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notes
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@ -13,7 +13,7 @@
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7: Stomp
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8: Speedball
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*: higher number indicates harder difficulty
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*: higher number indicates higher difficulty
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TODO:
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@ -81,6 +81,21 @@ public:
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// decay time, in steps of 10ms
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#define LEDS_DECAY_TIME 4
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/* display layout, where number xy is lamp R(x),O(y)
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00 02 04
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10 01 12 03 14 05 16
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11 13 15
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20 21 22 23 24 25 26
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31 33 35
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30 41 32 43 34 45 36
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51 53 55
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40 61 42 63 44 65 46
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71 73 75
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50 60 52 62 54 64 56
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70 72 74
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*/
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void splitsec_state::leds_update()
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{
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UINT16 active_state[0x10];
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@ -177,7 +192,7 @@ WRITE16_MEMBER(splitsec_state::write_o)
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static INPUT_PORTS_START( splitsec )
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PORT_START("IN.0") // R9
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // 4 separate directional buttons, hence 16way
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
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