added the GAME_MECHANICAL flag to a few drivers that should have had it. nw.

This commit is contained in:
etabeta78 2015-02-22 19:40:47 +01:00
parent 6829f6262f
commit 23745b698a
13 changed files with 37 additions and 37 deletions

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@ -12,7 +12,7 @@
MACHINE_CONFIG_EXTERN( mod4oki );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)

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@ -29,7 +29,7 @@ MACHINE_CONFIG_EXTERN( bwboki );
MACHINE_CONFIG_EXTERN( mod2 );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
#define M4BIGMT_EXTRA_ROMS \

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@ -6,7 +6,7 @@
MACHINE_CONFIG_EXTERN( mod4oki );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
#define M4RHFEVC_EXTRA_ROMS \

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@ -9,7 +9,7 @@ MACHINE_CONFIG_EXTERN( mod4oki );
MACHINE_CONFIG_EXTERN( mpu4crys );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)

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@ -7,7 +7,7 @@
MACHINE_CONFIG_EXTERN( mod4oki );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
ROM_START( m4apachg )

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@ -7,7 +7,7 @@
MACHINE_CONFIG_EXTERN( mod4oki );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)

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@ -6,7 +6,7 @@
MACHINE_CONFIG_EXTERN( mod4oki );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)

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@ -24,7 +24,7 @@ INPUT_PORTS_EXTERN( mpu4jackpot8tkn );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
DRIVER_INIT_MEMBER( mpu4_state, m4_showstring_mod2 )
{

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@ -189,7 +189,7 @@ ROM_START( m4elite )
M4ELITE_PLASMA
ROM_END
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
GAMEL(199?, m4bigchf ,0 ,mpu4plasma ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma )
GAMEL(199?, m4bigchfa ,m4bigchf ,mpu4plasma ,mpu4 , mpu4_state,m4default ,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)", GAME_FLAGS|GAME_NO_SOUND,layout_mpu4plasma )

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@ -25,7 +25,7 @@ INPUT_PORTS_EXTERN( grtecp );
INPUT_PORTS_EXTERN( mpu4jackpot8tkn );
INPUT_PORTS_EXTERN( mpu4jackpot8per );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
DRIVER_INIT_MEMBER(mpu4_state,m4debug)
{

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@ -7,7 +7,7 @@ MACHINE_CONFIG_EXTERN( mod4oki );
MACHINE_CONFIG_EXTERN( mod2 );
INPUT_PORTS_EXTERN( mpu4 );
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK)
#define GAME_FLAGS (GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
ROM_START( m4cwalk )

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@ -254,5 +254,5 @@ ROM_START( sm_ultng )
ROM_END
GAME( 1981, sm_ngacc, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_IS_SKELETON )
GAME( 1981, sm_ultng, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_IS_SKELETON )
GAME( 1981, sm_ngacc, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Nudge Accumulator (Summit Coin)", GAME_IS_SKELETON_MECHANICAL )
GAME( 1981, sm_ultng, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Ultimate Nudge (Summit Coin)", GAME_IS_SKELETON_MECHANICAL )

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@ -376,28 +376,28 @@ DRIVER_INIT_MEMBER(wms_state,wms)
{
}
GAME( 200?, wms, 0, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 1)", GAME_IS_SKELETON )
GAME( 200?, wmsa, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 2)", GAME_IS_SKELETON )
GAME( 200?, wmsb, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 3)", GAME_IS_SKELETON )
GAME( 200?, wms, 0, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wmsa, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wmsb, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, btippers, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Big Tippers (Russia)", GAME_IS_SKELETON )
GAME( 200?, wmsboom, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Boom (Russia)", GAME_IS_SKELETON )
GAME( 200?, cashcrop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Cash Crop (Russia)", GAME_IS_SKELETON )
GAME( 200?, filthyr, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Filthy Rich (Russia)", GAME_IS_SKELETON )
GAME( 200?, hottop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Hot Toppings (Russia)", GAME_IS_SKELETON )
GAME( 200?, inwinner, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Instant Winner (Russia)", GAME_IS_SKELETON )
GAME( 200?, jptparty, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Jackpot Party (Russia)", GAME_IS_SKELETON )
GAME( 200?, leprgld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Leprechaun's Gold (Russia)", GAME_IS_SKELETON )
GAME( 200?, lol, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Life of Luxury (Russia)", GAME_IS_SKELETON )
GAME( 200?, lovewin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Love To Win (Russia)", GAME_IS_SKELETON )
GAME( 200?, mtburn, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Money To Burn (Russia)", GAME_IS_SKELETON )
GAME( 200?, otchart, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Off The Charts (Russia)", GAME_IS_SKELETON )
GAME( 200?, perfect, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Perfect Game (Russia)", GAME_IS_SKELETON )
GAME( 200?, reelemin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Reel 'Em In (Russia)", GAME_IS_SKELETON )
GAME( 200?, sonoth, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Something For Nothing (Russia)", GAME_IS_SKELETON )
GAME( 200?, swingin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Swingin In The Green (Russia)", GAME_IS_SKELETON )
GAME( 200?, wmstopb, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Top Banana (Russia)", GAME_IS_SKELETON )
GAME( 200?, wdun, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Who Dunnit (Russia)", GAME_IS_SKELETON )
GAME( 200?, winbid, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Winning Bid (Russia)", GAME_IS_SKELETON )
GAME( 200?, wldstrek, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Wild Streak (Russia)", GAME_IS_SKELETON )
GAME( 200?, yukongld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Yukon Gold (Russia)", GAME_IS_SKELETON )
GAME( 200?, btippers, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Big Tippers (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wmsboom, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Boom (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, cashcrop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Cash Crop (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, filthyr, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Filthy Rich (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, hottop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Hot Toppings (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, inwinner, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Instant Winner (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, jptparty, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Jackpot Party (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, leprgld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Leprechaun's Gold (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, lol, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Life of Luxury (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, lovewin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Love To Win (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, mtburn, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Money To Burn (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, otchart, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Off The Charts (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, perfect, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Perfect Game (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, reelemin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Reel 'Em In (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sonoth, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Something For Nothing (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, swingin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Swingin In The Green (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wmstopb, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Top Banana (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wdun, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Who Dunnit (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, winbid, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Winning Bid (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, wldstrek, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Wild Streak (Russia)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, yukongld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Yukon Gold (Russia)", GAME_IS_SKELETON_MECHANICAL )