Some layouts need more scales on the same texture

This commit is contained in:
Olivier Galibert 2022-10-12 11:44:53 +02:00
parent 50dbca94e7
commit 1fff4b0fc6

View File

@ -339,7 +339,7 @@ private:
void get_scaled(u32 dwidth, u32 dheight, render_texinfo &texinfo, render_primitive_list &primlist, u32 flags = 0);
const rgb_t *get_adjusted_palette(render_container &container, u32 &out_length);
static constexpr int MAX_TEXTURE_SCALES = 20;
static constexpr int MAX_TEXTURE_SCALES = 100;
// a scaled_texture contains a single scaled entry for a texture
struct scaled_texture