- goldstar.cpp: decrypted cb3c, needs correct address map

- gstriker.cpp: used finder for memory bank and other small cleanups
This commit is contained in:
Ivan Vangelista 2022-05-16 18:10:34 +02:00
parent 0f673f81bf
commit 1f8af0c190
8 changed files with 321 additions and 322 deletions

View File

@ -4483,8 +4483,6 @@ files {
MAME_DIR .. "src/mame/includes/fromanc2.h",
MAME_DIR .. "src/mame/video/fromanc2.cpp",
MAME_DIR .. "src/mame/drivers/gstriker.cpp",
MAME_DIR .. "src/mame/includes/gstriker.h",
MAME_DIR .. "src/mame/video/gstriker.cpp",
MAME_DIR .. "src/mame/video/mb60553.cpp",
MAME_DIR .. "src/mame/video/mb60553.h",
MAME_DIR .. "src/mame/video/vs920a.cpp",

View File

@ -19222,6 +19222,20 @@ void cb3_state::init_cherrys()
}
}
void cb3_state::init_cb3c()
{
uint8_t *rom = memregion("maincpu")->base();
std::vector<uint8_t> buffer(0x10000);
memcpy(&buffer[0], rom, 0x10000);
for (int i = 0; i < 0x10000; i++)
{
rom[i] = buffer[bitswap<24>(i, 23, 22, 21, 20, 19, 18, 17, 16, 10, 11, 12, 9, 15, 0, 14, 13, 8, 7, 6, 5, 4, 3, 2, 1)];
rom[i] = bitswap<8>(rom[i], 1, 0, 6, 4, 7, 5, 3, 2);
}
}
void cb3_state::init_cb3e()
{
@ -19587,7 +19601,7 @@ GAMEL( 199?, ncb3, 0, ncb3, ncb3, cb3_state, empty_init
GAMEL( 199?, cb3a, ncb3, ncb3, cb3a, cb3_state, empty_init, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 2)", 0, layout_cherryb3 )
GAMEL( 199?, cb3, ncb3, ncb3, ncb3, cb3_state, init_cb3, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, encrypted)", 0, layout_cherryb3 )
GAMEL( 199?, cb3b, ncb3, cherrys, ncb3, cb3_state, init_cherrys, ROT0, "Dyna", "Cherry Bonus III (alt)", 0, layout_cherryb3 )
GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3_state, init_cb3, ROT0, "bootleg", "Cherry Bonus III (alt, set 2)", MACHINE_NOT_WORKING) // encrypted
GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3_state, init_cb3c, ROT0, "bootleg", "Cherry Bonus III (Ivanhoe V46-0799)", MACHINE_NOT_WORKING) // decryption should be good, but different memory map
GAMEL( 199?, cb3d, ncb3, ncb3, ncb3, cb3_state, empty_init, ROT0, "bootleg", "Cherry Bonus III (set 3)", 0, layout_cherryb3 )
GAMEL( 199?, cb3e, ncb3, cb3e, chrygld, cb3_state, init_cb3e, ROT0, "bootleg", "Cherry Bonus III (set 4, encrypted bootleg)", 0, layout_chrygld )
GAMEL( 199?, cb3f, ncb3, ncb3, ncb3, cb3_state, init_cb3f, ROT0, "bootleg (Cleco)", "Cherry Bonus III (set 5, encrypted bootleg)", MACHINE_NOT_WORKING, layout_chrygld ) // partially decrypted, stops at 'call attendant'

View File

@ -5,8 +5,8 @@
Grand Striker, V Goal Soccer, World Cup '94
driver by Farfetch'd and David Haywood
Grand Striker (c)199? Human
V Goal Soccer (c)199? Tecmo (2 sets)
Grand Striker (c)1993 Human
V Goal Soccer (c)1994 Tecmo
Tecmo World Cup '94 (c) 1994 Tecmo
******************************************************************************
@ -23,8 +23,6 @@ in the video).
Grand Striker has an IRQ2 which is probably network related.
DSWs need correctly mapping, they're just commented for the moment.
TODO:
- Finish hooking up the inputs
- Tilemap scrolling/rotation/zooming or whatever effect it needs
@ -37,16 +35,6 @@ TODO:
******************************************************************************/
#include "emu.h"
#include "includes/gstriker.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/vs9209.h"
#include "sound/ymopn.h"
#include "speaker.h"
/*** README INFO **************************************************************
*** ROMSET: gstriker
@ -97,7 +85,7 @@ scrgs107.u99 23c8000 - Sounds
*** ROMSET: vgoalsoc
V Goal Soccer
Tecmo 199x?
Tecmo 1994
This game runs on Video Systems h/w.
@ -137,9 +125,9 @@ c13_u11.u11 HN624116 - GFX
c13_u12.u12 HN624116 - GFX
*** ROMSET: vgoalsca
*** ROMSET: vgoalsoca
Tecmo V Goal Soccer (c)1994? Tecmo
Tecmo V Goal Soccer (c)1994 Tecmo
CPU: 68000, Z80
Sound: YM2610
@ -186,9 +174,184 @@ Frequencies: 68k is XTAL_32MHZ/2
******************************************************************************/
#include "emu.h"
#include "machine/vs9209.h"
#include "video/mb60553.h"
#include "video/vs920a.h"
#include "video/vsystem_spr.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "machine/6850acia.h"
#include "machine/gen_latch.h"
#include "machine/mb3773.h"
#include "sound/ymopn.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
// configurable logging
#define LOG_MIXER (1U << 1)
#define LOG_PROTECTION (1U << 2)
//#define VERBOSE (LOG_GENERAL | LOG_MIXER | LOG_PROTECTION)
#include "logmacro.h"
#define LOGMIXER(...) LOGMASKED(LOG_MIXER, __VA_ARGS__)
#define LOGPROTECTION(...) LOGMASKED(LOG_PROTECTION, __VA_ARGS__)
namespace {
class gstriker_state : public driver_device
{
public:
gstriker_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_spr(*this, "vsystem_spr"),
m_bg(*this, "zoomtilemap"),
m_tx(*this, "texttilemap"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_watchdog(*this, "watchdog"),
m_acia(*this, "acia"),
m_cg10103_vram(*this, "cg10103_vram"),
m_buffered_spriteram(*this, "buffere_spriteram%u", 0U, 0x2000U, ENDIANNESS_BIG),
m_work_ram(*this, "work_ram"),
m_mixerregs(*this, "mixerregs"),
m_soundbank(*this, "soundbank")
{ }
void base(machine_config &config);
void twc94(machine_config &config);
void gstriker(machine_config &config);
void vgoal(machine_config &config);
void init_vgoalsoc();
void init_twcup94();
void init_twcup94a();
void init_twcup94b();
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<vsystem_spr_device> m_spr;
required_device<mb60553_zooming_tilemap_device> m_bg;
required_device<vs920a_text_tilemap_device> m_tx;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_device<mb3773_device> m_watchdog;
optional_device<acia6850_device> m_acia;
required_shared_ptr<uint16_t> m_cg10103_vram;
memory_share_array_creator<uint16_t, 2> m_buffered_spriteram;
required_shared_ptr<uint16_t> m_work_ram;
required_shared_ptr<uint16_t> m_mixerregs;
required_memory_bank m_soundbank;
enum
{
TECMO_WCUP94_MCU = 1,
TECMO_WCUP94A_MCU,
TECMO_WCUP94B_MCU,
VGOAL_SOCCER_MCU
} m_mcutype;
int m_gametype = 0;
uint16_t m_prot_reg[2]{};
// common
void sh_bankswitch_w(uint8_t data);
// vgoalsoc and twrldc
void twcup94_prot_reg_w(uint8_t data);
// vgoalsoc only
uint16_t vbl_toggle_r();
void vbl_toggle_w(uint16_t data);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank);
void mcu_init();
void gstriker_map(address_map &map);
void sound_io_map(address_map &map);
void sound_map(address_map &map);
void twcup94_map(address_map &map);
};
// video
/*** VIDEO UPDATE/START **********************************************/
void gstriker_state::video_start()
{
// Initialize the chip for the score plane
m_tx->set_transparent_pen(0xf);
// Initialize the chip for the screen plane
m_bg->set_transparent_pen(0xf);
}
WRITE_LINE_MEMBER(gstriker_state::screen_vblank)
{
// sprites are two frames ahead
// TODO: probably all Video System games are (Aero Fighters definitely desyncs wrt background)
if(state)
{
memcpy(m_buffered_spriteram[0], m_cg10103_vram, 0x2000);
memcpy(m_buffered_spriteram[1], m_buffered_spriteram[0], 0x2000);
}
}
uint32_t gstriker_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(m_mixerregs[8] & 0x07ff, cliprect); // complete guess, causes green behind test grid in twc94 and blue behind title screen on gstriker
/*
[4] AAAA BBBB ---- ---- sprite priority number A/B?
[5] xxxx ---- ---- ---- background layer priority number?
[6] xxxx ---- ---- ---- foreground layer priority number?
*/
LOGMIXER("%04x %04x %04x %04x %04x %04x %04x %04x | %04x %04x %04x %04x %04x %04x %04x %04x", m_mixerregs[0], m_mixerregs[1], m_mixerregs[2], m_mixerregs[3], m_mixerregs[4], m_mixerregs[5], m_mixerregs[6], m_mixerregs[7], m_mixerregs[8], m_mixerregs[9], m_mixerregs[10], m_mixerregs[11], m_mixerregs[12], m_mixerregs[13], m_mixerregs[14], m_mixerregs[15]);
m_spr->set_pal_base((m_mixerregs[0] & 0xf000) >> 8);
m_bg->set_pal_base((m_mixerregs[1] & 0xf000) >> 8);
m_tx->set_pal_base((m_mixerregs[2] & 0xf000) >> 8);
// Sandwiched screen/sprite0/score/sprite1. Surely wrong, probably needs sprite orthogonality
m_bg->draw(screen, bitmap, cliprect, 0);
m_spr->draw_sprites(m_buffered_spriteram[1], 0x2000, screen, bitmap, cliprect, 0x2, 0x0);
m_tx->draw(screen, bitmap, cliprect, 0);
m_spr->draw_sprites(m_buffered_spriteram[1], 0x2000, screen, bitmap, cliprect, 0x2, 0x2);
return 0;
}
// machine
void gstriker_state::machine_start()
{
membank("soundbank")->configure_entries(0, 8, memregion("audiocpu")->base(), 0x8000);
m_soundbank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x8000);
if (m_acia.found())
{
@ -202,31 +365,15 @@ void gstriker_state::machine_start()
void gstriker_state::sh_bankswitch_w(uint8_t data)
{
membank("soundbank")->set_entry(data & 0x07);
m_soundbank->set_entry(data & 0x07);
}
/*** GFX DECODE **************************************************************/
static const gfx_layout gs_16x16x4_layout =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 0, 4, 8, 12, 16, 20, 24, 28,
32+0,32+4,32+8,32+12,32+16,32+20,32+24,32+28
},
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64,9*64,10*64,11*64,12*64,13*64,14*64,15*64
},
16*64
};
static GFXDECODE_START( gfx_gstriker )
GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x4_packed_lsb, 0, 256 )
GFXDECODE_ENTRY( "gfx2", 0, gs_16x16x4_layout, 0, 256 )
GFXDECODE_ENTRY( "gfx3", 0, gs_16x16x4_layout, 0, 256 )
GFXDECODE_ENTRY( "fix_tiles", 0, gfx_8x8x4_packed_lsb, 0, 256 )
GFXDECODE_ENTRY( "scroll_tiles", 0, gfx_16x16x4_packed_msb, 0, 256 )
GFXDECODE_ENTRY( "sprites", 0, gfx_16x16x4_packed_msb, 0, 256 )
GFXDECODE_END
@ -238,7 +385,7 @@ void gstriker_state::twcup94_map(address_map &map)
{
map(0x000000, 0x0fffff).rom();
map(0x100000, 0x103fff).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::vram_r), FUNC(mb60553_zooming_tilemap_device::vram_w));
map(0x140000, 0x141fff).ram().share("cg10103_m_vram");
map(0x140000, 0x141fff).ram().share(m_cg10103_vram);
map(0x180000, 0x180fff).rw(m_tx, FUNC(vs920a_text_tilemap_device::vram_r), FUNC(vs920a_text_tilemap_device::vram_w));
map(0x181000, 0x181fff).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::line_r), FUNC(mb60553_zooming_tilemap_device::line_w));
map(0x1c0000, 0x1c0fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette").mirror(0x00f000);
@ -246,11 +393,11 @@ void gstriker_state::twcup94_map(address_map &map)
map(0x200000, 0x20000f).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::regs_r), FUNC(mb60553_zooming_tilemap_device::regs_w));
map(0x200010, 0x200011).nopw();
map(0x200020, 0x200021).nopw();
map(0x200040, 0x20005f).ram().share("mixerregs");
map(0x200040, 0x20005f).ram().share(m_mixerregs);
map(0x200080, 0x20009f).rw("io", FUNC(vs9209_device::read), FUNC(vs9209_device::write)).umask16(0x00ff);
map(0x2000a1, 0x2000a1).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x2000a1, 0x2000a1).w("soundlatch", FUNC(generic_latch_8_device::write));
map(0xffc000, 0xffffff).ram().share("work_ram");
map(0xffc000, 0xffffff).ram().share(m_work_ram);
}
void gstriker_state::gstriker_map(address_map &map)
@ -263,7 +410,7 @@ void gstriker_state::sound_map(address_map &map)
{
map(0x0000, 0x77ff).rom();
map(0x7800, 0x7fff).ram();
map(0x8000, 0xffff).bankr("soundbank");
map(0x8000, 0xffff).bankr(m_soundbank);
}
void gstriker_state::sound_io_map(address_map &map)
@ -271,8 +418,8 @@ void gstriker_state::sound_io_map(address_map &map)
map.global_mask(0xff);
map(0x00, 0x03).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write));
map(0x04, 0x04).w(FUNC(gstriker_state::sh_bankswitch_w));
map(0x08, 0x08).w(m_soundlatch, FUNC(generic_latch_8_device::acknowledge_w));
map(0x0c, 0x0c).r(m_soundlatch, FUNC(generic_latch_8_device::read));
map(0x08, 0x08).w("soundlatch", FUNC(generic_latch_8_device::acknowledge_w));
map(0x0c, 0x0c).r("soundlatch", FUNC(generic_latch_8_device::read));
}
@ -478,7 +625,7 @@ INPUT_PORTS_END
void gstriker_state::base(machine_config &config)
{
Z80(config, m_audiocpu, 8000000/2); /* 4 MHz ??? */
Z80(config, m_audiocpu, 8_MHz_XTAL / 2); // 4 MHz ???
m_audiocpu->set_addrmap(AS_PROGRAM, &gstriker_state::sound_map);
m_audiocpu->set_addrmap(AS_IO, &gstriker_state::sound_io_map);
@ -488,7 +635,7 @@ void gstriker_state::base(machine_config &config)
io.portc_input_cb().set_ioport("SYSTEM");
io.portd_input_cb().set_ioport("DSW1");
io.porte_input_cb().set_ioport("DSW2");
io.porth_input_cb().set(m_soundlatch, FUNC(generic_latch_8_device::pending_r)).lshift(0);
io.porth_input_cb().set("soundlatch", FUNC(generic_latch_8_device::pending_r)).lshift(0);
io.porth_output_cb().set("watchdog", FUNC(mb3773_device::write_line_ck)).bit(3);
MB3773(config, m_watchdog, 0);
@ -496,7 +643,7 @@ void gstriker_state::base(machine_config &config)
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
// m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK);
m_screen->set_refresh_hz(60);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(5000)); /* hand-tuned, it needs a bit */
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(5000)); // hand-tuned, it needs a bit
m_screen->set_size(64*8, 64*8);
m_screen->set_visarea(0*8, 40*8-1, 0*8, 28*8-1);
m_screen->set_screen_update(FUNC(gstriker_state::screen_update));
@ -523,11 +670,11 @@ void gstriker_state::base(machine_config &config)
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
GENERIC_LATCH_8(config, m_soundlatch);
m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI);
m_soundlatch->set_separate_acknowledge(true);
generic_latch_8_device &soundlatch(GENERIC_LATCH_8(config, "soundlatch"));
soundlatch.data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI);
soundlatch.set_separate_acknowledge(true);
ym2610_device &ymsnd(YM2610(config, "ymsnd", 8000000));
ym2610_device &ymsnd(YM2610(config, "ymsnd", 8_MHz_XTAL));
ymsnd.irq_handler().set_inputline(m_audiocpu, 0);
ymsnd.add_route(0, "lspeaker", 0.25);
ymsnd.add_route(0, "rspeaker", 0.25);
@ -537,7 +684,7 @@ void gstriker_state::base(machine_config &config)
void gstriker_state::gstriker(machine_config &config)
{
M68000(config, m_maincpu, 10000000);
M68000(config, m_maincpu, 20_MHz_XTAL / 2);
m_maincpu->set_addrmap(AS_PROGRAM, &gstriker_state::gstriker_map);
m_maincpu->set_vblank_int("screen", FUNC(gstriker_state::irq1_line_hold));
@ -551,12 +698,14 @@ void gstriker_state::gstriker(machine_config &config)
void gstriker_state::twc94(machine_config &config)
{
M68000(config, m_maincpu, 16000000);
M68000(config, m_maincpu, 32_MHz_XTAL / 2);
m_maincpu->set_addrmap(AS_PROGRAM, &gstriker_state::twcup94_map);
m_maincpu->set_vblank_int("screen", FUNC(gstriker_state::irq1_line_hold));
base(config);
m_audiocpu->set_clock(20_MHz_XTAL / 4);
subdevice<vs9209_device>("io")->porth_output_cb().append(FUNC(gstriker_state::twcup94_prot_reg_w));
}
@ -579,19 +728,19 @@ ROM_START( gstriker )
ROM_REGION( 0x40000, "audiocpu", 0 )
ROM_LOAD( "human-3_27c1001.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) )
ROM_REGION( 0x20000, "gfx1", 0 ) // score tilemap
ROM_REGION( 0x20000, "fix_tiles", 0 ) // score
ROM_LOAD( "human-2_27c1024.u79", 0x00000, 0x20000, CRC(a981993b) SHA1(ed92c7581d2b84a8628744dd5f8a2266c45dcd5b) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tilemap
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, dif pos on board
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board
ROM_REGION( 0x1000000, "gfx3", 0 )
ROM_REGION( 0x1000000, "sprites", 0 )
ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) )
ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) )
ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) )
ROM_LOAD( "human_scr-gs-104_m531602c-43_3405354.u22", 0x600000, 0x200000, CRC(0ac33e5a) SHA1(9d7717d80f2c6817bac3fad50c39e04f0aa94255) )
ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra european team flags
ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra European team flags
ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 )
ROM_LOAD( "human_scr-gs-106_m532001b-16_3402370.u93", 0x00000, 0x040000, CRC(93c9868c) SHA1(dcecb34e46405155e35aaf134b8547430d23f5a7) )
@ -614,19 +763,19 @@ ROM_START( gstrikera )
ROM_REGION( 0x40000, "audiocpu", 0 )
ROM_LOAD( "human-3_27c1001.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) )
ROM_REGION( 0x20000, "gfx1", 0 ) // score tilemap
ROM_REGION( 0x20000, "fix_tiles", 0 ) // score
ROM_LOAD( "human-2_27c1024.u79", 0x00000, 0x20000, CRC(a981993b) SHA1(ed92c7581d2b84a8628744dd5f8a2266c45dcd5b) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tilemap
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, dif pos on board
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board
ROM_REGION( 0x1000000, "gfx3", 0 )
ROM_REGION( 0x1000000, "sprites", 0 )
ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) )
ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) )
ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) )
ROM_LOAD( "human_scr-gs-104_m531602c-43_3405354.u22", 0x600000, 0x200000, CRC(0ac33e5a) SHA1(9d7717d80f2c6817bac3fad50c39e04f0aa94255) )
ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra european team flags
ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra European team flags
ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 )
ROM_LOAD( "human_scr-gs-106_m532001b-16_3402370.u93", 0x00000, 0x040000, CRC(93c9868c) SHA1(dcecb34e46405155e35aaf134b8547430d23f5a7) )
@ -634,7 +783,7 @@ ROM_START( gstrikera )
ROM_REGION( 0x100000, "ymsnd:adpcma", 0 )
ROM_LOAD( "scrgs107.u99", 0x00000, 0x100000, CRC(ecc0a01b) SHA1(239e832b7d22925460a8f44eb82e782cd13aba49) )
/* PALs were protected on this version, used the ones from the "gstriker" set */
// PALs were protected on this version, used the ones from the "gstriker" set
ROM_REGION( 0x1000, "plds", 0 )
ROM_LOAD( "pal16l8.s201a.u52", 0x0000, 0x0104, CRC(724faf0f) SHA1(755fad09d188af58efce733a9f1256b1abc7c360) )
ROM_LOAD( "pal16l8.s202a.u74", 0x0200, 0x0104, CRC(ad5c4722) SHA1(0aad71b73c6674e15596b7de59160a5156a4118d) )
@ -650,14 +799,14 @@ ROM_START( gstrikerj )
ROM_REGION( 0x40000, "audiocpu", 0 )
ROM_LOAD( "human3.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) )
ROM_REGION( 0x20000, "gfx1", 0 ) // score tilemap
ROM_REGION( 0x20000, "fix_tiles", 0 ) // score
ROM_LOAD( "human2.u79", 0x00000, 0x20000, CRC(9ad17eb3) SHA1(614b2630e02745f675b1791a514a90131264d545) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tilemap
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) )
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, dif pos on board
ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board
ROM_REGION( 0x1000000, "gfx3", 0 )
ROM_REGION( 0x1000000, "sprites", 0 )
ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) )
ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) )
ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) )
@ -670,7 +819,7 @@ ROM_START( gstrikerj )
ROM_REGION( 0x100000, "ymsnd:adpcma", 0 )
ROM_LOAD( "scrgs107.u99", 0x00000, 0x100000, CRC(ecc0a01b) SHA1(239e832b7d22925460a8f44eb82e782cd13aba49) )
/* PALs were protected on this version, used the ones from the "gstriker" set */
// PALs were protected on this version, used the ones from the "gstriker" set
ROM_REGION( 0x1000, "plds", 0 )
ROM_LOAD( "pal16l8.s201a.u52", 0x0000, 0x0104, CRC(724faf0f) SHA1(755fad09d188af58efce733a9f1256b1abc7c360) )
ROM_LOAD( "pal16l8.s202a.u74", 0x0200, 0x0104, CRC(ad5c4722) SHA1(0aad71b73c6674e15596b7de59160a5156a4118d) )
@ -680,7 +829,7 @@ ROM_START( gstrikerj )
ROM_END
/* these were bruteforced from secured pal16l8 devices found on a twcup94a set, probably the same for all sets? */
// these were bruteforced from secured pal16l8 devices found on a twcup94a set, probably the same for all sets?
#define TWCUP94_PLD_DEVICES \
ROM_LOAD( "s2031a.u39", 0x0000, 0x0117, CRC(66f6020f) SHA1(b44a9ad51c1987bab14fb044b3ee37d73ec96fa7) ) \
ROM_LOAD( "s2032a.u64", 0x0200, 0x0117, CRC(e186728e) SHA1(c6ad476566d48585944e7f7889667899f654619b) ) \
@ -699,14 +848,14 @@ ROM_START( vgoalsoc )
ROM_REGION( 0x20000, "mcu", 0 )
ROM_LOAD( "vgoalsoc_hd6473258p10", 0x00000, 0x20000, NO_DUMP )
ROM_REGION( 0x20000, "gfx1", 0 ) // score tilemap
ROM_REGION( 0x20000, "fix_tiles", 0 ) // score
ROM_LOAD( "c16_u48.u48", 0x000000, 0x020000, CRC(ca059e7f) SHA1(2fa48b0fec1210575f3a1ecee7d2aec0af3fa9c4) )
ROM_REGION( 0x100000, "gfx2", 0 ) // screen tilemap
ROM_REGION( 0x100000, "scroll_tiles", 0 ) // screen
ROM_LOAD( "c13_u20.u20", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) )
ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, dif pos on board
ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, different position on board
ROM_REGION( 0x400000, "gfx3", 0 )
ROM_REGION( 0x400000, "sprites", 0 )
ROM_LOAD( "c13_u11.u11", 0x000000, 0x200000, CRC(76d09f27) SHA1(ffef83954426f9e56bbe2d98b32cea675c063fab) )
ROM_LOAD( "c13_u12.u12", 0x200000, 0x200000, CRC(a3874419) SHA1(c9fa283106ada3419e311f400fcf4251b32318c4) )
@ -720,7 +869,7 @@ ROM_START( vgoalsoc )
TWCUP94_PLD_DEVICES
ROM_END
ROM_START( vgoalsca )
ROM_START( vgoalsoca )
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_WORD_SWAP( "vgoalc16.u37", 0x00000, 0x80000, CRC(775ef300) SHA1(d0ab1c13a19ce646c6edfc25a0c0994989560cbc) )
@ -730,14 +879,14 @@ ROM_START( vgoalsca )
ROM_REGION( 0x20000, "mcu", 0 )
ROM_LOAD( "vgoalsoc_hd6473258p10", 0x00000, 0x20000, NO_DUMP )
ROM_REGION( 0x20000, "gfx1", 0 ) // fixed tile
ROM_REGION( 0x20000, "fix_tiles", 0 )
ROM_LOAD( "c16_u48.u48", 0x000000, 0x020000, CRC(ca059e7f) SHA1(2fa48b0fec1210575f3a1ecee7d2aec0af3fa9c4) )
ROM_REGION( 0x100000, "gfx2", 0 ) // scroll tile
ROM_REGION( 0x100000, "scroll_tiles", 0 )
ROM_LOAD( "c13_u20.u20", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) )
ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, dif pos on board
ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, different position on board
ROM_REGION( 0x400000, "gfx3", 0 )
ROM_REGION( 0x400000, "sprites", 0 )
ROM_LOAD( "c13_u11.u11", 0x000000, 0x200000, CRC(76d09f27) SHA1(ffef83954426f9e56bbe2d98b32cea675c063fab) )
ROM_LOAD( "c13_u12.u12", 0x200000, 0x200000, CRC(a3874419) SHA1(c9fa283106ada3419e311f400fcf4251b32318c4) )
@ -761,14 +910,14 @@ ROM_START( twcup94 )
ROM_REGION( 0x20000, "mcu", 0 )
ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP )
ROM_REGION( 0x20000, "gfx1", 0 ) // fixed tile
ROM_REGION( 0x20000, "fix_tiles", 0 )
ROM_LOAD( "11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tile
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_REGION( 0x800000, "gfx3", 0 )
ROM_REGION( 0x800000, "sprites", 0 )
ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) )
ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) )
ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) )
@ -794,14 +943,14 @@ ROM_START( twcup94a )
ROM_REGION( 0x20000, "mcu", 0 )
ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP )
ROM_REGION( 0x20000, "gfx1", 0 ) // fixed tile
ROM_REGION( 0x20000, "fix_tiles", 0 )
ROM_LOAD( "twrdc94a_11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tile
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_REGION( 0x800000, "gfx3", 0 )
ROM_REGION( 0x800000, "sprites", 0 )
ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) )
ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) )
ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) )
@ -827,14 +976,14 @@ ROM_START( twcup94b )
ROM_REGION( 0x20000, "mcu", 0 )
ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP )
ROM_REGION( 0x20000, "gfx1", 0 ) // fixed tile
ROM_REGION( 0x20000, "fix_tiles", 0 )
ROM_LOAD( "11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) )
ROM_REGION( 0x200000, "gfx2", 0 ) // scroll tile
ROM_REGION( 0x200000, "scroll_tiles", 0 )
ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) )
ROM_REGION( 0x800000, "gfx3", 0 )
ROM_REGION( 0x800000, "sprites", 0 )
ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) )
ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) )
ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) )
@ -853,21 +1002,21 @@ ROM_END
/******************************************************************************************
Simple protection check concept.The M68k writes a command and the MCU
Simple protection check concept. The M68k writes a command and the MCU
returns the PC at address 0xffc000.
The problem is that only the concept is easy,beating this protection requires a good
The problem is that only the concept is easy, beating this protection requires a good
amount of time without a trojan...
Misc Notes:
-Protection routine is at 0x890
-An original feature of this game is that if you enter into service mode the game gives you
the possibility to test various stuff on a pre-registered play such as the speed or
the zooming.To use it,you should use Player 2 Start button to show the test screens
the zooming. To use it, you should use Player 2 Start button to show the test screens
or to advance into the tests.
******************************************************************************************/
#define PC(_num_)\
m_work_ram[0x000/2] = (_num_ & 0xffff0000) >> 16;\
m_work_ram[0x002/2] = (_num_ & 0x0000ffff) >> 0;
m_work_ram[0x000 / 2] = (_num_ & 0xffff0000) >> 16;\
m_work_ram[0x002 / 2] = (_num_ & 0x0000ffff) >> 0;
void gstriker_state::twcup94_prot_reg_w(uint8_t data)
@ -877,7 +1026,7 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
// Command byte is also written to VS9209 port F, which is set for input only.
// Does the MCU somehow strobe it out of there?
uint8_t mcu_data = m_work_ram[0x00f/2] & 0x00ff;
uint8_t mcu_data = m_work_ram[0x00f / 2] & 0x00ff;
if( ((m_prot_reg[1] & 4) == 0) && ((m_prot_reg[0] & 4) == 4) )
{
@ -886,8 +1035,8 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
case TECMO_WCUP94_MCU:
switch (mcu_data)
{
#define NULL_SUB 0x0000828E
case 0x53: PC(0x00000A4C); break; // boot -> main loop
#define NULL_SUB 0x0000828e
case 0x53: PC(0x00000a4c); break; // boot -> main loop
/*
68 and 62 could be sprite or sound changes, or ?
@ -902,12 +1051,12 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
}
*/
case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout
case 0x61: PC(0x00003AF4); break; // after time up, pk shootout???
case 0x65: PC(0x00003F26); break;
case 0x61: PC(0x00003af4); break; // after time up, pk shootout???
case 0x65: PC(0x00003f26); break;
// 62->72
case 0x62: PC(NULL_SUB); break; // after lose shootout, continue ???
case 0x72: PC(0x0000409E); break; // game over
case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ???
case 0x72: PC(0x0000409e); break; // game over
/*
Attract mode is pre programmed loop called from main
@ -917,21 +1066,21 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
further up around 0x1410b0.)
The loop begins with three prot calls:
one always present (may be diversion to 0x0010DC8 unreachable code
one always present (may be diversion to 0x0010dc8 unreachable code
and prot cases 6a,79,6f) and two alternating calls.
The loop is 6e -> [6b|69] -> top11 -> (4 segment)playdemo
These are the likely suspects for attract mode:
0x0010E28 red tecmo on black
0x0010E28 red Tecmo on black
0x0010EEC bouncing ball and player with game title
0x00117A2 single segment demo play with player sprites at 0x140000
0x001120A sliding display of player photos
0x0010DC8 unreachable code at end of attract loop with cases 6a,79,6f
*/
case 0x6e: PC(0x00010E28); break; // loop
case 0x6b: PC(0x00010EEC); break; // attract even
case 0x69: PC(0x0001120A); break; // attract odd
case 0x6e: PC(0x00010e28); break; // loop
case 0x6b: PC(0x00010eec); break; // attract even
case 0x69: PC(0x0001120a); break; // attract odd
// In "continue" screen
// if( w@FFE078 & 80) 75
@ -944,7 +1093,7 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
case 0x6f: PC(NULL_SUB); break;
default:
logerror("Unknown MCU CMD %04x\n",mcu_data);
LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data);
PC(NULL_SUB);
break;
@ -957,25 +1106,25 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
switch (mcu_data)
{
#define NULL_SUB 0x0000829E
case 0x53: PC(0x00000A5C); break; // POST
#define NULL_SUB 0x0000829e
case 0x53: PC(0x00000a5c); break; // POST
case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout
case 0x61: PC(0x00003B04); break; // after time up, pk shootout???
case 0x65: PC(0x00003F36); break;
case 0x61: PC(0x00003b04); break; // after time up, pk shootout???
case 0x65: PC(0x00003f36); break;
case 0x62: PC(NULL_SUB); break; // after lose shootout, continue ???
case 0x72: PC(0x000040AE); break; // game over
case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ???
case 0x72: PC(0x000040ae); break; // game over
case 0x75: PC(0x005098); break; // match adder, and check if limit is reached for ending
// attract mode
case 0x6e: PC(0x00010E38); break; // loop
case 0x6b: PC(0x00010EFC); break; // attract even
case 0x69: PC(0x0001121A); break; // attract odd
case 0x6e: PC(0x00010e38); break; // loop
case 0x6b: PC(0x00010efc); break; // attract even
case 0x69: PC(0x0001121a); break; // attract odd
default:
logerror("Unknown MCU CMD %04x\n",mcu_data);
LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data);
PC(NULL_SUB);
break;
@ -988,25 +1137,25 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
switch (mcu_data)
{
#define NULL_SUB (0x00830A)
#define NULL_SUB (0x00830a)
case 0x53: PC(0x000a80); break; // POST
case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout
case 0x61: PC(0x003B72); break; // after time up, pk shootout???
case 0x65: PC(0x003FA4); break;
case 0x61: PC(0x003b72); break; // after time up, pk shootout???
case 0x65: PC(0x003fa4); break;
case 0x62: PC(NULL_SUB); break; // after lose shootout, continue ???
case 0x72: PC(0x411C); break; // game over
case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ???
case 0x72: PC(0x411c); break; // game over
case 0x75: PC(0x5106); break; // match adder, and check if limit is reached for ending
// attract mode
case 0x6e: PC(0x00010EF0); break; // loop
case 0x6b: PC(0x00010FB4); break; // attract even
case 0x69: PC(0x000112D2); break; // attract odd
case 0x6e: PC(0x00010ef0); break; // loop
case 0x6b: PC(0x00010fb4); break; // attract even
case 0x69: PC(0x000112d2); break; // attract odd
default:
logerror("Unknown MCU CMD %04x\n",mcu_data);
LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data);
PC(NULL_SUB);
break;
@ -1019,17 +1168,17 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
switch (mcu_data)
{
case 0x33: PC(0x00063416); break; // *after game over, is this right?
case 0x3d: PC(0x0006275C); break; // after sprite ram init, team select
case 0x42: PC(0x0006274E); break; // after press start, init sprite ram
case 0x3d: PC(0x0006275c); break; // after sprite ram init, team select
case 0x42: PC(0x0006274e); break; // after press start, init sprite ram
case 0x43: PC(0x0006a000); break; // POST
case 0x50: PC(0x00001900); break; // enter main loop
case 0x65: PC(0x0006532C); break; // results
case 0x65: PC(0x0006532c); break; // results
case 0x70: PC(0x00063416); break; // *attract loop ends, what should happen after "standings" display?
case 0x74: PC(0x000650D8); break; // after time up, show scores and continue
case 0x79: PC(0x0006072E); break; // after select, start match
case 0x74: PC(0x000650d8); break; // after time up, show scores and continue
case 0x79: PC(0x0006072e); break; // after select, start match
default:
logerror("Unknown MCU CMD %04x\n",mcu_data);
LOGPROTECTION("Unknown MCU CMD %04x\n",mcu_data);
PC(0x00000586); // rts
break;
}
@ -1040,7 +1189,7 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
/*
vgoalsoc uses a set of programmable timers.
There is a code implementation for at 00065F00 that appears to have
There is a code implementation for at 00065f00 that appears to have
been RTSed out.
I'm guessing it was replaced with an external implementation.
@ -1051,14 +1200,14 @@ void gstriker_state::twcup94_prot_reg_w(uint8_t data)
More likely these timers are driven entirely by the MCU.
*/
//m_work_ram[ (0xffe900 - 0xffc00) ]
#define COUNTER1_ENABLE m_work_ram[0x2900/2] >> 8
#define COUNTER2_ENABLE (m_work_ram[0x2900/2] & 0xff)
#define TICK_1 m_work_ram[0x2908/2]
#define TICKCOUNT_1 m_work_ram[0x290a/2]
#define TICK_2 m_work_ram[0x290c/2]
#define TICKCOUNT_3 m_work_ram[0x290e/2]
#define COUNTER_1 m_work_ram[0x2928/2]
#define COUNTER_2 m_work_ram[0x292a/2]
#define COUNTER1_ENABLE m_work_ram[0x2900 / 2] >> 8
#define COUNTER2_ENABLE (m_work_ram[0x2900 / 2] & 0xff)
#define TICK_1 m_work_ram[0x2908 / 2]
#define TICKCOUNT_1 m_work_ram[0x290a / 2]
#define TICK_2 m_work_ram[0x290c / 2]
#define TICKCOUNT_3 m_work_ram[0x290e / 2]
#define COUNTER_1 m_work_ram[0x2928 / 2]
#define COUNTER_2 m_work_ram[0x292a / 2]
uint16_t gstriker_state::vbl_toggle_r()
{
return 0xff;
@ -1066,20 +1215,20 @@ uint16_t gstriker_state::vbl_toggle_r()
void gstriker_state::vbl_toggle_w(uint16_t data)
{
if( COUNTER1_ENABLE == 1 )
if (COUNTER1_ENABLE == 1)
{
TICK_1 = (TICK_1 - 1) & 0xff; // 8bit
if( TICK_1 <= 0 )
if (TICK_1 <= 0)
{
TICK_1 = TICKCOUNT_1;
COUNTER_1 = (COUNTER_1 - 1);// & 0xff; has to be 16bit for continue timer.
}
}
if( COUNTER2_ENABLE == 2 )
if (COUNTER2_ENABLE == 2)
{
TICK_2 = (TICK_2 - 1) & 0xff;
if( TICK_2 <= 0 )
if (TICK_2 <= 0)
{
TICK_2 = TICKCOUNT_3;
COUNTER_2 = (COUNTER_2 - 1);// & 0xff;
@ -1119,6 +1268,8 @@ void gstriker_state::init_vgoalsoc()
m_maincpu->space(AS_PROGRAM).install_read_handler(0x200090, 0x200091, read16smo_delegate(*this, FUNC(gstriker_state::vbl_toggle_r)));
}
} // anonymous namespace
/*** GAME DRIVERS ************************************************************/
@ -1127,9 +1278,9 @@ GAME( 1993, gstrikera, gstriker, gstriker, gstriker, gstriker_state, empty_init,
GAME( 1993, gstrikerj, gstriker, gstriker, gstriker, gstriker_state, empty_init, ROT0, "Human", "Grand Striker (Japan)", MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
/* Similar, but not identical hardware, appear to be protected by an MCU :-( */
GAME( 1994, vgoalsoc, 0, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (Europe)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/eng/spa/fra
GAME( 1994, vgoalsca, vgoalsoc, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (US/Japan/Korea)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/kor/usa/jpn
GAME( 1994, twcup94, 0, twc94, twcup94, gstriker_state, init_twcup94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1994, twcup94a, twcup94, twc94, twcup94, gstriker_state, init_twcup94a, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1994, twcup94b, twcup94, twc94, twcup94, gstriker_state, init_twcup94b, ROT0, "Tecmo", "Tecmo World Cup '94 (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
// Similar, but not identical hardware, appear to be protected by an MCU
GAME( 1994, vgoalsoc, 0, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (Europe)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/eng/spa/fra
GAME( 1994, vgoalsoca, vgoalsoc, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (US/Japan/Korea)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/kor/usa/jpn
GAME( 1994, twcup94, 0, twc94, twcup94, gstriker_state, init_twcup94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1994, twcup94a, twcup94, twc94, twcup94, gstriker_state, init_twcup94a, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1994, twcup94b, twcup94, twc94, twcup94, gstriker_state, init_twcup94b, ROT0, "Tecmo", "Tecmo World Cup '94 (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )

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@ -20,7 +20,7 @@
Remaining Issues:
-1) IRQ & NMI code is totally guessed, and needs to be solved properly
Measurements from Guru (someone needs to rewrite INTERRUPT_GEN() in video/vball.cpp):
Measurements from Guru:
6502 /IRQ = 1.720kHz
6202 /NMI = 58 Hz
VBlank = 58Hz
@ -117,7 +117,6 @@ public:
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_attribram(*this, "attribram"),
m_videoram(*this, "videoram"),
m_scrolly_lo(*this, "scrolly_lo"),

View File

@ -295,6 +295,7 @@ public:
}
void init_cb3();
void init_cb3c();
void init_cb3e();
void init_cb3f();
void init_cherrys();

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@ -1,102 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Farfetch'd, David Haywood
#ifndef MAME_INCLUDES_GSTRIKER_H
#define MAME_INCLUDES_GSTRIKER_H
#pragma once
#include "machine/6850acia.h"
#include "machine/gen_latch.h"
#include "machine/mb3773.h"
#include "video/vsystem_spr.h"
#include "video/mb60553.h"
#include "video/vs920a.h"
#include "emupal.h"
#include "screen.h"
class gstriker_state : public driver_device
{
public:
gstriker_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_spr(*this, "vsystem_spr"),
m_bg(*this, "zoomtilemap"),
m_tx(*this, "texttilemap"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch"),
m_watchdog(*this, "watchdog"),
m_acia(*this, "acia"),
m_CG10103_m_vram(*this, "cg10103_m_vram"),
m_work_ram(*this, "work_ram"),
m_mixerregs(*this, "mixerregs")
{ }
void base(machine_config &config);
void twc94(machine_config &config);
void gstriker(machine_config &config);
void vgoal(machine_config &config);
void init_vgoalsoc();
void init_twcup94();
void init_twcup94a();
void init_twcup94b();
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<vsystem_spr_device> m_spr;
required_device<mb60553_zooming_tilemap_device> m_bg;
required_device<vs920a_text_tilemap_device> m_tx;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_device<mb3773_device> m_watchdog;
optional_device<acia6850_device> m_acia;
required_shared_ptr<uint16_t> m_CG10103_m_vram;
std::unique_ptr<uint16_t[]> m_buffered_spriteram{};
std::unique_ptr<uint16_t[]> m_buffered_spriteram2{};
required_shared_ptr<uint16_t> m_work_ram;
required_shared_ptr<uint16_t> m_mixerregs;
enum {
TECMO_WCUP94_MCU = 1,
TECMO_WCUP94A_MCU,
TECMO_WCUP94B_MCU,
VGOAL_SOCCER_MCU
}m_mcutype;
int m_gametype = 0;
uint16_t m_prot_reg[2]{};
// common
void sh_bankswitch_w(uint8_t data);
// vgoalsoc and twrldc
void twcup94_prot_reg_w(uint8_t data);
// vgoalsoc only
uint16_t vbl_toggle_r();
void vbl_toggle_w(uint16_t data);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank);
void mcu_init();
void gstriker_map(address_map &map);
void sound_io_map(address_map &map);
void sound_map(address_map &map);
void twcup94_map(address_map &map);
};
#endif // MAME_INCLUDES_GSTRIKER_H

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@ -16034,8 +16034,8 @@ gstrikerj // (c) [1993] Human
twcup94 // (c) 1994 Tecmo
twcup94a // (c) 1994 Tecmo
twcup94b // (c) 1994 Tecmo
vgoalsca // (c) 199? Tecmo
vgoalsoc // (c) 199? Tecmo
vgoalsoc // (c) 1994 Tecmo
vgoalsoca // (c) 1994 Tecmo
@source:gsword.cpp
gsword // AC (c) 1984 Taito Corporation

View File

@ -1,62 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Farfetch'd, David Haywood
#include "emu.h"
#include "includes/gstriker.h"
/*** VIDEO UPDATE/START **********************************************/
void gstriker_state::video_start()
{
// Initialize the chip for the score plane
m_tx->set_transparent_pen(0xf);
// Initialize the chip for the screen plane
m_bg->set_transparent_pen(0xf);
m_buffered_spriteram = std::make_unique<uint16_t[]>(0x2000);
m_buffered_spriteram2 = std::make_unique<uint16_t[]>(0x2000);
save_pointer(NAME(m_buffered_spriteram), 0x2000);
save_pointer(NAME(m_buffered_spriteram2), 0x2000);
}
WRITE_LINE_MEMBER(gstriker_state::screen_vblank)
{
// sprites are two frames ahead
// TODO: probably all Video System games are (Aero Fighters definitely desyncs wrt background)
if(state)
{
memcpy(m_buffered_spriteram.get(), m_CG10103_m_vram, 0x2000);
memcpy(m_buffered_spriteram2.get(), m_buffered_spriteram.get(), 0x2000);
}
}
uint32_t gstriker_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(m_mixerregs[8]&0x07ff, cliprect); // complete guess, causes green behind test grid in twc94 and blue behind title screen on gstriker
/*
[4] AAAA BBBB ---- ---- sprite priority number A/B?
[5] xxxx ---- ---- ---- background layer priority number?
[6] xxxx ---- ---- ---- foreground layer priority number?
*/
// popmessage("%04x %04x %04x %04x %04x %04x %04x %04x | %04x %04x %04x %04x %04x %04x %04x %04x", m_mixerregs[0],m_mixerregs[1],m_mixerregs[2],m_mixerregs[3],m_mixerregs[4],m_mixerregs[5],m_mixerregs[6],m_mixerregs[7], m_mixerregs[8],m_mixerregs[9],m_mixerregs[10],m_mixerregs[11],m_mixerregs[12],m_mixerregs[13],m_mixerregs[14],m_mixerregs[15] );
m_spr->set_pal_base( (m_mixerregs[0]&0xf000)>>8 );
m_bg->set_pal_base( (m_mixerregs[1]&0xf000)>>8 );
m_tx->set_pal_base( (m_mixerregs[2]&0xf000)>>8 );
// Sandwitched screen/sprite0/score/sprite1. Surely wrong, probably needs sprite orthogonality
m_bg->draw( screen, bitmap,cliprect, 0);
m_spr->draw_sprites(m_buffered_spriteram2.get(), 0x2000, screen, bitmap, cliprect, 0x2, 0x0);
m_tx->draw(screen, bitmap, cliprect, 0);
m_spr->draw_sprites(m_buffered_spriteram2.get(), 0x2000, screen, bitmap, cliprect, 0x2, 0x2);
return 0;
}