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https://github.com/holub/mame
synced 2025-06-02 19:06:43 +03:00
New NOT_WORKING machine added
--------- Game & Watch: Mario's Cement Factory [hap, Sean Riddle]
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@ -6,7 +6,7 @@
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TODO:
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- svg lcd screen backdrop (not supported in core)
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- svg lcd screen for dm53, jr55
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- svg lcd screen for dm53, jr55, ml102
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***************************************************************************/
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@ -543,10 +543,10 @@ public:
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static INPUT_PORTS_START( dm53 )
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PORT_START("IN.0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_START("IN.1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time")
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@ -604,13 +604,13 @@ public:
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static INPUT_PORTS_START( jr55 )
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PORT_START("IN.0")
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PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_START("IN.1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_START("IN.2")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time")
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@ -645,6 +645,65 @@ MACHINE_CONFIG_END
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/***************************************************************************
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Nintendo Game & Watch: Mario's Cement Factory (model ML-102)
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* Sharp SM510 label ML-102 298D (die label CMS54C, KMS577)
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***************************************************************************/
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class ml102_state : public hh_sm510_state
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{
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public:
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ml102_state(const machine_config &mconfig, device_type type, const char *tag)
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: hh_sm510_state(mconfig, type, tag)
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{
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m_inp_lines = 2;
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}
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};
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// config
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static INPUT_PORTS_START( ml102 )
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PORT_START("IN.0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_16WAY
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("IN.1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm")
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PORT_START("ACL")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL")
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INPUT_PORTS_END
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static MACHINE_CONFIG_START( ml102, ml102_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", SM510, XTAL_32_768kHz)
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MCFG_SM510_WRITE_SEGA_CB(WRITE16(hh_sm510_state, lcd_segment_w))
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MCFG_SM510_WRITE_SEGB_CB(WRITE16(hh_sm510_state, lcd_segment_w))
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MCFG_SM510_WRITE_SEGBS_CB(WRITE16(hh_sm510_state, lcd_segment_w))
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MCFG_SM510_READ_K_CB(READ8(hh_sm510_state, input_r))
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MCFG_SM510_WRITE_S_CB(WRITE8(hh_sm510_state, input_w))
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MCFG_SM510_WRITE_R_CB(WRITE8(hh_sm510_state, piezo_r1_w))
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MCFG_DEFAULT_LAYOUT(layout_hh_sm510_test)
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/***************************************************************************
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Nintendo Game & Watch: Boxing (model BX-301)
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@ -854,6 +913,15 @@ ROM_START( gnw_jr55 )
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ROM_END
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ROM_START( gnw_ml102 )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "ml102_cms54c_kms577", 0x0000, 0x1000, CRC(9792fb45) SHA1(5f84c34f4a8ece3abbf6573bb7b7d26f75f5530a) )
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ROM_REGION( 100000, "svg", 0)
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ROM_LOAD( "gnw_ml102.svg", 0, 100000, NO_DUMP )
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ROM_END
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ROM_START( gnw_bx301 )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "bx301_kms73b_kms744.program", 0x0000, 0x1000, CRC(0fdf0303) SHA1(0b791c9d4874e9534d0a9b7a8968ce02fe4bee96) )
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@ -882,6 +950,7 @@ CONS( 1989, kloneran, 0, 0, kloneran, kloneran, driver_device, 0, "Kon
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CONS( 1982, gnw_dm53, 0, 0, dm53, dm53, driver_device, 0, "Nintendo", "Game & Watch: Mickey & Donald", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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CONS( 1983, gnw_jr55, 0, 0, jr55, jr55, driver_device, 0, "Nintendo", "Game & Watch: Donkey Kong II", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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CONS( 1983, gnw_ml102, 0, 0, ml102, ml102, driver_device, 0, "Nintendo", "Game & Watch: Mario's Cement Factory", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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CONS( 1984, gnw_bx301, 0, 0, bx301, bx301, driver_device, 0, "Nintendo", "Game & Watch: Boxing", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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CONS( 1984, nupogodi, 0, 0, nupogodi, nupogodi, driver_device, 0, "Elektronika", "Nu, pogodi!", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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@ -14429,6 +14429,7 @@ uspbball // US Games
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gnw_bx301 // Nintendo
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gnw_dm53 // Nintendo
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gnw_jr55 // Nintendo
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gnw_ml102 // Nintendo
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kcontra // Konami
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kgradius // Konami
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kloneran // Konami
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