mirror of
https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
small cleanups here and there (nw)
This commit is contained in:
parent
d5cf855364
commit
1c45d62486
@ -52,18 +52,27 @@ public:
|
||||
|
||||
taito_f3_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_f3_ram(*this,"f3_ram") ,
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_oki(*this, "oki"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_screen(*this, "screen"),
|
||||
m_palette(*this, "palette"),
|
||||
m_f3_ram(*this,"f3_ram"),
|
||||
m_paletteram32(*this, "paletteram") { }
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
optional_device<cpu_device> m_audiocpu;
|
||||
optional_device<okim6295_device> m_oki;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<screen_device> m_screen;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
optional_shared_ptr<UINT32> m_f3_ram;
|
||||
optional_shared_ptr<UINT32> m_paletteram32;
|
||||
|
||||
UINT16 *m_videoram;
|
||||
UINT16 *m_spriteram;
|
||||
optional_shared_ptr<UINT32> m_f3_ram;
|
||||
UINT16 *m_f3_vram;
|
||||
UINT16 *m_f3_line_ram;
|
||||
UINT16 *m_f3_pf_data;
|
||||
@ -288,13 +297,6 @@ public:
|
||||
UINT32 screen_update_f3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
|
||||
void screen_eof_f3(screen_device &screen, bool state);
|
||||
INTERRUPT_GEN_MEMBER(f3_interrupt2);
|
||||
required_device<cpu_device> m_maincpu;
|
||||
optional_device<cpu_device> m_audiocpu;
|
||||
optional_device<okim6295_device> m_oki;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<screen_device> m_screen;
|
||||
required_device<palette_device> m_palette;
|
||||
optional_shared_ptr<UINT32> m_paletteram32;
|
||||
|
||||
protected:
|
||||
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
|
||||
@ -304,4 +306,5 @@ private:
|
||||
inline void f3_drawgfx(bitmap_rgb32 &dest_bmp,const rectangle &clip,gfx_element *gfx,int code,int color,int flipx,int flipy,int sx,int sy,UINT8 pri_dst);
|
||||
inline void f3_drawgfxzoom(bitmap_rgb32 &dest_bmp,const rectangle &clip,gfx_element *gfx,int code,int color,int flipx,int flipy,int sx,int sy,int scalex,int scaley,UINT8 pri_dst);
|
||||
void draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect);
|
||||
void get_sprite_info(const UINT16 *spriteram16_ptr);
|
||||
};
|
||||
|
@ -29,9 +29,6 @@ struct am2901
|
||||
class vector_generator
|
||||
{
|
||||
public:
|
||||
running_machine &machine() const { assert(m_machine != NULL); return *m_machine; }
|
||||
void set_machine(running_machine &machine) { m_machine = &machine; }
|
||||
|
||||
UINT32 sreg; /* shift register */
|
||||
UINT32 l1; /* latch 1 adder operand only */
|
||||
UINT32 l2; /* latch 2 adder operand only */
|
||||
@ -52,7 +49,6 @@ public:
|
||||
UINT32 ven; /* vector intensity enable */
|
||||
|
||||
private:
|
||||
running_machine *m_machine;
|
||||
};
|
||||
|
||||
struct microcode
|
||||
|
@ -271,8 +271,6 @@ struct tempsprite
|
||||
int pri;
|
||||
};
|
||||
|
||||
static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_ptr);
|
||||
|
||||
struct f3_playfield_line_inf
|
||||
{
|
||||
int alpha_mode[256];
|
||||
@ -511,7 +509,7 @@ void taito_f3_state::screen_eof_f3(screen_device &screen, bool state)
|
||||
{
|
||||
if (machine().video().skip_this_frame() == 0)
|
||||
{
|
||||
get_sprite_info(machine(), m_spriteram16_buffered);
|
||||
get_sprite_info(m_spriteram16_buffered);
|
||||
}
|
||||
memcpy(m_spriteram16_buffered,m_spriteram,0x10000);
|
||||
}
|
||||
@ -519,7 +517,7 @@ void taito_f3_state::screen_eof_f3(screen_device &screen, bool state)
|
||||
{
|
||||
if (machine().video().skip_this_frame() == 0)
|
||||
{
|
||||
get_sprite_info(machine(), m_spriteram);
|
||||
get_sprite_info(m_spriteram);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2832,10 +2830,9 @@ inline void taito_f3_state::f3_drawgfxzoom(bitmap_rgb32 &dest_bmp,const rectangl
|
||||
/*zoom##p = p##_addition << 12;*/ \
|
||||
}
|
||||
|
||||
static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_ptr)
|
||||
void taito_f3_state::get_sprite_info(const UINT16 *spriteram16_ptr)
|
||||
{
|
||||
taito_f3_state *state = machine.driver_data<taito_f3_state>();
|
||||
const rectangle &visarea = machine.first_screen()->visible_area();
|
||||
const rectangle &visarea = m_screen->visible_area();
|
||||
const int min_x=visarea.min_x,max_x=visarea.max_x;
|
||||
const int min_y=visarea.min_y,max_y=visarea.max_y;
|
||||
int offs,spritecont,flipx,flipy,/*old_x,*/color,x,y;
|
||||
@ -2849,7 +2846,7 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
|
||||
int x_addition_left = 8, y_addition_left = 8;
|
||||
|
||||
struct tempsprite *sprite_ptr = state->m_spritelist;
|
||||
struct tempsprite *sprite_ptr = m_spritelist;
|
||||
|
||||
int total_sprites=0;
|
||||
|
||||
@ -2876,15 +2873,15 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
/* Check if special command bit is set */
|
||||
if (spriteram16_ptr[current_offs+2+1] & 0x8000) {
|
||||
UINT32 cntrl=(spriteram16_ptr[current_offs+4+1])&0xffff;
|
||||
state->m_flipscreen=cntrl&0x2000;
|
||||
m_flipscreen=cntrl&0x2000;
|
||||
|
||||
/* cntrl&0x1000 = disabled? (From F2 driver, doesn't seem used anywhere)
|
||||
cntrl&0x0010 = ???
|
||||
cntrl&0x0020 = ???
|
||||
*/
|
||||
|
||||
state->m_sprite_extra_planes = (cntrl & 0x0300) >> 8; // 0 = 4bpp, 1 = 5bpp, 2 = unused?, 3 = 6bpp
|
||||
state->m_sprite_pen_mask = (state->m_sprite_extra_planes << 4) | 0x0f;
|
||||
m_sprite_extra_planes = (cntrl & 0x0300) >> 8; // 0 = 4bpp, 1 = 5bpp, 2 = unused?, 3 = 6bpp
|
||||
m_sprite_pen_mask = (m_sprite_extra_planes << 4) | 0x0f;
|
||||
|
||||
/* Sprite bank select */
|
||||
if (cntrl&1) {
|
||||
@ -2925,7 +2922,7 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
/* These games either don't set the XY control bits properly (68020 bug?), or
|
||||
have some different mode from the others */
|
||||
#ifdef DARIUSG_KLUDGE
|
||||
if (state->m_f3_game==DARIUSG || state->m_f3_game==GEKIRIDO || state->m_f3_game==CLEOPATR || state->m_f3_game==RECALH)
|
||||
if (m_f3_game==DARIUSG || m_f3_game==GEKIRIDO || m_f3_game==CLEOPATR || m_f3_game==RECALH)
|
||||
multi=spritecont&0xf0;
|
||||
#endif
|
||||
|
||||
@ -2936,7 +2933,7 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
else color=(spriteram16_ptr[current_offs+4+0])&0xff;
|
||||
|
||||
#ifdef DARIUSG_KLUDGE
|
||||
if (state->m_f3_game==DARIUSG || state->m_f3_game==GEKIRIDO || state->m_f3_game==CLEOPATR || state->m_f3_game==RECALH) {
|
||||
if (m_f3_game==DARIUSG || m_f3_game==GEKIRIDO || m_f3_game==CLEOPATR || m_f3_game==RECALH) {
|
||||
/* Adjust X Position */
|
||||
if ((spritecont & 0x40) == 0) {
|
||||
if (spritecont & 0x4) {
|
||||
@ -3064,7 +3061,7 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
if (!sprite) continue;
|
||||
if (!x_addition || !y_addition) continue;
|
||||
|
||||
if (state->m_flipscreen)
|
||||
if (m_flipscreen)
|
||||
{
|
||||
int tx,ty;
|
||||
|
||||
@ -3095,7 +3092,7 @@ static void get_sprite_info(running_machine &machine, const UINT16 *spriteram16_
|
||||
sprite_ptr++;
|
||||
total_sprites++;
|
||||
}
|
||||
state->m_sprite_end = sprite_ptr;
|
||||
m_sprite_end = sprite_ptr;
|
||||
}
|
||||
#undef CALC_ZOOM
|
||||
|
||||
@ -3183,7 +3180,7 @@ UINT32 taito_f3_state::screen_update_f3(screen_device &screen, bitmap_rgb32 &bit
|
||||
|
||||
/* sprites */
|
||||
if (m_sprite_lag==0)
|
||||
get_sprite_info(machine(), m_spriteram);
|
||||
get_sprite_info(m_spriteram);
|
||||
|
||||
/* Update sprite buffer */
|
||||
draw_sprites(bitmap,cliprect);
|
||||
|
@ -183,7 +183,6 @@ void vertigo_state::vertigo_vproc_reset()
|
||||
memset(&m_vs, 0, sizeof(m_vs));
|
||||
memset(&m_bsp, 0, sizeof(m_bsp));
|
||||
memset(&m_vgen, 0, sizeof(m_vgen));
|
||||
m_vgen.set_machine(machine());
|
||||
}
|
||||
|
||||
|
||||
|
@ -789,7 +789,7 @@ void wecleman_state::hotchase_draw_road(bitmap_ind16 &bitmap, const rectangle &c
|
||||
#define YSIZE 512
|
||||
|
||||
int sx, sy;
|
||||
const rectangle &visarea = machine().first_screen()->visible_area();
|
||||
const rectangle &visarea = m_screen->visible_area();
|
||||
|
||||
/* Let's draw from the top to the bottom of the visible screen */
|
||||
for (sy = visarea.min_y;sy <= visarea.max_y;sy++)
|
||||
|
Loading…
Reference in New Issue
Block a user