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https://github.com/holub/mame
synced 2025-04-24 09:20:02 +03:00
fixed some clang warnings (nw)
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parent
1c163868a5
commit
1c2b1ce65a
@ -277,7 +277,7 @@ static void lamp_extend_small(mpu4_state *state, int data)
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lamp_ext_data = 0x1f - ((data & 0xf8) >> 3);//remove the mux lines from the data
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if ((state->m_lamp_strobe_ext_persistence == 0))
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if (state->m_lamp_strobe_ext_persistence == 0)
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//One write to reset the drive lines, one with the data, one to clear the lines, so only the 2nd write does anything
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//Once again, lamp persistences would take care of this, but we can't do that
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{
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@ -657,7 +657,7 @@ static void mapper4_irq( device_t *device, int scanline, int vblank, int blanked
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if (scanline < PPU_BOTTOM_VISIBLE_SCANLINE)
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{
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int priorCount = state->m_IRQ_count;
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if ((state->m_IRQ_count == 0))
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if (state->m_IRQ_count == 0)
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{
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state->m_IRQ_count = state->m_IRQ_count_latch;
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}
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@ -427,7 +427,7 @@ static int check_sprite_left_goal_collision(running_machine &machine, int x1, in
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for (x = x1; x < x1 + SPRITE_WIDTH; x++)
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for (y = y1; y < y1 + SPRITE_HEIGHT; y++)
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if ((state->m_sprite_goal_collision_bitmap1->pix16(y, x) == 1))
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if (state->m_sprite_goal_collision_bitmap1->pix16(y, x) == 1)
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{
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pen_t pix = state->m_sprite_goal_collision_bitmap2->pix16(y, x);
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@ -485,7 +485,7 @@ static int check_sprite_right_goal_collision(running_machine &machine, int x1, i
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for (x = x1; x < x1 + SPRITE_WIDTH; x++)
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for (y = y1; y < y1 + SPRITE_HEIGHT; y++)
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if ((state->m_sprite_goal_collision_bitmap1->pix16(y, x) == 1))
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if (state->m_sprite_goal_collision_bitmap1->pix16(y, x) == 1)
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{
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pen_t pix = state->m_sprite_goal_collision_bitmap2->pix16(y, x);
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@ -525,7 +525,7 @@ static int check_sprite_border_collision(running_machine &machine, UINT8 x1, UIN
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for (x = 0; x < SPRITE_WIDTH; x++)
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for (y = 0; y < SPRITE_HEIGHT; y++)
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if ((state->m_sprite_border_collision_bitmap->pix16(y, x) == 1))
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if (state->m_sprite_border_collision_bitmap->pix16(y, x) == 1)
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{
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if (((UINT8)(x1 + x) == LEFT_BORDER) ||
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((UINT8)(x1 + x) == RIGHT_BORDER))
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