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https://github.com/holub/mame
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New NOT WORKING game
-------------------- Super Bubble Pop
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@ -8869,6 +8869,29 @@ ROM_START( diggerma ) /* Unlicensed Prototype, no official game ID # */
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ROM_LOAD16_BYTE( "dig-c2.bin", 0x000001, 0x080000, CRC(3e632161) SHA1(83711c4286fb1d9f3f91414ac6e5fed36618033e) ) /* Plane 2,3 */
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ROM_END
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// this doesn't boot, protection like kof98?
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// you can force it to boot with a simple debugger trick, but then it resets when starting a game
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ROM_START( sbp ) /* Unlicensed, no official game ID # */
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ROM_REGION( 0x100000, "maincpu", 0 )
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ROM_LOAD16_WORD_SWAP( "2a.bin", 0x000000, 0x080000, CRC(d054d264) SHA1(d1b4bc626d000e0679def0545940fa75035921ab) )
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ROM_REGION( 0x80000, "fixed", 0 )
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ROM_LOAD( "2b.bin", 0x000000, 0x80000, CRC(2fd04b2a) SHA1(1acb446704ab56d0a33df7c48855aa8d00fd5a3c) )
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ROM_REGION( 0x20000, "fixedbios", 0 )
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ROM_LOAD( "sfix.sfix", 0x000000, 0x20000, CRC(c2ea0cfd) SHA1(fd4a618cdcdbf849374f0a50dd8efe9dbab706c3) )
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ROM_Y_ZOOM
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NEO_BIOS_AUDIO_512K( "1b.bin", CRC(7b1f86f7) SHA1(15b6af7f9fbd0f1f6a1ecd912200ca8d0af2da2a) )
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ROM_REGION( 0x200000, "ymsnd", 0 )
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ROM_LOAD( "sbp.snd", 0x000000, 0x080000, NO_DUMP )
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NO_DELTAT_REGION
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ROM_REGION( 0x400000, "sprites", 0 )
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ROM_LOAD16_BYTE( "3b.bin", 0x000000, 0x200000, CRC(44791317) SHA1(9e773eb9aae5ee767213bd17348ff8a312e9cb16) ) /* Plane 0,1 */
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ROM_LOAD16_BYTE( "4b.bin", 0x000001, 0x200000, CRC(a3a1c0df) SHA1(3b1e5be673f7cbb04199a805b0e0de93dad8cb8c) ) /* Plane 2,3 */
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ROM_END
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/****************************************************************************/
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@ -10166,6 +10189,8 @@ GAME( 2002, rotd, neogeo, neogeo, neogeo, rotd, ROT0, "Evoga / Pl
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GAME( 2002, matrim, neogeo, neogeo, neogeo, matrim, ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)", GAME_SUPPORTS_SAVE )
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GAME( 2002, matrimbl, matrim, neogeo, neogeo, matrimbl, ROT0, "bootleg", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)", GAME_SUPPORTS_SAVE )
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/***** Unlicensed commercial releases *****/
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/* BrezzaSoft */
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GAME( 2001, jockeygp, neogeo, neogeo, jockeygp, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 2001, jockeygpa, jockeygp, neogeo, jockeygp, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix (set 2)", GAME_SUPPORTS_SAVE )
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@ -10174,3 +10199,13 @@ GAME( 2001, vlinero, vliner, neogeo, vliner, vliner, ROT0, "Dyna / Bre
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/* Kyle Hodgetts */
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GAME( 2000, diggerma, neogeo, neogeo, neogeo, neogeo, ROT0, "Kyle Hodgetts", "Digger Man (prototype)", GAME_SUPPORTS_SAVE )
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/* Vektorlogic */
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GAME( 2004, sbp, neogeo, neogeo, neogeo, neogeo, ROT0, "Vektorlogic", "Super Bubble Pop", GAME_NOT_WORKING )
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/* NG.DEV.TEAM */
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// Last Hope (c)2006 - AES / NEOCD (has no MVS mode)
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// Last Hope Pink Bullets (c)2008 - MVS / AES
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// Fast Striker (c)2010 - MVS/AES
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// Fast Striker 1.5 (c)2010 - MVS/AES
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// GunLord (c)2012 - MVS/AES
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@ -7009,15 +7009,17 @@ samsh5sp // 0272 (c) 2004 Playmore
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samsh5sph // 0272 (c) 2004 Playmore
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samsh5spn // 0272 (c) 2004 Playmore
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// The BrezzaSoft games don't have proper ID codes
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// Unlicensed commercial releases (no game ID)
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jockeygp
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jockeygpa
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vliner
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vlinero
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// Nor does Digger Man
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diggerma // No Game ID (unlicensed), (c) 2000 Kyle Hodgetts, prototype
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sbp // (c)2004 Vektorlogik
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// Hyper NeoGeo 64 uses a 3 digit rom code?
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hng64
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