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Fixed the build (nw).
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parent
7d75908e37
commit
2015603529
@ -2598,7 +2598,7 @@ int nv2a_renderer::geforce_exec_method(address_space & space, UINT32 chanel, UIN
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if (debugvc)
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if (data == 0)
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{
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printf("%d %d\n\r", primitive_type, vertex_first);
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//printf("%d %d\n\r", primitive_type, vertex_first);
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for (int n = 0; n < vertex_first; n++)
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printf("%d X:%f Y:%f Z:%f W:%f x:%f y:%f\n\r", n, vertex_software[n].attribute[0].fv[0], vertex_software[n].attribute[0].fv[1], vertex_software[n].attribute[0].fv[2], vertex_software[n].attribute[0].fv[3], vertex_xy[n].x, vertex_xy[n].y);
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}
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