mapped left/right fire as 2nd joystick

This commit is contained in:
Michaël Banaan Ananas 2014-01-23 18:53:12 +00:00
parent 58b59f671b
commit 1f21d86be1

View File

@ -175,9 +175,17 @@ static INPUT_PORTS_START( tutankhm )
PORT_START("IN1")
KONAMI8_MONO_4WAY_B123_UNK
PORT_MODIFY("IN1")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Flash Bomb")
PORT_START("IN2")
KONAMI8_COCKTAIL_4WAY_B123_UNK
PORT_MODIFY("IN2")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Flash Bomb")
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
@ -195,7 +203,6 @@ MACHINE_START_MEMBER(tutankhm_state,tutankhm)
{
membank("bank1")->configure_entries(0, 16, memregion("maincpu")->base() + 0x10000, 0x1000);
save_item(NAME(m_irq_toggle));
save_item(NAME(m_irq_enable));
save_item(NAME(m_flip_x));