new Street Fighter Zero clone

New Clone Added
------------------------------
Street Fighter Zero (Asia 950605) [Smitdogg, The Dumping Union]
This commit is contained in:
Brian Troha 2013-07-06 20:36:24 +00:00
parent c8acb4fa2d
commit 1e4c01c7e6
3 changed files with 29 additions and 2 deletions

View File

@ -5487,7 +5487,7 @@ ROM_END
ROM_START( sfau )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "sfzu.03a", 0x000000, 0x80000, CRC(49fc7db9) SHA1(2a13d987fade88e0372f418cf451f34de67372d5) )
ROM_LOAD16_WORD_SWAP( "sfzu.03a", 0x000000, 0x80000, CRC(49fc7db9) SHA1(2a13d987fade88e0372f418cf451f34de67372d5) ) // If there's a US 950605 then this should be sfzu.03b
ROM_LOAD16_WORD_SWAP( "sfz.04a", 0x080000, 0x80000, CRC(5f99e9a5) SHA1(e9f286315d17096adc08e6b4e6ff7c5351f5bef3) )
ROM_LOAD16_WORD_SWAP( "sfz.05a", 0x100000, 0x80000, CRC(0810544d) SHA1(5f39bda3e7b16508eb58e5a2e0cc58c09cf428ce) )
ROM_LOAD16_WORD_SWAP( "sfz.06", 0x180000, 0x80000, CRC(806e8f38) SHA1(b6d6912aa8f2f590335d7ff9a8214648e7131ebb) )
@ -5511,7 +5511,7 @@ ROM_END
ROM_START( sfza )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "sfza.03a", 0x000000, 0x80000, CRC(ca91bed9) SHA1(af238a4a1b87fa09ae7da7e0c41964c95dae6513) )
ROM_LOAD16_WORD_SWAP( "sfza.03b", 0x000000, 0x80000, CRC(ca91bed9) SHA1(af238a4a1b87fa09ae7da7e0c41964c95dae6513) )
ROM_LOAD16_WORD_SWAP( "sfz.04a", 0x080000, 0x80000, CRC(5f99e9a5) SHA1(e9f286315d17096adc08e6b4e6ff7c5351f5bef3) )
ROM_LOAD16_WORD_SWAP( "sfz.05a", 0x100000, 0x80000, CRC(0810544d) SHA1(5f39bda3e7b16508eb58e5a2e0cc58c09cf428ce) )
ROM_LOAD16_WORD_SWAP( "sfz.06", 0x180000, 0x80000, CRC(806e8f38) SHA1(b6d6912aa8f2f590335d7ff9a8214648e7131ebb) )
@ -5533,6 +5533,30 @@ ROM_START( sfza )
ROM_LOAD16_WORD_SWAP( "sfz.12m", 0x200000, 0x200000, CRC(8bdbc4b4) SHA1(0e21c9a75a17a7e7dfd8bb51098c2b9dc4c933ec) )
ROM_END
ROM_START( sfzar1 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "sfza.03a", 0x000000, 0x80000, CRC(f38d8c8d) SHA1(06770ea1944da5867483e647a306591be454d25e) )
ROM_LOAD16_WORD_SWAP( "sfz.04", 0x080000, 0x80000, CRC(0c436d30) SHA1(84229896c99bb2a4fbbab33644f779c9f86704fb) )
ROM_LOAD16_WORD_SWAP( "sfz.05", 0x100000, 0x80000, CRC(1f363612) SHA1(87203b5db2d3887762da431d6fc2f2b76d4feedb) )
ROM_LOAD16_WORD_SWAP( "sfz.06", 0x180000, 0x80000, CRC(806e8f38) SHA1(b6d6912aa8f2f590335d7ff9a8214648e7131ebb) )
ROM_REGION( 0x1000000, "gfx", 0 )
ROM_FILL( 0x000000, 0x800000, 0 )
ROMX_LOAD( "sfz.14m", 0x800000, 0x200000, CRC(90fefdb3) SHA1(5eb28c8de57acfeaefebdd01509c7d9ba5244705) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "sfz.16m", 0x800002, 0x200000, CRC(5354c948) SHA1(07588f1ba6addc04fef3274c971174aaf3e632ab) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "sfz.18m", 0x800004, 0x200000, CRC(41a1e790) SHA1(ce25dad542308691dbe9606b26279bbd59ea4b81) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "sfz.20m", 0x800006, 0x200000, CRC(a549df98) SHA1(f054e95df650a891ef56da8bfb31cb2c945a9aed) , ROM_GROUPWORD | ROM_SKIP(6) )
ROM_REGION( QSOUND_SIZE, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
ROM_LOAD( "sfz.01", 0x00000, 0x08000, CRC(ffffec7d) SHA1(75b4aef001b72a0f571b51b2b97803facc1832dd) )
ROM_CONTINUE( 0x10000, 0x18000 )
ROM_LOAD( "sfz.02", 0x28000, 0x20000, CRC(45f46a08) SHA1(e32dbd27b52ab708278045b5a829376e55a4ca81) )
ROM_REGION( 0x400000, "qsound", 0 ) /* QSound samples */
ROM_LOAD16_WORD_SWAP( "sfz.11m", 0x000000, 0x200000, CRC(c4b093cd) SHA1(256526bb693a0b72443f047e060304c9b739acd1) )
ROM_LOAD16_WORD_SWAP( "sfz.12m", 0x200000, 0x200000, CRC(8bdbc4b4) SHA1(0e21c9a75a17a7e7dfd8bb51098c2b9dc4c933ec) )
ROM_END
ROM_START( sfzj )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "sfzj.03c", 0x000000, 0x80000, CRC(f5444120) SHA1(22158894971754ad83b8eeb8bdfb9874794b98c0) )
@ -8463,6 +8487,7 @@ GAME( 1995, sfar2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0,
GAME( 1995, sfar3, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (Euro 950605)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfau, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Alpha: Warriors' Dreams (USA 950627)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfza, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Asia 950627)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfzar1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Asia 950605)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfzj, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950727)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfzjr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950627)", GAME_SUPPORTS_SAVE )
GAME( 1995, sfzjr2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero (Japan 950605)", GAME_SUPPORTS_SAVE )

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@ -846,6 +846,7 @@ static const struct game_keys keys_table[] =
{ "sfar3", { 0x0f895d6e,0xc4273a1b }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfau", { 0x25bead36,0x97cf4018 }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfza", { 0xe43dc508,0x621b9a7f }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfzar1", { 0xe43dc508,0x621b9a7f }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfzj", { 0x8db3167a,0xc29e0f45 }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfzjr1", { 0x8db3167a,0xc29e0f45 }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0
{ "sfzjr2", { 0x8db3167a,0xc29e0f45 }, 0x080000 }, // 0C80 0564 2194 cmpi.l #$05642194,D0

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@ -3189,6 +3189,7 @@ sfar2 // 27/06/1995 (c) 1995 (Euro)
sfar3 // 05/06/1995 (c) 1995 (Euro)
sfau // 27/06/1995 (c) 1995 (USA)
sfza // 27/06/1995 (c) 1995 (Asia)
sfzar1 // 05/06/1995 (c) 1995 (Asia)
sfzj // 27/07/1995 (c) 1995 (Japan)
sfzjr1 // 27/06/1995 (c) 1995 (Japan)
sfzjr2 // 05/06/1995 (c) 1995 (Japan)