* Added PLD dumps to Maygay M1, Scorpion 2 and Scorpion 4

New games added as MACHINE_NOT_WORKING
--------------------------------------
SPRINT (Maygay) (M1A/B) [HIGHWAYMAN]
High Roller (Bellfruit) (Scorpion 4) [HIGHWAYMAN]

New clones added as MACHINE_NOT_WORKING
--------------------------------------
Donkey Kong (Maygay) v?.? (M1A/B) [HIGHWAYMAN]
The Simpsons (Maygay) (M1A/B) (set 9) [HIGHWAYMAN]
Del's Millions (Bellfruit) (set 11, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
Del's Millions (Bellfruit) (set 12, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
This commit is contained in:
James Wallace 2021-01-11 20:34:07 +00:00
parent 260b4cef23
commit 1f2bef1f21
5 changed files with 928 additions and 18 deletions

File diff suppressed because it is too large Load Diff

View File

@ -8,10 +8,6 @@
----------------- -----------------
This file contains the set lists only, for the actual hardware
emulation see bfm_sc4h.c
note: default Jackpot keys should be set to whatever value the game note: default Jackpot keys should be set to whatever value the game
mentions it should be using with none present, many games accept mentions it should be using with none present, many games accept
multiple keys. A number of Mazooma games will attempt to use multiple keys. A number of Mazooma games will attempt to use
@ -219,15 +215,14 @@
Configuration is SC4 motherboard + game card Configuration is SC4 motherboard + game card
The game card contains the program roms, sound rom and YMZ280B The game card contains the program roms, sound rom and YMZ280B with a gal and optional RTC
The GAL is only dumped for highroller, not sure if other boards have a different part.
Adder 4 video board adds an additional card with a MC68340PV25E (25.175Mhz) Adder 4 video board adds an additional card with a MC68340PV25E (25.175Mhz)
------------------------------- -------------------------------
This file contains the hardware emulation, for the supported sets
see bfm_sc4.c
The hopper(s) are not currently emulated, many of the games can The hopper(s) are not currently emulated, many of the games can
be operated in 'Door Open' mode granting you free credits. be operated in 'Door Open' mode granting you free credits.
@ -1831,6 +1826,18 @@ ROM_START( sc4tst )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_END ROM_END
ROM_START( sc4hrolr ) // uses RTC on romcard
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "highroller13_hi.bin", 0x00000, 0x080000, CRC(b4138351) SHA1(330b45a4eb4c5bb5432508cc2c6806901ae59a95) )
ROM_LOAD16_BYTE( "highroller13_lo.bin", 0x00001, 0x080000, CRC(b479cd74) SHA1(c41b156ef2fd46e8658d036ee4d8c4056d0061d2) )
ROM_REGION( 0x100000, "ymz", 0 )
ROM_LOAD( "b3a_highroller.bin", 0x0000, 0x080000, CRC(38ce5435) SHA1(e159420e7929fa048f3b2393f761eeed2e1cf3b7) )
ROM_REGION( 0x100000, "gals", 0 )
ROM_LOAD( "75585129.ic1.bin", 0x0000, 0x000117, CRC(2454bb33) SHA1(610cde14caef3f2d02f0076b924e015077c3832b) ) /* protected gal16v8 on romcard */
ROM_END
ROM_START( ad4skill ) ROM_START( ad4skill )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@ -25153,7 +25160,8 @@ ROM_END
/* Scorpion 4 */ /* Scorpion 4 */
GAMEL( 200?, sc4tst, 0, sc4, sc4, sc4_state, init_sc4, ROT0, "BFM", "Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", MACHINE_FLAGS, layout_bfm_sc4 ) GAMEL( 200?, sc4tst, 0, sc4, sc4, sc4_state, init_sc4, ROT0, "BFM", "Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 2011, sc4hrolr,0, sc4, sc4, sc4_state, init_sc4, ROT0, "BFM", "High Roller (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
void sc4_state::init_sc4pstat() void sc4_state::init_sc4pstat()
{ {

View File

@ -2,15 +2,21 @@
// copyright-holders:David Haywood // copyright-holders:David Haywood
/***************************************************************************************** /*****************************************************************************************
Maygay M1 A/B driver, (under heavy construction !!!) Maygay M1 -/A/B driver, (under heavy construction !!!)
This only loads the basic stuff - there needs to be more done to make this run. This only loads the basic stuff - there needs to be more done to make this run.
The sound ROM + OKIM6376 is on the game plug-in board, so not all games have it There are 3 Mainboards, original M1 uses 2x TMP82C79P's, M1A and M1B use 1x TMP82C79P and 1x 80c51 microcontroller with a 12MHz crystal
(although in some cases it is just missing)
There are 3 sound options,
1: AY3-8930 on the mainboard.
2: "Digital Sound Board" sound ROM + NEC D7759 on the romcard.
3: "E.S.P. Board" sound ROMS + OKI M6376, + NEC C1892
** later ESP boards also have a sub-board marked "RAM Protection Board"
Gladiators Gladiators (Info is wrong, according to Highwayman dump)
---------- ----------
Produttore Produttore

View File

@ -88,11 +88,25 @@
#define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK #define GAME_FLAGS MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK
// I assume all sets have this, or is M1B different? We don't use it right now anyway. // I assume all sets have this, or is M1B different? We don't use it right now anyway.
// TODO: Add these to appropriate boards as a BIOS or similar, for now we expect all sets to have them
#define ROM_END_M1A_MCU \ #define ROM_END_M1A_MCU \
ROM_REGION( 0x1000, "mcu", ROMREGION_ERASE00 ) \ ROM_REGION( 0x1000, "mcu", ROMREGION_ERASE00 ) /* 80c51 */ \
ROM_LOAD( "m1a-mcu.bin", 0x0000, 0x1000, CRC(ae957b00) SHA1(83267b64335b4ab33cc033d5003c4c93c813fc37) ) \ ROM_LOAD( "m1a-mcu.bin", 0x0000, 0x1000, CRC(ae957b00) SHA1(83267b64335b4ab33cc033d5003c4c93c813fc37) ) \
ROM_REGION( 0x100000, "gals", ROMREGION_ERASE00 ) \
ROM_LOAD( "gal16v8a.m1a.a.u32", 0x0000, 0x000117, CRC(5da2b5ab) SHA1(7af5ee675e280905fa41aee23b06394a59c8758d) ) /* M1a,b mainboards */ \
ROM_LOAD( "gal16v8.digi.b.u5", 0x0000, 0x000117, CRC(98dc995a) SHA1(13056e0b2a979a92279b668ce570b80bb75654f9) ) /* DIGITAL sound/rom card */ \
ROM_LOAD( "gal16v8.esp.b.u9", 0x0000, 0x000117, CRC(d0ea9b54) SHA1(b7611fb4004431a21f81be10934392bea8dc00a0) ) /* E.S.P. sound/rom card */ \
ROM_END ROM_END
/*******************************************************************************************************************************************************************************************************
SPRINT
(uses onboard sound)
******************************************************************************************************************************************************************************************************/
ROM_START( m1sprint ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa1-084.bin", 0x0000, 0x010000, CRC(c4ac0892) SHA1(f20b1f50aedeb7e554cf1b210fc442763086f781) ) ROM_END_M1A_MCU
GAME( 1990, m1sprint, 0, maygay_m1_no_oki, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "SPRINT (Maygay) (M1A/B)",GAME_FLAGS )
/******************************************************************************************************************************************************************************************************* /*******************************************************************************************************************************************************************************************************
Black Hole (Dutch) Black Hole (Dutch)
(sound roms?) (sound roms?)
@ -812,6 +826,7 @@ ROM_START( m1dkong81 ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) RO
ROM_START( m1dkong81p ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-116", 0x0000, 0x020000, CRC(1a28ddbb) SHA1(e28297885c1321cff5bf87cbf9d98f3b6ae005d6) ) m1_dkong_sound ROM_END_M1A_MCU //8_1 Protocol ROM_START( m1dkong81p ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-116", 0x0000, 0x020000, CRC(1a28ddbb) SHA1(e28297885c1321cff5bf87cbf9d98f3b6ae005d6) ) m1_dkong_sound ROM_END_M1A_MCU //8_1 Protocol
ROM_START( m1dkong41 ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-109", 0x0000, 0x020000, CRC(06aec0d7) SHA1(aa1dd411aa43ecf0908cb9db64636de319041159) ) m1_dkong_sound ROM_END_M1A_MCU //4_1 ROM_START( m1dkong41 ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-109", 0x0000, 0x020000, CRC(06aec0d7) SHA1(aa1dd411aa43ecf0908cb9db64636de319041159) ) m1_dkong_sound ROM_END_M1A_MCU //4_1
ROM_START( m1dkong41p ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-110", 0x0000, 0x020000, CRC(7f2bd92c) SHA1(d0f41d63db4e71ee4a7cc2ea878add0c72b1c7bb) ) m1_dkong_sound ROM_END_M1A_MCU //4_1 Protocol ROM_START( m1dkong41p ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-110", 0x0000, 0x020000, CRC(7f2bd92c) SHA1(d0f41d63db4e71ee4a7cc2ea878add0c72b1c7bb) ) m1_dkong_sound ROM_END_M1A_MCU //4_1 Protocol
ROM_START( m1dkonga2 ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD( "sa7-364.bin", 0x0000, 0x020000, CRC(2EB63913) SHA1(7F7FCD894878E2565A50FCA6D59CF8EFA2C31859) ) m1_dkong_sound ROM_END_M1A_MCU
GAMEL( 1996, m1dkong, 0, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (M1A/B)",GAME_FLAGS,layout_m1dkong91n) GAMEL( 1996, m1dkong, 0, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (M1A/B)",GAME_FLAGS,layout_m1dkong91n)
GAMEL( 1996, m1dkongp, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS,layout_m1dkong91n) GAMEL( 1996, m1dkongp, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS,layout_m1dkong91n)
@ -840,6 +855,7 @@ GAMEL( 1996, m1dkong21, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1
GAMEL( 1996, m1dkong21p, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS,layout_m1dkong91n) GAMEL( 1996, m1dkong21p, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS,layout_m1dkong91n)
GAMEL( 1996, m1dkong11, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B)",GAME_FLAGS,layout_m1dkong91n) GAMEL( 1996, m1dkong11, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B)",GAME_FLAGS,layout_m1dkong91n)
GAMEL( 1996, m1dkong11p, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS,layout_m1dkong91n) GAMEL( 1996, m1dkong11p, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS,layout_m1dkong91n)
GAMEL( 1996, m1dkonga2, m1dkong, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "Donkey Kong (Maygay) v?.? (M1A/B)",GAME_FLAGS,layout_m1dkong91n)
/******************************************************************************************************************************************************************************************************* /*******************************************************************************************************************************************************************************************************
Apollo 9 Apollo 9
@ -1301,12 +1317,10 @@ GAMEL( 199?, m1monoaa,m1mono, maygay_m1_nec, maygay_m1, maygay1b_state, init_m1n
******************************************************************************************************************************************************************************************************/ ******************************************************************************************************************************************************************************************************/
#define m1_glad_sound \ #define m1_glad_sound \
ROM_REGION( 0x100000, "gals", ROMREGION_ERASE00 ) /* these might be protected? */ \
ROM_LOAD( "gal16v8.esp.b.u9", 0x0000, 0x000117, CRC(d0ea9b54) SHA1(b7611fb4004431a21f81be10934392bea8dc00a0) ) \
ROM_LOAD( "gal16v8a.m1a.a.u32", 0x0000, 0x000117, CRC(5da2b5ab) SHA1(7af5ee675e280905fa41aee23b06394a59c8758d) ) \
ROM_REGION( 0x100000, "msm6376", ROMREGION_ERASE00 ) \ ROM_REGION( 0x100000, "msm6376", ROMREGION_ERASE00 ) \
ROM_LOAD( "sound1.dig1-049.u2", 0x000000, 0x080000, CRC(ab0ef8aa) SHA1(e9cd8c7c0fd0bec44d0531eff6272aa10b88b08c) ) \ ROM_LOAD( "sound1.dig1-049.u2", 0x000000, 0x080000, CRC(ab0ef8aa) SHA1(e9cd8c7c0fd0bec44d0531eff6272aa10b88b08c) ) \
ROM_LOAD( "sound2.dig1-049.u3", 0x080000, 0x080000, CRC(44c05fb6) SHA1(8d40d62d7c55224ddca8ff2f90779d5fad2af3ba) ) ROM_LOAD( "sound2.dig1-049.u3", 0x080000, 0x080000, CRC(44c05fb6) SHA1(8d40d62d7c55224ddca8ff2f90779d5fad2af3ba) )
ROM_START( m1glad ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("game.gladiatorsstd,fb8b,1.u6", 0x0000, 0x010000, CRC(eae9f323) SHA1(1a345480b37ff88f263beb0ba3715954e0c6ecb0) ) m1_glad_sound ROM_END_M1A_MCU ROM_START( m1glad ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("game.gladiatorsstd,fb8b,1.u6", 0x0000, 0x010000, CRC(eae9f323) SHA1(1a345480b37ff88f263beb0ba3715954e0c6ecb0) ) m1_glad_sound ROM_END_M1A_MCU
ROM_START( m1glada ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("glad20p", 0x0000, 0x010000, CRC(b8803541) SHA1(a7c96501c031a84638bacf34a3e2c76dcd26bfe2) ) m1_glad_sound ROM_END_M1A_MCU ROM_START( m1glada ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("glad20p", 0x0000, 0x010000, CRC(b8803541) SHA1(a7c96501c031a84638bacf34a3e2c76dcd26bfe2) ) m1_glad_sound ROM_END_M1A_MCU
ROM_START( m1gladb ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("glad5.10", 0x0000, 0x010000, CRC(1562bfcb) SHA1(294a770e42143b7a009a9f071b00a1ef0da20ae6) ) m1_glad_sound ROM_END_M1A_MCU ROM_START( m1gladb ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("glad5.10", 0x0000, 0x010000, CRC(1562bfcb) SHA1(294a770e42143b7a009a9f071b00a1ef0da20ae6) ) m1_glad_sound ROM_END_M1A_MCU
@ -2810,6 +2824,7 @@ ROM_START( m1simpsd ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LO
ROM_START( m1simpse ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa4-448", 0x0000, 0x010000, CRC(e9afaa51) SHA1(fbce125e9874167b42a56f0ad38ecb21897f76b0) ) m1_simps_sound ROM_END_M1A_MCU ROM_START( m1simpse ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa4-448", 0x0000, 0x010000, CRC(e9afaa51) SHA1(fbce125e9874167b42a56f0ad38ecb21897f76b0) ) m1_simps_sound ROM_END_M1A_MCU
ROM_START( m1simpsf ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa4-460", 0x0000, 0x010000, CRC(17c1ad7a) SHA1(97ed56dbd2a926b92fbde12587984737c558c0f6) ) m1_simps_sound ROM_END_M1A_MCU ROM_START( m1simpsf ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa4-460", 0x0000, 0x010000, CRC(17c1ad7a) SHA1(97ed56dbd2a926b92fbde12587984737c558c0f6) ) m1_simps_sound ROM_END_M1A_MCU
ROM_START( m1simpsg ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("si_x6__d.2_1", 0x0000, 0x010000, CRC(5dca0be1) SHA1(ade490360e70fb0c5184a72520735d31579893bd) ) m1_simps_sound ROM_END_M1A_MCU ROM_START( m1simpsg ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("si_x6__d.2_1", 0x0000, 0x010000, CRC(5dca0be1) SHA1(ade490360e70fb0c5184a72520735d31579893bd) ) m1_simps_sound ROM_END_M1A_MCU
ROM_START( m1simpsh ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa4-352.bin", 0x0000, 0x010000, CRC(48C5EFCC) SHA1(CD45B8290DD3D0A98FB55C4152EBCA12C462AF38) ) m1_simps_sound ROM_END_M1A_MCU
GAME( 199?, m1simps, 0, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 1)",GAME_FLAGS ) GAME( 199?, m1simps, 0, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
GAME( 199?, m1simpsa, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 2)",GAME_FLAGS ) GAME( 199?, m1simpsa, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
@ -2819,6 +2834,7 @@ GAME( 199?, m1simpsd, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, RO
GAME( 199?, m1simpse, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 6)",GAME_FLAGS ) GAME( 199?, m1simpse, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
GAME( 199?, m1simpsf, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 7)",GAME_FLAGS ) GAME( 199?, m1simpsf, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
GAME( 199?, m1simpsg, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 8)",GAME_FLAGS ) GAME( 199?, m1simpsg, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
GAME( 1993, m1simpsh, m1simps, maygay_m1, maygay_m1, maygay1b_state, init_m1, ROT0, "Maygay", "The Simpsons (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
/******************************************************************************************************************************************************************************************************* /*******************************************************************************************************************************************************************************************************
Trick Or Treat Club Trick Or Treat Club

View File

@ -4061,6 +4061,8 @@ sc2dels6 //
sc2dels7 // sc2dels7 //
sc2dels8 // sc2dels8 //
sc2dels9 // sc2dels9 //
sc2dels10 //
sc2dels11 //
sc2delsd // sc2delsd //
sc2delsm // (Mazooma set) sc2delsm // (Mazooma set)
sc2delsm1 // sc2delsm1 //
@ -5902,6 +5904,7 @@ sc4himif //
sc4himig // sc4himig //
sc4himih // sc4himih //
sc4himii // sc4himii //
sc4hrolr // High Roller (Bellfruit)
sc4hiss // Hissing Quid (Qps) sc4hiss // Hissing Quid (Qps)
sc4hissa // sc4hissa //
sc4hissb // sc4hissb //
@ -20527,6 +20530,7 @@ m1dkong91na //
m1dkong91np // m1dkong91np //
m1dkong91p // m1dkong91p //
m1dkonga // m1dkonga //
m1dkonga2 //
m1dkongp // m1dkongp //
m1dm4ev // Diamonds Are Forever Club (Maygay) m1dm4ev // Diamonds Are Forever Club (Maygay)
m1dm4ev11 // m1dm4ev11 //
@ -21193,6 +21197,7 @@ m1simpsd //
m1simpse // m1simpse //
m1simpsf // m1simpsf //
m1simpsg // m1simpsg //
m1simpsh //
m1sirich // Strike It Rich m1sirich // Strike It Rich
m1siricha // m1siricha //
m1sirichb // m1sirichb //
@ -21201,6 +21206,7 @@ m1sixspn // Six Spinner (Maygay)
m1spid // Spiderman (Maygay) m1spid // Spiderman (Maygay)
m1spida // m1spida //
m1spidb // m1spidb //
m1sprint //
m1sprnov // Super Nova (Maygay) m1sprnov // Super Nova (Maygay)
m1sptlgt // Spotlight (Maygay) m1sptlgt // Spotlight (Maygay)
m1sptlgta // m1sptlgta //