new clones

Super Puzzle Fighter II Turbo (Euro 960529) [fluxcore, idc/Team Avalaunch]

(had to dig out the old keyfinder again for this one, we were lucky because the code is at different offsets here and needed some shifting to find the key, and it's the smallest game too, so longest search time)
This commit is contained in:
mamehaze 2015-03-29 17:14:28 +01:00
parent a600e61c58
commit 232bec8a8d
3 changed files with 29 additions and 3 deletions

View File

@ -6786,6 +6786,28 @@ ROM_START( sgemfh )
ROM_END
ROM_START( spf2t )
ROM_REGION(CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "pzfe.03", 0x000000, 0x80000, CRC(2af51954) SHA1(51f8797918391e772cf3cc27074ed6ca419806bd) )
ROM_LOAD16_WORD_SWAP( "pzf.04", 0x080000, 0x80000, CRC(b80649e2) SHA1(5bfccd656aea7ff82e9a20bb5856f4ab99b5a007) ) // marked pzfe.04 but same as pzf.04
ROM_REGION( 0xC00000, "gfx", 0 )
ROM_FILL( 0x000000, 0x800000, 0 )
ROMX_LOAD( "pzf.14m", 0x800000, 0x100000, CRC(2d4881cb) SHA1(fd3baa183c25bed153b19c251980e2fb761600e2) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "pzf.16m", 0x800002, 0x100000, CRC(4b0fd1be) SHA1(377aafdcdb7a866b1c8487670e3598d8197976e4) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "pzf.18m", 0x800004, 0x100000, CRC(e43aac33) SHA1(d041e0688c3807d3363861a7f216de43b34d846c) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "pzf.20m", 0x800006, 0x100000, CRC(7f536ff1) SHA1(905b9d62ef7bef47297c7f4a4dd697aed6df38a5) , ROM_GROUPWORD | ROM_SKIP(6) )
ROM_REGION(QSOUND_SIZE, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
ROM_LOAD( "pzf.01", 0x00000, 0x08000, CRC(600fb2a3) SHA1(1fab1c2a23bf6ad8309d29ddbbc29435a8aeea13) )
ROM_CONTINUE( 0x10000, 0x18000 )
ROM_LOAD( "pzf.02", 0x28000, 0x20000, CRC(496076e0) SHA1(1ee4e135140afd0e8e03231e570cd77d140f6367) )
ROM_REGION( 0x400000, "qsound", 0 ) /* QSound samples */
ROM_LOAD16_WORD_SWAP( "pzf.11m", 0x000000, 0x200000, CRC(78442743) SHA1(b61190bb586871de6d54af580e3e1d9cc0de0acb) )
ROM_LOAD16_WORD_SWAP( "pzf.12m", 0x200000, 0x200000, CRC(399d2c7b) SHA1(e849dea97b8d16540415c0d9bbc4f9f4eb755ec4) )
ROM_END
ROM_START( spf2tu )
ROM_REGION(CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "pzfu.03a", 0x000000, 0x80000, CRC(346e62ef) SHA1(9db5ea0aac2d459be957f8b6e2e0d18421587d4d) )
ROM_LOAD16_WORD_SWAP( "pzf.04", 0x080000, 0x80000, CRC(b80649e2) SHA1(5bfccd656aea7ff82e9a20bb5856f4ab99b5a007) )
@ -6807,6 +6829,7 @@ ROM_START( spf2t )
ROM_LOAD16_WORD_SWAP( "pzf.12m", 0x200000, 0x200000, CRC(399d2c7b) SHA1(e849dea97b8d16540415c0d9bbc4f9f4eb755ec4) )
ROM_END
ROM_START( spf2xj )
ROM_REGION(CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "pzfj.03a", 0x000000, 0x80000, CRC(2070554a) SHA1(fa818e6bd2e11667345d3d8f2397b60802ef72f9) )
@ -8804,7 +8827,8 @@ GAME( 1996, sfz2al, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0,
GAME( 1996, sfz2alj, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Japan 960805)", GAME_SUPPORTS_SAVE )
GAME( 1996, sfz2alh, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Hispanic 960813)", GAME_SUPPORTS_SAVE )
GAME( 1996, sfz2alb, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter Zero 2 Alpha (Brazil 960813)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2t, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (USA 960620)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2t, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Euro 960529)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2tu, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (USA 960620)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2xj, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II X (Japan 960531)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2ta, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Asia 960529)", GAME_SUPPORTS_SAVE )
GAME( 1996, spf2th, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle Fighter II Turbo (Hispanic 960531)", GAME_SUPPORTS_SAVE )

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@ -899,7 +899,8 @@ static const struct game_keys keys_table[] =
{ "sfz2alj", { 0x99450c88,0xa00a2c4d }, 0x100000 }, // 0C80 8E73 9110 cmpi.l #$8E739110,D0
{ "sfz2alh", { 0x95f15b7c,0x200c08c6 }, 0x100000 }, // 0C80 8E73 9110 cmpi.l #$8E739110,D0
{ "sfz2alb", { 0x73cd4a28,0xff83af1c }, 0x100000 }, // 0C80 8E73 9110 cmpi.l #$8E739110,D0
{ "spf2t", { 0x706a8750,0x7d0fc185 }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0
{ "spf2t", { 0xdde26f09,0x55821ee7 }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0
{ "spf2tu", { 0x706a8750,0x7d0fc185 }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0
{ "spf2xj", { 0xb12c835a,0xe90976ff }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0
{ "spf2ta", { 0x9c48e1ab,0xd60f34fb }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0
{ "spf2th", { 0x51ed8cab,0x228f85b6 }, 0x040000 }, // 0C80 3039 9819 cmpi.l #$30399819,D0

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@ -3439,7 +3439,8 @@ sfz2b // 31/05/1996 (c) 1996 (Brazil)
sfz2br1 // 04/03/1996 (c) 1996 (Brazil)
sfz2h // 04/03/1996 (c) 1996 (Hispanic)
sfz2n // 29/02/1996 (c) 1996 (Oceania)
spf2t // 20/06/1996 (c) 1996 (USA)
spf2t // 29/05/1996 (c) 1996 (Europe)
spf2tu // 20/06/1996 (c) 1996 (USA)
spf2xj // 31/05/1996 (c) 1996 (Japan)
spf2ta // 29/05/1996 (c) 1996 (Asia)
spf2th // 31/05/1996 (c) 1996 (Hispanic)