highvdeo.cpp, itgamble.cpp: differentiated the two 'Capitan Uncino' games' descriptions (nw)

This commit is contained in:
Ivan Vangelista 2018-11-05 22:03:41 +01:00
parent e6a6a52b22
commit 20e9bfd19f
2 changed files with 37 additions and 37 deletions

View File

@ -1637,21 +1637,21 @@ ROM_START( cuncino )
ROM_LOAD( "sound-capitan uncino-hcu vers.1.u16", 0x00000, 0x80000, CRC(de87edb0) SHA1(a54c17dd21a756b1dbaec94b144db797d25ab7d6) ) // 1ST AND 2ND HALF IDENTICAL, matches grancapi's one when split in half
ROM_END
GAMEL( 2000, tour4000, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Tour 4000", 0, layout_fashion )
GAMEL( 2000, cfever40, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 4.0", 0, layout_fashion )
GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 5.0", 0, layout_fashion )
GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Tour 4010", 0, layout_fashion )
GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 5.1", 0, layout_fashion )
GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 6.1", 0, layout_fashion )
GAMEL( 2000, nyjoker, 0, nyjoker, nyjoker, highvdeo_state, empty_init, ROT0, "High Video", "New York Joker", 0, layout_fashion )
GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 1k", 0, layout_fashion )
GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "GiroTutto", 0, layout_fashion )
GAMEL( 2000, galeone, 0, nyjoker, nyjoker, highvdeo_state, empty_init, ROT0, "San Remo Games", "Il Galeone", 0, layout_fashion )
GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Ciclone", 0, layout_fashion )
GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "New Magic Card", 0, layout_fashion )
GAMEL( 2000, brasil, 0, brasil, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Bra$il (Version 3)", 0, layout_fashion )
GAMEL( 2000, fashion, brasil, fashion, fashion, highvdeo_state, empty_init, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion )
GAMEL( 2000, grancapi, 0, grancapi, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Gran Capitan (Version 3)", MACHINE_NOT_WORKING, layout_fashion )
GAMEL( 2000, magicbom, 0, magicbom, fashion, highvdeo_state, empty_init, ROT0, "High Video", "Magic Bomb (Version 1)", MACHINE_NOT_WORKING, layout_fashion )
GAMEL( 2000, record, 0, record, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Record (Version 1)", 0, layout_fashion )
GAMEL( 2000, cuncino, 0, grancapi, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Capitan Uncino (Version 2)", MACHINE_NOT_WORKING, layout_fashion )
GAMEL( 2000, tour4000, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Tour 4000", 0, layout_fashion )
GAMEL( 2000, cfever40, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 4.0", 0, layout_fashion )
GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 5.0", 0, layout_fashion )
GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Tour 4010", 0, layout_fashion )
GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 5.1", 0, layout_fashion )
GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 6.1", 0, layout_fashion )
GAMEL( 2000, nyjoker, 0, nyjoker, nyjoker, highvdeo_state, empty_init, ROT0, "High Video", "New York Joker", 0, layout_fashion )
GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Casino Fever 1k", 0, layout_fashion )
GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "GiroTutto", 0, layout_fashion )
GAMEL( 2000, galeone, 0, nyjoker, nyjoker, highvdeo_state, empty_init, ROT0, "San Remo Games", "Il Galeone", 0, layout_fashion )
GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Ciclone", 0, layout_fashion )
GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "New Magic Card", 0, layout_fashion )
GAMEL( 2000, brasil, 0, brasil, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Bra$il (Version 3)", 0, layout_fashion )
GAMEL( 2000, fashion, brasil, fashion, fashion, highvdeo_state, empty_init, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion )
GAMEL( 2000, grancapi, 0, grancapi, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Gran Capitan (Version 3)", MACHINE_NOT_WORKING, layout_fashion )
GAMEL( 2000, magicbom, 0, magicbom, fashion, highvdeo_state, empty_init, ROT0, "High Video", "Magic Bomb (Version 1)", MACHINE_NOT_WORKING, layout_fashion )
GAMEL( 2000, record, 0, record, tv_tcf, highvdeo_state, empty_init, ROT0, "High Video", "Record (Version 1)", 0, layout_fashion )
GAMEL( 2000, cuncino, 0, grancapi, brasil, highvdeo_state, empty_init, ROT0, "High Video", "Capitan Uncino (High Video, version 2)", MACHINE_NOT_WORKING, layout_fashion )

View File

@ -670,31 +670,31 @@ ROM_END
* Game Drivers *
*************************/
// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
/* hardware green H83048*/
GAME( 200?, bookthr, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Book Theatre (Ver 1.2)", MACHINE_IS_SKELETON )
GAME( 2000, capunc, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitan Uncino (Ver 1.2)", MACHINE_IS_SKELETON )
GAME( 2001, capcor, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
GAME( 200?, bookthr, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Book Theatre (Ver 1.2)", MACHINE_IS_SKELETON )
GAME( 2000, capunc, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitan Uncino (Nazionale Elettronica, Ver 1.2)", MACHINE_IS_SKELETON )
GAME( 2001, capcor, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
/* hardware green H83048 + piggyback for timekeeping*/
GAME( 2001, bowlroad, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.5)", MACHINE_IS_SKELETON )
GAME( 2001, euro2k2, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", MACHINE_IS_SKELETON )
GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", MACHINE_IS_SKELETON )
GAME( 2001, labrinth, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Labyrinth (Ver 1.5)", MACHINE_IS_SKELETON )
GAME( 2002, laperla, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", MACHINE_IS_SKELETON )
GAME( 2001, laperlag, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", MACHINE_IS_SKELETON )
GAME( 200?, pinups, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Pin Ups (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
GAME( 2001, wcup, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.5)", MACHINE_IS_SKELETON )
GAME( 2001, bowlroad, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.5)", MACHINE_IS_SKELETON )
GAME( 2001, euro2k2, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 1)", MACHINE_IS_SKELETON )
GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 (Ver 2.0, set 2)", MACHINE_IS_SKELETON )
GAME( 2001, labrinth, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Labyrinth (Ver 1.5)", MACHINE_IS_SKELETON )
GAME( 2002, laperla, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera (Ver 2.0)", MACHINE_IS_SKELETON )
GAME( 2001, laperlag, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "La Perla Nera Gold (Ver 2.0)", MACHINE_IS_SKELETON )
GAME( 200?, pinups, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Pin Ups (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
GAME( 2001, wcup, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.5)", MACHINE_IS_SKELETON )
/* hardware red H83048 Rev 1.1 + timekeeping on board*/
GAME( 2001, abacus, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Abacus (Ver 1.0)", MACHINE_IS_SKELETON )
GAME( 2001, bowlroad14, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4)", MACHINE_IS_SKELETON )
GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", MACHINE_IS_SKELETON )
GAME( 2001, uforobot, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "UFO Robot (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
GAME( 2001, abacus, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Abacus (Ver 1.0)", MACHINE_IS_SKELETON )
GAME( 2001, bowlroad14, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4)", MACHINE_IS_SKELETON )
GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Europa 2002 Space (Ver 3.0)", MACHINE_IS_SKELETON )
GAME( 2001, uforobot, 0, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "UFO Robot (Ver 1.0 Rev A)", MACHINE_IS_SKELETON )
/* hardware green ND2001 Rev 1.0*/
GAME( 2001, bowlroad14n, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4, ND2001 hardware)", MACHINE_IS_SKELETON )
GAME( 2001, wcup14, wcup, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.4)", MACHINE_IS_SKELETON )
GAME( 2001, bowlroad14n, bowlroad, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "Bowling Road (Ver 1.4, ND2001 hardware)", MACHINE_IS_SKELETON )
GAME( 2001, wcup14, wcup, itgamble, itgamble, itgamble_state, empty_init, ROT0, "Nazionale Elettronica", "World Cup (Ver 1.4)", MACHINE_IS_SKELETON )
/* different hardware */
GAME( 2000, mnumber, 0, mnumber, itgamble, itgamble_state, empty_init, ROT0, "MM / BRL Bologna", "Mystery Number", MACHINE_IS_SKELETON )
GAME( 2000, mnumber, 0, mnumber, itgamble, itgamble_state, empty_init, ROT0, "MM / BRL Bologna", "Mystery Number", MACHINE_IS_SKELETON )