Update docs a bit. Turn off debugger by default.

This commit is contained in:
Aaron Giles 2008-06-26 16:51:19 +00:00
parent 077cd49d2e
commit 1e7bfa9b94
2 changed files with 5 additions and 6 deletions

View File

@ -274,7 +274,7 @@ Configuration options
- mame.ini
- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME
parses mame060.ini here)
- mamed.ini (if this is a debug build, i.e. mamed.exe)
- debug.ini (if the debugger is enabled)
- vector.ini (for vector games only)
- <driver>.ini (based on the source filename of the driver)
- <parent>.ini (for clones only, may be called recursively)
@ -940,10 +940,9 @@ Debugging options
-[no]debug
Activates the integrated debugger. This is available only if the
program is compiled with MAME_DEBUG defined. By default, the debugger
is entered by pressing the tilde (~) key during emulation. It is also
entered immediately at startup. The default is ON (-debug).
Activates the integrated debugger. By default, the debugger is entered
by pressing the tilde (~) key during emulation. It is also entered
immediately at startup. The default is OFF (-nodebug).
-debugscript <filename>

View File

@ -149,7 +149,7 @@ const options_entry mame_core_options[] =
{ "log", "0", OPTION_BOOLEAN, "generate an error.log file" },
{ "verbose;v", "0", OPTION_BOOLEAN, "display additional diagnostic information" },
{ "update_in_pause", "0", OPTION_BOOLEAN, "keep calling video updates while in pause" },
{ "debug;d", "1", OPTION_BOOLEAN, "enable/disable debugger" },
{ "debug;d", "0", OPTION_BOOLEAN, "enable/disable debugger" },
{ "debugscript", NULL, 0, "script for debugger" },
/* misc options */