brke23p2: change rom filename to same as set name,

rendlay: let's make noscreens layout window aspect ratio 4:3
This commit is contained in:
hap 2024-01-05 13:25:45 +01:00
parent dea11b9ebe
commit 2251902b44
2 changed files with 7 additions and 7 deletions

View File

@ -9,9 +9,9 @@ license:CC0-1.0
</text>
</element>
<view name="No screens attached">
<bounds left="0" top="0" right="280" bottom="150" />
<bounds left="0" top="0" right="400" bottom="300" />
<element name="warning_txt" ref="warning">
<bounds left="50" right="230" top="50" bottom="65" />
<bounds xc="200" yc="150" width="400" height="25" />
</element>
</view>
</mamelayout>

View File

@ -49,7 +49,7 @@ public:
virtual DECLARE_INPUT_CHANGED_MEMBER(input_wakeup);
void ht11xx_brickgame(machine_config &config);
void brke23p2(machine_config &config);
protected:
virtual void machine_start() override;
@ -74,7 +74,7 @@ INPUT_CHANGED_MEMBER(hh_ht11xx_state::input_wakeup)
m_maincpu->set_input_line(HT1130_EXT_WAKEUP_LINE, newval ? CLEAR_LINE : ASSERT_LINE);
}
static INPUT_PORTS_START( ht11xx_brickgame )
static INPUT_PORTS_START( brke23p2 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_VOLUME_DOWN ) PORT_NAME("Mute")
@ -108,7 +108,7 @@ void hh_ht11xx_state::mcfg_svg_screen(machine_config &config, u16 width, u16 hei
config.set_default_layout(layout_hh_ht11xx_single);
}
void hh_ht11xx_state::ht11xx_brickgame(machine_config &config)
void hh_ht11xx_state::brke23p2(machine_config &config)
{
HT1190(config, m_maincpu, 1000000/8); // frequency?
m_maincpu->segment_out_cb().set(FUNC(hh_ht11xx_state::segment_w));
@ -123,7 +123,7 @@ void hh_ht11xx_state::ht11xx_brickgame(machine_config &config)
ROM_START( brke23p2 )
ROM_REGION( 0x1000, "maincpu", 0 )
ROM_LOAD( "e23plusmarkii96in1.bin", 0x0000, 0x1000, CRC(8045fac4) SHA1(a36213309e6add31f31e4248f02f17de9914a5c1) ) // visual decap
ROM_LOAD( "brke23p2.bin", 0x0000, 0x1000, CRC(8045fac4) SHA1(a36213309e6add31f31e4248f02f17de9914a5c1) ) // visual decap
ROM_REGION( 160500, "screen", 0)
ROM_LOAD( "brke23p2.svg", 0, 160500, CRC(9edf8aab) SHA1(f2ab907d23517612196648f1b5b0cb9b4a1ab3bd) )
@ -132,4 +132,4 @@ ROM_END
} // anonymous namespace
// some other dieshots have 1996 on them, it is also possible the software is from Holtek
CONS( 1993, brke23p2, 0, 0, ht11xx_brickgame, ht11xx_brickgame, hh_ht11xx_state, empty_init, "E-Star", "Brick Game 96 in 1 (E-23 Plus Mark II)", MACHINE_IMPERFECT_TIMING | MACHINE_NO_SOUND )
CONS( 1993, brke23p2, 0, 0, brke23p2, brke23p2, hh_ht11xx_state, empty_init, "E-Star", "Brick Game 96 in 1 (E-23 Plus Mark II)", MACHINE_IMPERFECT_TIMING | MACHINE_NO_SOUND )