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opwolf.c: fix coinage dips in opwolfj [Alex Jackson]
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@ -990,6 +990,6 @@ DRIVER_INIT_MEMBER(opwolf_state,opwolfb)
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/* year rom parent machine inp init */
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GAME( 1987, opwolf, 0, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1987, opwolfa, opwolf, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan", "Operation Wolf (World, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1987, opwolfj, opwolf, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation", "Operation Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1987, opwolfj, opwolf, opwolf, opwolfu, opwolf_state, opwolf, ROT0, "Taito Corporation", "Operation Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1987, opwolfu, opwolf, opwolf, opwolfu, opwolf_state, opwolf, ROT0, "Taito America Corporation", "Operation Wolf (US)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1987, opwolfb, opwolf, opwolfb, opwolfb, opwolf_state, opwolfb, ROT0, "bootleg (Bear Corporation Korea)", "Operation Bear (bootleg of Operation Wolf)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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