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Work around for Dunk Dream '95 sound routing issue (nw)
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@ -575,6 +575,11 @@ MACHINE_CONFIG_END
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static MACHINE_CONFIG_DERIVED( mlc_5bpp, mlc )
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MCFG_GFXDECODE_MODIFY("gfxdecode", 5bpp)
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// TODO: mono? ch.0 doesn't output any sound in-game
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MCFG_SOUND_MODIFY("ymz")
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MCFG_SOUND_ROUTE(1, "lspeaker", 1.0)
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MCFG_SOUND_ROUTE(0, "rspeaker", 1.0)
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MACHINE_CONFIG_END
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/***************************************************************************/
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