Fixed bug 3263 (PolyPlay crash due to wrong CPU tag)

This commit is contained in:
Fabio Priuli 2009-06-15 08:46:42 +00:00
parent fe6c204d5c
commit 20b6a07a1c

View File

@ -356,7 +356,7 @@ ROM_END
static TIMER_CALLBACK( polyplay_timer_callback )
{
cputag_set_input_line_and_vector(machine, "audiocpu", 0, HOLD_LINE, 0x4c);
cputag_set_input_line_and_vector(machine, "maincpu", 0, HOLD_LINE, 0x4c);
}
/* game driver */