Work around for Dunk Dream '95 sound routing issue (nw)

This commit is contained in:
angelosa 2017-02-08 13:30:48 +01:00
parent 0ca13a2f67
commit 1dfd6a9c3f

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@ -575,6 +575,11 @@ MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( mlc_5bpp, mlc )
MCFG_GFXDECODE_MODIFY("gfxdecode", 5bpp)
// TODO: mono? ch.0 doesn't output any sound in-game
MCFG_SOUND_MODIFY("ymz")
MCFG_SOUND_ROUTE(1, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(0, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************/