Source Cleanup: Setname fixes and other minor changes - Drivers starting with G.

Comments:  I didn't touch anything to do with the old/new galaxian drivers yet.  I'm waiting to do that later as I anticipate that will be pretty major with number of changes and number of notes.
This commit is contained in:
Scott Stone 2010-02-10 20:13:40 +00:00
parent eee2255bf8
commit 1eae8f15f4
5 changed files with 23 additions and 23 deletions

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@ -1429,8 +1429,8 @@ ROM_START( grtesoro )
ROM_LOAD( "palce16v8h.u29", 0x0000, 0x0117, BAD_DUMP CRC(4a0a6f39) SHA1(57351e471649391c9abf110828fe2f128fe84eee) ) ROM_LOAD( "palce16v8h.u29", 0x0000, 0x0117, BAD_DUMP CRC(4a0a6f39) SHA1(57351e471649391c9abf110828fe2f128fe84eee) )
ROM_END ROM_END
GAME( 1994, aligator, 0, alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1994, aligator, 0, alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1994, aligatorun, aligator, alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected)", 0 ) GAME( 1994, aligatorun,aligator,alighunt, alighunt, alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected)", 0 )
GAME( 1995, touchgo, 0, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1995, touchgo, 0, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1995, touchgon, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1995, touchgon, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1995, touchgoe, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1995, touchgoe, touchgo, touchgo, touchgo, touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )

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@ -72,7 +72,7 @@ Stephh's additional notes :
In the Comad games, the interruption is the same, but the addresses In the Comad games, the interruption is the same, but the addresses
which are checked are in full RAM. So the Dip Switch could be checked. which are checked are in full RAM. So the Dip Switch could be checked.
- I added the 'galpania' romset which is in fact the same as 'galpanic', - I added the 'galpanica' romset which is in fact the same as 'galpanic',
but with the PRG ROMS which aren't overwritten and simulated the CALC1 but with the PRG ROMS which aren't overwritten and simulated the CALC1
MCU functions MCU functions
Here are a few notes about what I found : Here are a few notes about what I found :
@ -176,7 +176,7 @@ static WRITE16_HANDLER( galpanic_6295_bankswitch_w )
} }
} }
static WRITE16_HANDLER( galpania_6295_bankswitch_w ) static WRITE16_HANDLER( galpanica_6295_bankswitch_w )
{ {
if (ACCESSING_BITS_8_15) if (ACCESSING_BITS_8_15)
{ {
@ -187,7 +187,7 @@ static WRITE16_HANDLER( galpania_6295_bankswitch_w )
} }
#ifdef UNUSED_FUNCTION #ifdef UNUSED_FUNCTION
static WRITE16_HANDLER( galpania_misc_w ) static WRITE16_HANDLER( galpanica_misc_w )
{ {
running_device *pandora = devtag_get_device(machine, "pandora"); running_device *pandora = devtag_get_device(machine, "pandora");
@ -269,7 +269,7 @@ static ADDRESS_MAP_START( comad_map, ADDRESS_SPACE_PROGRAM, 16 )
// AM_RANGE(0x800006, 0x800007) ?? // AM_RANGE(0x800006, 0x800007) ??
AM_RANGE(0x80000a, 0x80000b) AM_READ(kludge) /* bits 8-a = timer? palette update code waits for them to be 111 */ AM_RANGE(0x80000a, 0x80000b) AM_READ(kludge) /* bits 8-a = timer? palette update code waits for them to be 111 */
AM_RANGE(0x80000c, 0x80000d) AM_READ(kludge) /* missw96 bits 8-a = timer? palette update code waits for them to be 111 */ AM_RANGE(0x80000c, 0x80000d) AM_READ(kludge) /* missw96 bits 8-a = timer? palette update code waits for them to be 111 */
AM_RANGE(0x900000, 0x900001) AM_WRITE(galpania_6295_bankswitch_w) /* not sure */ AM_RANGE(0x900000, 0x900001) AM_WRITE(galpanica_6295_bankswitch_w) /* not sure */
AM_RANGE(0xc00000, 0xc0ffff) AM_RAM /* missw96 */ AM_RANGE(0xc00000, 0xc0ffff) AM_RAM /* missw96 */
AM_RANGE(0xc80000, 0xc8ffff) AM_RAM /* fantasia, newfant */ AM_RANGE(0xc80000, 0xc8ffff) AM_RAM /* fantasia, newfant */
AM_RANGE(0xf00000, 0xf00001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00) /* fantasia, missw96 */ AM_RANGE(0xf00000, 0xf00001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00) /* fantasia, missw96 */
@ -287,7 +287,7 @@ static ADDRESS_MAP_START( fantsia2_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM") AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM")
// AM_RANGE(0x800006, 0x800007) ?? // AM_RANGE(0x800006, 0x800007) ??
AM_RANGE(0x800008, 0x800009) AM_READ(kludge) /* bits 8-a = timer? palette update code waits for them to be 111 */ AM_RANGE(0x800008, 0x800009) AM_READ(kludge) /* bits 8-a = timer? palette update code waits for them to be 111 */
AM_RANGE(0x900000, 0x900001) AM_WRITE(galpania_6295_bankswitch_w) /* not sure */ AM_RANGE(0x900000, 0x900001) AM_WRITE(galpanica_6295_bankswitch_w) /* not sure */
AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP /* coin counters, + ? */ AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP /* coin counters, + ? */
AM_RANGE(0xc80000, 0xc80001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00) AM_RANGE(0xc80000, 0xc80001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00)
AM_RANGE(0xf80000, 0xf8ffff) AM_RAM AM_RANGE(0xf80000, 0xf8ffff) AM_RAM
@ -307,7 +307,7 @@ static ADDRESS_MAP_START( galhustl_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x800000, 0x800001) AM_READ_PORT("DSW1_P1") AM_RANGE(0x800000, 0x800001) AM_READ_PORT("DSW1_P1")
AM_RANGE(0x800002, 0x800003) AM_READ_PORT("DSW2_P2") AM_RANGE(0x800002, 0x800003) AM_READ_PORT("DSW2_P2")
AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM") AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x900000, 0x900001) AM_WRITE(galpania_6295_bankswitch_w) AM_RANGE(0x900000, 0x900001) AM_WRITE(galpanica_6295_bankswitch_w)
AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP // ? AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP // ?
AM_RANGE(0xd00000, 0xd00001) AM_DEVREADWRITE8("oki", okim6295_r, okim6295_w, 0xff00) AM_RANGE(0xd00000, 0xd00001) AM_DEVREADWRITE8("oki", okim6295_r, okim6295_w, 0xff00)
AM_RANGE(0xe80000, 0xe8ffff) AM_RAM AM_RANGE(0xe80000, 0xe8ffff) AM_RAM
@ -334,7 +334,7 @@ static ADDRESS_MAP_START( zipzap_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x800002, 0x800003) AM_READ_PORT("DSW2_P2") AM_RANGE(0x800002, 0x800003) AM_READ_PORT("DSW2_P2")
AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM") AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x900000, 0x900001) AM_WRITE(galpania_6295_bankswitch_w) AM_RANGE(0x900000, 0x900001) AM_WRITE(galpanica_6295_bankswitch_w)
AM_RANGE(0xc00000, 0xc00001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00) AM_RANGE(0xc00000, 0xc00001) AM_DEVREADWRITE8("oki", comad_okim6295_r, okim6295_w, 0xff00)
@ -355,7 +355,7 @@ static ADDRESS_MAP_START( supmodel_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM") AM_RANGE(0x800004, 0x800005) AM_READ_PORT("SYSTEM")
AM_RANGE(0x800006, 0x800007) AM_READ(kludge) AM_RANGE(0x800006, 0x800007) AM_READ(kludge)
AM_RANGE(0x800008, 0x800009) AM_READ(kludge) AM_RANGE(0x800008, 0x800009) AM_READ(kludge)
AM_RANGE(0x900000, 0x900001) AM_WRITE(galpania_6295_bankswitch_w) /* not sure */ AM_RANGE(0x900000, 0x900001) AM_WRITE(galpanica_6295_bankswitch_w) /* not sure */
AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP
AM_RANGE(0xc80000, 0xc8ffff) AM_RAM AM_RANGE(0xc80000, 0xc8ffff) AM_RAM
AM_RANGE(0xd80000, 0xd80001) AM_WRITENOP AM_RANGE(0xd80000, 0xd80001) AM_WRITENOP
@ -485,7 +485,7 @@ static INPUT_PORTS_START( galpanic )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( galpania ) static INPUT_PORTS_START( galpanica )
PORT_START("DSW1_P1") PORT_START("DSW1_P1")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unused ) ) PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
@ -915,7 +915,7 @@ static MACHINE_DRIVER_START( galpanic )
MACHINE_DRIVER_END MACHINE_DRIVER_END
static MACHINE_DRIVER_START( galpania ) static MACHINE_DRIVER_START( galpanica )
/* basic machine hardware */ /* basic machine hardware */
MDRV_IMPORT_FROM(galpanic) MDRV_IMPORT_FROM(galpanic)
@ -1320,7 +1320,7 @@ ROM_START( supmodel )
ROM_END ROM_END
GAME( 1990, galpanic, 0, galpanic, galpanic, 0, ROT90, "Kaneko", "Gals Panic (Unprotected)", GAME_NO_COCKTAIL ) GAME( 1990, galpanic, 0, galpanic, galpanic, 0, ROT90, "Kaneko", "Gals Panic (Unprotected)", GAME_NO_COCKTAIL )
GAME( 1990, galpanica,galpanic, galpania, galpania, 0, ROT90, "Kaneko", "Gals Panic (MCU Protected)", GAME_NO_COCKTAIL ) GAME( 1990, galpanica,galpanic, galpanica,galpanica,0, ROT90, "Kaneko", "Gals Panic (MCU Protected)", GAME_NO_COCKTAIL )
GAME( 1994, supmodel, 0, supmodel, fantasia, 0, ROT90, "Comad & New Japan System", "Super Model",GAME_NO_COCKTAIL ) // 'official' or hack of fantasia? GAME( 1994, supmodel, 0, supmodel, fantasia, 0, ROT90, "Comad & New Japan System", "Super Model",GAME_NO_COCKTAIL ) // 'official' or hack of fantasia?
GAME( 1995, newfant, 0, comad, fantasia, 0, ROT90, "Comad & New Japan System", "New Fantasia", GAME_NO_COCKTAIL ) GAME( 1995, newfant, 0, comad, fantasia, 0, ROT90, "Comad & New Japan System", "New Fantasia", GAME_NO_COCKTAIL )
GAME( 1995, fantsy95, 0, comad, fantasia, 0, ROT90, "Hi-max Technology Inc.", "Fantasy '95", GAME_NO_COCKTAIL ) GAME( 1995, fantsy95, 0, comad, fantasia, 0, ROT90, "Hi-max Technology Inc.", "Fantasy '95", GAME_NO_COCKTAIL )

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@ -777,5 +777,5 @@ ROM_END
/*****************************************************************************/ /*****************************************************************************/
GAME(2002, gamecstl, 0, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal", GAME_NOT_WORKING | GAME_NO_SOUND) GAME(2002, gamecstl, 0, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal", GAME_NOT_WORKING | GAME_NO_SOUND)
GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal (version 2.613)", GAME_NOT_WORKING | GAME_NO_SOUND) GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl, ROT0, "Cristaltec", "GameCristal (version 2.613)", GAME_NOT_WORKING | GAME_NO_SOUND)

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@ -144,7 +144,7 @@ TODO:
- Add 62XX custom to machine/namcoio.c (though it's quite different from 56XX and 58XX). - Add 62XX custom to machine/namcoio.c (though it's quite different from 56XX and 58XX).
- Is the spirte generator the same as Phozon? This isn't clear yet. They are - Is the sprite generator the same as Phozon? This isn't clear yet. They are
very similar, especially in the way the size flags are layed out. very similar, especially in the way the size flags are layed out.
***************************************************************************/ ***************************************************************************/

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@ -39,19 +39,19 @@ Stephh's notes (based on the games Z80 code and some tests) :
You can enter 3 chars for your initials. You can enter 3 chars for your initials.
2) 'gunsmokj' 2) 'gunsmokej'
- Japan version (but English text though). - Japan version (but English text though).
You can enter 8 chars for your initials. You can enter 8 chars for your initials.
3) 'gunsmoku' 3) 'gunsmokeu'
- US version licenced to Romstar. - US version licenced to Romstar.
You can enter 3 chars for your initials. You can enter 3 chars for your initials.
4) 'gunsmoka' 4) 'gunsmokeua'
- US version licenced to Romstar. - US version licenced to Romstar.
You can enter 3 chars for your initials. You can enter 3 chars for your initials.
@ -209,7 +209,7 @@ static INPUT_PORTS_START( gunsmoke )
PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( gunsmoka ) static INPUT_PORTS_START( gunsmokeua )
PORT_INCLUDE(gunsmoke) PORT_INCLUDE(gunsmoke)
// Same as 'gunsmoke', but "Lives" Dip Switch instead of "Demonstration" Dip Switch // Same as 'gunsmoke', but "Lives" Dip Switch instead of "Demonstration" Dip Switch
@ -539,7 +539,7 @@ ROM_END
/* Game Drivers */ /* Game Drivers */
GAME( 1985, gunsmoke, 0, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (World)", GAME_SUPPORTS_SAVE ) GAME( 1985, gunsmoke, 0, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (World)", GAME_SUPPORTS_SAVE )
GAME( 1985, gunsmokej, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1985, gunsmokej, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom", "Gun.Smoke (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 1)", GAME_SUPPORTS_SAVE ) GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, gunsmokeua, gunsmoke, gunsmoke, gunsmoka, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 2)", GAME_SUPPORTS_SAVE ) GAME( 1986, gunsmokeua,gunsmoke, gunsmoke, gunsmokeua,0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US set 2)", GAME_SUPPORTS_SAVE )