diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 1e1a66e13dd..e071a64ed80 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -18,6 +18,8 @@ TODO: - improve/redo SVGs of: gnw_mmouse, gnw_egg, exospace - confirm gnw_mmouse/gnw_egg rom (dumped from Soviet clone, but pretty confident that it's same) +- scan and identify lcd segments for gnw_chef +- confirm gnw_chef rom (dumped from Soviet clone but should be the same) - confirm gnw_climbcs rom (assumed to be the same as gnw_climber) - Currently there is no accurate way to dump the SM511/SM512 melody ROM electronically. For the ones that weren't decapped, they were read by @@ -1508,6 +1510,121 @@ ROM_END +/*************************************************************************** + + Nintendo Game & Watch: Chef (model FP-24) + * Sharp SM5A label ? + * lcd screen with custom segments, 1-bit sound + + In 1989, Elektronika(USSR) released a clone: Merry Cook. This game most + likely shares the same ROM (to be verified) and the graphics is slightly + different. + +***************************************************************************/ + +class gnw_chef_state : public hh_sm510_state +{ +public: + gnw_chef_state(const machine_config &mconfig, device_type type, const char *tag) : + hh_sm510_state(mconfig, type, tag) + { } + + void merrycook(machine_config &config); + void gnw_chef(machine_config &config); +}; + +// config + +static INPUT_PORTS_START( gnw_chef ) + PORT_START("IN.0") // R2 + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("IN.1") // R3 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed) PORT_16WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_CB(input_changed) PORT_16WAY + + PORT_START("IN.2") // R4 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Alarm") + + PORT_START("ACL") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") + + PORT_START("BA") // MCU BA(alpha) pin pulled to GND, only works after power-on + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) + PORT_CONFSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +void gnw_chef_state::gnw_chef(machine_config &config) +{ + /* basic machine hardware */ + SM5A(config, m_maincpu); + m_maincpu->set_r_mask_option(sm510_base_device::RMASK_DIRECT); // assuming same as merry cook + m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm500_lcd_segment_w)); + m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r)); + m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_input_w)); + m_maincpu->read_ba().set_ioport("BA"); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); + screen.set_svg_region("svg"); + screen.set_refresh_hz(50); + screen.set_size(1920, 1080); + screen.set_visarea_full(); + + TIMER(config, "display_decay").configure_periodic(FUNC(hh_sm510_state::display_decay_tick), attotime::from_msec(1)); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + SPEAKER_SOUND(config, m_speaker); + m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +void gnw_chef_state::merrycook(machine_config & config) +{ + gnw_chef(config); + + /* basic machine hardware */ + KB1013VK12(config.replace(), m_maincpu); + m_maincpu->set_r_mask_option(sm510_base_device::RMASK_DIRECT); // confirmed + m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm500_lcd_segment_w)); + m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r)); + m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_input_w)); + m_maincpu->read_ba().set_ioport("BA"); + + /* video hardware */ + screen_device *screen = subdevice("screen"); + screen->set_size(1679, 1080); + screen->set_visarea_full(); +} + +// roms + +ROM_START( gnw_chef ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "fp-24.bin", 0x0000, 0x0740, BAD_DUMP CRC(2806ab39) SHA1(18261a80eec5bf768bb88b803c598f80e078c71f) ) // dumped from Soviet clone + + ROM_REGION( 100000, "svg", 0) + ROM_LOAD( "gnw_chef.svg", 0, 100000, NO_DUMP ) +ROM_END + +ROM_START( merrycook ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "merrycook.bin", 0x0000, 0x0740, CRC(2806ab39) SHA1(18261a80eec5bf768bb88b803c598f80e078c71f) ) + + ROM_REGION( 143959, "svg", 0) + ROM_LOAD( "merrycook.svg", 0, 143959, CRC(5601535e) SHA1(7b8818ce3523cccff4adcade9603b7f719d8ab48) ) +ROM_END + + + + + /*************************************************************************** Nintendo Game & Watch: Mickey Mouse (model MC-25), Egg (model EG-26) @@ -9201,6 +9318,8 @@ CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, CONS( 1981, gnw_pchute, 0, 0, gnw_pchute, gnw_pchute, gnw_pchute_state, empty_init, "Nintendo", "Game & Watch: Parachute", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_octopus, 0, 0, gnw_octopus, gnw_octopus, gnw_octopus_state, empty_init, "Nintendo", "Game & Watch: Octopus", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_popeye, 0, 0, gnw_popeye, gnw_popeye, gnw_popeye_state, empty_init, "Nintendo", "Game & Watch: Popeye (wide screen)", MACHINE_SUPPORTS_SAVE ) +CONS( 1981, gnw_chef, 0, 0, gnw_chef, gnw_chef, gnw_chef_state, empty_init, "Nintendo", "Game & Watch: Chef", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) +CONS( 1989, merrycook, gnw_chef, 0, merrycook, gnw_chef, gnw_chef_state, empty_init, "Elektronika", "Merry Cook", MACHINE_SUPPORTS_SAVE) CONS( 1981, gnw_mmouse, 0, 0, gnw_mmouse, gnw_mmouse, gnw_mmouse_state, empty_init, "Nintendo", "Game & Watch: Mickey Mouse", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_egg, gnw_mmouse, 0, gnw_egg, gnw_mmouse, gnw_mmouse_state, empty_init, "Nintendo", "Game & Watch: Egg", MACHINE_SUPPORTS_SAVE ) CONS( 1984, nupogodi, gnw_mmouse, 0, nupogodi, gnw_mmouse, gnw_mmouse_state, empty_init, "Elektronika", "Nu, pogodi!", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index dc041815b2c..6ef44bc9cd5 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15165,6 +15165,7 @@ exospace // Elektronika gnw_bfight // Nintendo gnw_bjack // Nintendo gnw_boxing // Nintendo +gnw_chef // Nintendo gnw_climber // Nintendo gnw_climbcs // Nintendo gnw_dkjr // Nintendo @@ -15202,6 +15203,7 @@ kloneran // Konami knfl // Konami ktmnt // Konami ktopgun // Konami +merrycook // Elektronika nummunch // VTech nupogodi // Elektronika taddams // Tiger