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https://github.com/holub/mame
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Cleanups to satisfy cuavas's OCD (#2089)
* nes_zemina_device: cleanups marineb: moved definitions rockclim: base off mooncrst (Z80 sound code was stolen from that game and MAME code suggests that the video board uses some mooncrst logic, so...) * Googoo -> GooGoo (nw)
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@ -225,7 +225,7 @@ SLOT_INTERFACE_START(nes_cart)
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SLOT_INTERFACE_INTERNAL("unl_43272", NES_43272) // used in Gaau Hok Gwong Cheung
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SLOT_INTERFACE_INTERNAL("tf1201", NES_TF1201)
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SLOT_INTERFACE_INTERNAL("unl_cfight", NES_CITYFIGHT) // used by City Fighter IV
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SLOT_INTERFACE_INTERNAL("zemina", NES_ZEMINA) // mapper 190 - Magic Kid Googoo, etc.
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SLOT_INTERFACE_INTERNAL("zemina", NES_ZEMINA) // mapper 190 - Magic Kid GooGoo
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// misc bootleg boards
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SLOT_INTERFACE_INTERNAL("ax5705", NES_AX5705)
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SLOT_INTERFACE_INTERNAL("sc127", NES_SC127)
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@ -15,24 +15,40 @@
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#define VERBOSE 0
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#endif
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#define LOG_MMC(x) do { if (VERBOSE) logerror x; } while (0)
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#define LOG_MMC(...) do { if (VERBOSE) logerror(__VA_ARGS__); } while (0)
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//-------------------------------------------------
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// constructor
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//-------------------------------------------------
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//**************************************************************************
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// DEVICE DEFINITIONS
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//**************************************************************************
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const device_type NES_ZEMINA = &device_creator<nes_zemina_device>;
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//**************************************************************************
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// LIVE DEVICE
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//**************************************************************************
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//-------------------------------------------------
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// nes_zemina_device - constructor
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//-------------------------------------------------
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nes_zemina_device::nes_zemina_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
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: nes_nrom_device(mconfig, NES_ZEMINA, "NES Cart Zemina PCB", tag, owner, clock, "nes_zemina", __FILE__)
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{
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}
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/*-------------------------------------------------
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device_start
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-------------------------------------------------*/
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void nes_zemina_device::device_start()
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{
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common_start();
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}
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/*-------------------------------------------------
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pcb_reset
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-------------------------------------------------*/
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void nes_zemina_device::pcb_reset()
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{
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set_nt_mirroring(PPU_MIRROR_VERT);
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@ -45,41 +61,53 @@ void nes_zemina_device::pcb_reset()
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}
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/*-------------------------------------------------
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mapper specific handlers
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-------------------------------------------------*/
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mapper specific handlers
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-------------------------------------------------*/
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/*-------------------------------------------------
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Zemina board emulation
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Currently, this board is only known to be used
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by one game: Magic Kid Googoo.
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by one game: Magic Kid GooGoo.
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Info from kevtris at NESDev, who dumped the game:
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https://wiki.nesdev.com/w/index.php/INES_Mapper_190
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wiki.nesdev.com/w/index.php/INES_Mapper_190
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-------------------------------------------------*/
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-------------------------------------------------*/
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/*-------------------------------------------------
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write
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-------------------------------------------------*/
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WRITE8_MEMBER(nes_zemina_device::write_h)
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{
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LOG_MMC(("zemina write_h, offset: %04x, data: %02x\n", offset, data));
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LOG_MMC("zemina write_h, offset: %04x, data: %02x\n", offset, data);
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if (offset >= 0x0000 && offset <= 0x1FFF)
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if (offset >= 0x0000 && offset <= 0x1FFF)
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{
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prg16_89ab(data & 0x07);
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}
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else if (offset >= 0x4000 && offset <= 0x5FFF)
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{
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prg16_89ab((data & 0x07) | 0x08);
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}
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else if ((offset & 0x2000) == 0x2000) // 2K CHR banks
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{
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switch (offset & 0x03) // only A0, A1, A13, A14, and A15 are used to select the CHR bank
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{
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prg16_89ab(data & 0x07);
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}
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else if (offset >= 0x4000 && offset <= 0x5FFF)
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{
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prg16_89ab((data & 0x07) | 0x08);
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}
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else if ((offset & 0x2000) == 0x2000) // 2K CHR banks
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{
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switch (offset & 0x03) // only A0, A1, A13, A14, and A15 are used to select the CHR bank
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{
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case 0x00: chr2_0(data, CHRROM); break;
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case 0x01: chr2_2(data, CHRROM); break;
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case 0x02: chr2_4(data, CHRROM); break;
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case 0x03: chr2_6(data, CHRROM); break;
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}
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case 0x00:
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chr2_0(data, CHRROM);
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break;
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case 0x01:
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chr2_2(data, CHRROM);
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break;
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case 0x02:
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chr2_4(data, CHRROM);
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break;
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case 0x03:
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chr2_6(data, CHRROM);
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break;
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}
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}
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}
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@ -1,13 +1,18 @@
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// license:BSD-3-Clause
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// copyright-holders:Kaz
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#ifndef __NES_ZEMINA_H
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#define __NES_ZEMINA_H
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#ifndef MAME_BUS_NES_ZEMINA_H
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#define MAME_BUS_NES_ZEMINA_H
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#include "nxrom.h"
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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// ======================> nes_zemina_device
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class nes_zemina_device : public nes_nrom_device
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class nes_zemina_device :
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public nes_nrom_device
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{
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public:
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// construction/destruction
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@ -23,4 +28,4 @@ public:
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// device type definition
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extern const device_type NES_ZEMINA;
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#endif
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#endif /* MAME_BUS_NES_ZEMINA_H */
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@ -2344,7 +2344,7 @@ static MACHINE_CONFIG_DERIVED( dkongjrm, mooncrst )
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MACHINE_CONFIG_END
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static MACHINE_CONFIG_DERIVED( rockclim, galaxian )
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static MACHINE_CONFIG_DERIVED( rockclim, mooncrst )
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/* basic machine hardware */
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MCFG_CPU_MODIFY("maincpu")
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@ -42,6 +42,9 @@ write
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#include "sound/ay8910.h"
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#include "includes/marineb.h"
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#define MASTER_CLOCK (XTAL_12MHz)
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#define CPU_CLOCK (MASTER_CLOCK/4)
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#define SOUND_CLOCK (MASTER_CLOCK/8)
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void marineb_state::machine_reset()
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{
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@ -1,10 +1,5 @@
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// license:BSD-3-Clause
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// copyright-holders:Zsolt Vasvari
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#define MASTER_CLOCK (XTAL_12MHz)
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#define CPU_CLOCK (MASTER_CLOCK/4)
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#define SOUND_CLOCK (MASTER_CLOCK/8)
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class marineb_state : public driver_device
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{
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public:
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@ -60,4 +55,4 @@ public:
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INTERRUPT_GEN_MEMBER(marineb_vblank_irq);
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INTERRUPT_GEN_MEMBER(wanted_vblank_irq);
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void set_tilemap_scrolly( int cols );
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};
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};
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