap,cliprect, screen.priority(), m_spriteram, m_spriteram.bytes());
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return 0;
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}
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static INPUT_PORTS_START( newquiz ) // copied from Gals Panic, might not be correct
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PORT_START("DSW1")
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PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:1,2")
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PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
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PORT_DIPNAME( 0x000C, 0x000C, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:3,4")
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PORT_DIPSETTING( 0x0004, "2" )
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PORT_DIPSETTING( 0x000C, "3" )
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PORT_DIPSETTING( 0x0008, "4" )
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PORT_DIPSETTING( 0x0000, "5" )
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:5")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
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PORT_DIPNAME( 0x0020, 0x0020, "Use Button" ) PORT_DIPLOCATION("SWA:6")
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PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
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PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x0040, 0x0040, "Censored Girls" ) PORT_DIPLOCATION("SWA:7")
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0080, 0x0080, "Show Ending Picture" ) PORT_DIPLOCATION("SWA:8")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1)
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1)
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1)
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1)
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* "Shot2" in "test mode" */
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("DSW2")
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PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SWB:1" )
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PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:2")
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PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_SERVICE_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SWB:3" )
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PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWB:4,5,6")
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PORT_DIPSETTING( 0x0028, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0x0008, DEF_STR( 1C_6C ) )
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PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:7,8")
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PORT_DIPSETTING( 0x0080, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x0040, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* "Shot2" in "test mode" */
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("SYSTEM")
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PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT )
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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static const gfx_layout tiles16x16x4_layout =
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{
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16,16,
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RGN_FRAC(1,1),
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4,
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{ 0,8,16,24 },
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{ 0,1,2,3,4,5,6,7, 512,513,514,515,516,517,518,519 },
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{ STEP16(0,32) },
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16 * 16 * 4
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};
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static GFXDECODE_START( gfx_galspanic_ms )
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GFXDECODE_ENTRY( "kan_spr", 0, tiles16x16x4_layout, 0, 16 )
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GFXDECODE_ENTRY( "gfx3", 0, tiles16x16x4_layout, 0, 16 )
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GFXDECODE_END
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void galspanic_ms_state::newquiz(machine_config &config)
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{
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/* basic machine hardware */
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M68000(config, m_maincpu, 12_MHz_XTAL);
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m_maincpu->set_addrmap(AS_PROGRAM, &galspanic_ms_state::newquiz_map);
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m_maincpu->set_vblank_int("screen", FUNC(galspanic_ms_state::irq6_line_hold)); // changed from original
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/* video hardware */
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SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
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m_screen->set_refresh_hz(60);
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m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
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m_screen->set_size(256, 256);
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m_screen->set_visarea(0, 256-1, 0, 256-32-1);
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m_screen->set_screen_update(FUNC(galspanic_ms_state::screen_update));
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m_screen->set_palette(m_palette);
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PALETTE(config, m_palette, FUNC(galspanic_ms_state::galspanic_ms_palette)).set_format(palette_device::GRBx_555, 2048 + 32768);
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GFXDECODE(config, m_gfxdecode, "palette", gfx_galspanic_ms);
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// does not use original video hardware, will implement different hardware in driver instead
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// KANEKO_TMAP(config, m_view2);
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// m_view2->set_colbase(0x400);
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// m_view2->set_offset(0x5b, 0x8, 256, 224);
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// m_view2->set_palette(m_palette);
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// m_view2->set_tile_callback(kaneko_view2_tilemap_device::view2_cb_delegate(FUNC(galspanic_ms_state::tile_callback), this));
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// KANEKO_VU002_SPRITE(config, m_kaneko_spr);
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// m_kaneko_spr->set_priorities(8,8,8,8); // above all (not verified)
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// m_kaneko_spr->set_offsets(0, -0x40);
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// m_kaneko_spr->set_palette(m_palette);
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// m_kaneko_spr->set_color_base(0x100);
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/* sound hardware */
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SPEAKER(config, "mono").front_center();
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}
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ROM_START( galpanicms )
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ROM_REGION( 0x100000, "maincpu", 0 ) // yes, one ROM is 4x the size of the other, there is no data to interleave with the extra data, does it actually map anywhere?
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ROM_LOAD16_BYTE( "cpu_ic17.bin", 0x000000, 0x80000, CRC(c65104e1) SHA1(189dde2a34b949bd1763d8ee0d74c86fead549b9) ) // AM27C040
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ROM_LOAD16_BYTE( "cpu_ic8.bin", 0x000001, 0x20000, CRC(e2e201e5) SHA1(2a8257f66139178af951d701fd263144aacf2808) ) // AM27C010
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ROM_REGION( 0x10000, "soundcpu", 0 ) // Z80 code
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ROM_LOAD( "snd_1.ic12", 0x000000, 0x10000, CRC(409e9233) SHA1(f13de7ddc00857c889250621ebccdae1b494cfd0) ) // TMS27C512
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ROM_REGION16_BE( 0x100000, "userx", ROMREGION_ERASEFF ) // 68000 data @ 0x200000
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ROM_REGION16_BE( 0x100000, "user1", 0 ) // 68000 data @ 0xb00000 (there is less girl data here than on the original Gals Panic sets, but no more spaces on this PCB and the ROM sizes are correct)
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ROM_LOAD16_BYTE( "cpu_ic20.bin", 0x000000, 0x40000, CRC(8dc5595e) SHA1(408022c6f81fc5ab0c53647a8a16d909227c43a6) ) // AM27C020
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ROM_LOAD16_BYTE( "cpu_ic11.bin", 0x000001, 0x40000, CRC(10967497) SHA1(65d1e5554f47a3f7a88fa1354035dff640faac2f) ) // AM27C020
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ROM_LOAD16_BYTE( "cpu_ic26.bin", 0x080000, 0x40000, CRC(c7e2135b) SHA1(8cf0c21c9b64e48da458bc29cfb15e1a5189c551) ) // D27C020
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ROM_LOAD16_BYTE( "cpu_ic25.bin", 0x080001, 0x40000, CRC(406c2e3e) SHA1(ae229f01bdf0dea72a89c63b60f513a338fd8061) ) // AM27C020
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ROM_REGION( 0x200000, "kan_spr", ROMREGION_ERASEFF ) // sprites (seems to be the same as Gals Panic but alt ROM arrangement / decoding)
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ROM_LOAD32_BYTE( "5_gp_501.ic1", 0x000003, 0x010000, CRC(55ce19e8) SHA1(6aee3a43c731f017427b9316a6d2a536d7d44d35) ) // all TMS27C512
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ROM_LOAD32_BYTE( "5_gp_510.ic10", 0x000002, 0x010000, CRC(95cfabc0) SHA1(36708945b4a7c153e67c5f8d8a8a71e7b6cb0ca3) )
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ROM_LOAD32_BYTE( "5_gp_516.ic16", 0x000001, 0x010000, CRC(93c82aa3) SHA1(70d9beda4e2a93f89d2f0589c9fdbdb2ba4c7d7a) )
|
||||
ROM_LOAD32_BYTE( "5_gp_522.ic22", 0x000000, 0x010000, CRC(4d6b6890) SHA1(c4971eca6c738898d0f2be91bcd5a6b540075cfe) )
|
||||
|
||||
ROM_LOAD32_BYTE( "5_gp_502.ic2", 0x040003, 0x010000, CRC(6948efa4) SHA1(f99681505f25bc2dd0a300af7f3deacd4bc430e2) )
|
||||
ROM_LOAD32_BYTE( "5_gp_511.ic11", 0x040002, 0x010000, CRC(67d42a09) SHA1(b15974cd515bf0b2da0f1f5cd2c2d8224b153357) )
|
||||
ROM_LOAD32_BYTE( "5_gp_517.ic17", 0x040001, 0x010000, CRC(c55177cd) SHA1(70eb291c206b2ef65967d6d12bfc88458f3c4215) )
|
||||
ROM_LOAD32_BYTE( "5_gp_523.ic23", 0x040000, 0x010000, CRC(8d2ae394) SHA1(054ebaef5af7cb4c1cf8f5658ef877544e25bdef) )
|
||||
|
||||
ROM_LOAD32_BYTE( "5_gp_503.ic3", 0x080003, 0x010000, CRC(3eeacad6) SHA1(fb200a6b5e0f317a2ff57298c51949cd68953d88) )
|
||||
ROM_LOAD32_BYTE( "5_gp_512.ic12", 0x080002, 0x010000, CRC(02a56ff3) SHA1(c6717e0db51d521e7ff56d5ab0df45bb4a83301f) )
|
||||
ROM_LOAD32_BYTE( "5_gp_518.ic18", 0x080001, 0x010000, CRC(150fc3f3) SHA1(08a753d40cb4c7131b0218e97c999d2f7b8da38a) )
|
||||
ROM_LOAD32_BYTE( "5_gp_524.ic24", 0x080000, 0x010000, CRC(743b4584) SHA1(56a81934cf2fff4ca299ffa5355b926b6cded7c4) )
|
||||
|
||||
ROM_LOAD32_BYTE( "5_gp_504.ic4", 0x0c0003, 0x010000, CRC(25244463) SHA1(d40605e6a6e37d60877cc93874bd9bdf77b954d0) )
|
||||
ROM_LOAD32_BYTE( "5_gp_513.ic13", 0x0c0002, 0x010000, CRC(efe47ee5) SHA1(a4b93ae5299583439f7ca6160acd595153f1f9ea) )
|
||||
ROM_LOAD32_BYTE( "5_gp_519.ic19", 0x0c0001, 0x010000, CRC(5b7b8ffb) SHA1(04c23b46bbc4e3cbfca7bb826c97f9c19e2b52fa) )
|
||||
ROM_LOAD32_BYTE( "5_gp_525.ic25", 0x0c0000, 0x010000, CRC(8b88f4b6) SHA1(67ce8cbc13a305c6e19572a031cc293cd3771650) )
|
||||
|
||||
ROM_LOAD32_BYTE( "5_gp_505.ic5", 0x100003, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26
|
||||
ROM_LOAD32_BYTE( "5_gp_514.ic14", 0x100002, 0x010000, CRC(4cad79b4) SHA1(e7e7866aa3829d45814f1d8e0698807ed38f130d) )
|
||||
ROM_LOAD32_BYTE( "5_gp_520.ic20", 0x100001, 0x010000, CRC(61bc8e6a) SHA1(7e0e519c763b3bb547d7d6a58dd58ef7d542b70e) ) // xxxxx1xxxxxxxxxx = 0x00
|
||||
ROM_LOAD32_BYTE( "5_gp_526.ic26", 0x100000, 0x010000, CRC(bc4ed242) SHA1(e23401e96ca22fc2afd7375e1d8ea645232b8bc9) ) // 5_gp_505.ic5 == 5_gp_526.ic26
|
||||
|
||||
ROM_LOAD32_BYTE( "5_gp_506.ic6", 0x140003, 0x010000, CRC(82d65489) SHA1(518ffd73bea3d473aa2424a554831ad5b879645a) )
|
||||
ROM_LOAD32_BYTE( "5_gp_515.ic15", 0x140002, 0x010000, CRC(f6d37373) SHA1(f399b92eb8490ca696b47c5b30ae5cd22de11b8a) )
|
||||
ROM_LOAD32_BYTE( "5_gp_521.ic21", 0x140001, 0x010000, CRC(00ed84f5) SHA1(d3704a0a0e0b3f0f6509f3ab80a7203794b61cca) )
|
||||
ROM_LOAD32_BYTE( "5_gp_527.ic27", 0x140000, 0x010000, CRC(689a8fae) SHA1(b16c33f02966aff3796b9dc528d3c2ca08ae49b1) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx3", 0 ) // tilemap (less data than the encrypted layer on Gals Panic, probably no animation?)
|
||||
ROM_LOAD32_BYTE( "4_gp_401.ic17", 0x000003, 0x010000, CRC(cd7060f6) SHA1(c548b0ccdff0ae33a2b6eef3bf49d18bd0935321) ) // MC27C512AQ
|
||||
ROM_LOAD32_BYTE( "4_gp_402.ic16", 0x000002, 0x010000, CRC(c4627916) SHA1(9d30251a3a7ac0198f89c797ae59285870d21033) ) // MC27C512AQ
|
||||
ROM_LOAD32_BYTE( "4_gp_403.ic15", 0x000001, 0x010000, CRC(35d2bce4) SHA1(050e7adad47ea10a59761e59d8d4aee11960b0db) ) // MC27C512AQ
|
||||
ROM_LOAD32_BYTE( "4_gp_404.ic14", 0x000000, 0x010000, CRC(ea8eda3a) SHA1(dc2535d77788935322d1fb20097c1918b659d2b9) ) // MC27C512AQ
|
||||
|
||||
ROM_REGION( 0x100, "soundprom", 0 )
|
||||
ROM_LOAD( "snd_p0115_74s288.ic20", 0x0000, 0x20, CRC(50bba48d) SHA1(0d677a67d3c3faca49ea3fe372d2df6802daefb0) )
|
||||
|
||||
ROM_REGION( 0x100, "prom", 0 )
|
||||
ROM_LOAD( "51_502_63s141n.ic10", 0x0000, 0x100, CRC(15085e44) SHA1(646e7100fcb112594023cf02be036bd3d42cc13c) ) // same as Euro League modular bootleg
|
||||
|
||||
ROM_REGION( 0x117, "gal", 0 )
|
||||
ROM_LOAD( "a_a-147_gal16v8-20hb1.ic47", 0x0000, 0x117, CRC(39102e72) SHA1(227e25df1555c226e5ae8fc7bcb0f2e2996e24cb) )
|
||||
ROM_LOAD( "a_a-347_gal16v8-25lp.ic50", 0x0000, 0x117, CRC(f377f5c7) SHA1(0ae69fe49735fb45245892d40a0bc97b5d387021) )
|
||||
|
||||
ROM_REGION( 0x100, "protgal", 0 ) // all read protected
|
||||
ROM_LOAD( "4_403_gal16v8-20hb1.ic29", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "5_5147_gal16v8-25hb1.ic9", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "5_5247_gal16v8-25hb1.ic8", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "51_503_gal16v8-20hb1.ic46", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "a_a-247_gal20v8-20hb1.ic8", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "a_a-447_gal16v8-25lnc.ic51", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "cpu_606_gal16v8.ic13", 0, 1, NO_DUMP )
|
||||
ROM_LOAD( "cpu_647_gal16v8.ic7", 0, 1, NO_DUMP )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1990, galpanicms, galsnew, newquiz, newquiz, galspanic_ms_state, empty_init, ROT90, "bootleg", "Gals Panic (Modular System bootleg)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
@ -13799,6 +13799,9 @@ galpanic // (c) 1990 Kaneko
|
||||
galpanica // (c) 1990 Kaneko
|
||||
galpanicb // (c) 1990 Kaneko
|
||||
|
||||
@source:galpanic_ms.cpp
|
||||
galpanicms
|
||||
|
||||
@source:galspnbl.cpp
|
||||
galspnbl // (c) 1996 Comad
|
||||
hotpinbl // (c) 1995 Comad & New Japan System
|
||||
|
Loading…
Reference in New Issue
Block a user