mirror of
https://github.com/holub/mame
synced 2025-05-28 16:43:04 +03:00
oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont]
This commit is contained in:
parent
a70b9c0b6b
commit
1f26783f5a
@ -156,6 +156,9 @@ void okim6295_device::device_reset()
|
|||||||
m_stream->update();
|
m_stream->update();
|
||||||
for (int voicenum = 0; voicenum < OKIM6295_VOICES; voicenum++)
|
for (int voicenum = 0; voicenum < OKIM6295_VOICES; voicenum++)
|
||||||
m_voice[voicenum].m_playing = false;
|
m_voice[voicenum].m_playing = false;
|
||||||
|
|
||||||
|
set_bank_base(1, true); // force the memory bank to be created
|
||||||
|
set_bank_base(0, true); // return to normal
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user