seta.c: Add layer offsets for daioh clone (nw)

This commit is contained in:
Alex W. Jackson 2012-09-16 16:46:45 +00:00
parent 06c9b3d85f
commit 22a3ee906d

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@ -187,6 +187,7 @@ static const game_offset game_offsets[] =
{ "zingzip", { 0, 0 }, { -1, -2 } }, // sprites unknown, tilemaps correct (test grid)
{ "eightfrc", { 3, 4 }, { 0, 0 } }, // unknown
{ "daioh", { 1, 1 }, { -1, -1 } }, // correct? (launch window and test grid are right, but planet is wrong)
{ "daioha", { 1, 1 }, { -1, -1 } }, // "
{ "msgundam", { 0, 0 }, { -2, -2 } }, // correct (test grid, banpresto logo)
{ "msgundam1",{ 0, 0 }, { -2, -2 } }, // "
{ "oisipuzl", { 0, 0 }, { -1, -1 } }, // correct (test mode) flip screen not supported?