Fixed the build (nw).

This commit is contained in:
Robbbert 2016-02-12 11:16:24 +11:00
parent 7d75908e37
commit 2015603529

View File

@ -2598,7 +2598,7 @@ int nv2a_renderer::geforce_exec_method(address_space & space, UINT32 chanel, UIN
if (debugvc)
if (data == 0)
{
printf("%d %d\n\r", primitive_type, vertex_first);
//printf("%d %d\n\r", primitive_type, vertex_first);
for (int n = 0; n < vertex_first; n++)
printf("%d X:%f Y:%f Z:%f W:%f x:%f y:%f\n\r", n, vertex_software[n].attribute[0].fv[0], vertex_software[n].attribute[0].fv[1], vertex_software[n].attribute[0].fv[2], vertex_software[n].attribute[0].fv[3], vertex_xy[n].x, vertex_xy[n].y);
}