Re-organization on top (nw)

This commit is contained in:
angelosa 2017-01-21 12:19:36 +01:00
parent d9b433540f
commit 1dca978622

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@ -23,7 +23,6 @@
Sega Naomi is Dreamcast based Arcade hardware.
Compatibility list (as per 26-jun-2013)
- sfz3ugd: currently dies at disclaimer screen (regression);
- sprtjam: garbage on initial attract mode screen (regression).
- puyofev: hangs after pressing start (bp 0C03F490, similar if not same snippet as Tetris 4d on DC).
- vtennisg: crashes after stage screen.
@ -43,7 +42,6 @@ Compatibility list (as per 26-jun-2013)
0C046608: NOP
(24-jun-2016)
- shangril: swapped mahjong inputs (M -> N, C -> B etc.)
TODO (general):
- all games that uses YUV just updates one frame then dies, why?
@ -83,11 +81,15 @@ TODO (game-specific):
- Giant Gram 2: no VMU emulation;
- Gun Survivor 2: crashes during game loading;
- Lupin the Shooting: "com. error between Naomi BD and i/o BD" after some secs. of gameplay;
- Monkey Ball: asserts when attempts to load the gameplay;
- marstv: locks up during anchor talking (does same in Demul);
- marstv: missing graphics at stage select, renderer fault or something else?
- Monkey Ball: asserts when attempts to load a stage;
- Oinori-Daimyoujin Matsuri: reports "B. RAM error" in test mode, inputs doesn't seem to work after that point;
- OutTrigger: crashes on naomibd_r();
- Ringout 4x4: needs cabinet set to 4p, moans about not having two jamma i/o boards;
- Super Major League '99: attract mode/gameplay bogusly have stop-motions from time to time;
- sfz3ugd: currently dies at disclaimer screen (regression);
- shangril: swapped mahjong inputs (M -> N, C -> B etc.);
- The House of the Dead 2: game uses an earlier PVR so it has extra gfx issues;
- The Typing of the Dead: missing keyboard inputs, doesn't enter into attract/test mode anymore (JVS issue);
- Virtua Tennis: dies when accessing the gameplay or the attract mode (PVR or SH-4 bug, most likely);