(MESS)New games added or promoted to working

-----------------
Bandai Packri Monster [hap, Kevin Horton, Olivier Galibert]
Bandai Zackman [hap, Kevin Horton, Olivier Galibert]
Parker Brothers Q*Bert [hap, Kevin Horton, Olivier Galibert]
Tomy Kingman [hap, Kevin Horton, Olivier Galibert]
Tomy Tron [hap, Kevin Horton, Olivier Galibert]
This commit is contained in:
hap 2015-03-31 02:20:53 +02:00
parent c59f2cf5f9
commit 23a2142b7c

View File

@ -473,11 +473,6 @@ WRITE16_MEMBER(hh_hmcs40_state::packmon_grid_w)
// D0-D3: plate 9-12 (update display there)
packmon_plate_w(space, 4, data & 0xf);
// 12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,13,14,15,16,17,18,19
// 23,22,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// 23,22,21,20, 0, 1, 2, 3, 4, 5, 6,19,18,17,16,15,14,13,12,11,10, 9, 8, 7
}
READ16_MEMBER(hh_hmcs40_state::packmon_input_r)
@ -547,10 +542,6 @@ WRITE8_MEMBER(hh_hmcs40_state::zackman_plate_w)
int shift = offset * 4;
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// 13,12,nc,14,15,16,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,17,18,19,20,21,22,23,24,25,26,27,28
// 31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// 31,30,27, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,24,25,26,29,28,23,22,21,20,19,18,17,16,15,14,13,12
// update display
UINT8 grid = BITSWAP8(m_grid,0,1,2,3,4,5,6,7);
UINT32 plate = BITSWAP32(m_plate,31,30,27,0,1,2,3,4,5,6,7,8,9,10,11,24,25,26,29,28,23,22,21,20,19,18,17,16,15,14,13,12);
@ -945,6 +936,12 @@ MACHINE_CONFIG_END
* cyan/red VFD display Futaba DM-34Z 2A, with color overlay
NOTE!: MESS external artwork is recommended
The game is started by pushing a P1 joystick direction, selecting a game mode:
- Right: Pac-Man (default game)
- Left: Head-to-Head Pac-Man (2-player mode)
- Up: Eat & Run
- Down: Demo
***************************************************************************/
@ -955,11 +952,6 @@ WRITE8_MEMBER(hh_hmcs40_state::cpacman_plate_w)
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// update display
// 31,30,29,28,27,13,14, 8,12,11,10, 9,15,16,17,18, 7, 6, 5, 4,19,20,21,22, 0, 1, 2, 3,23,24,25,26
// 31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// 31,30,29,28,27, 0, 1, 2, 3, 8, 9,10,11,16,17,18,19,25,26,23,22,21,20,24,15,14,13,12, 4, 5, 6, 7
UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,0,1,2,3,4,5,6,7,8,9,10);
UINT32 plate = BITSWAP32(m_plate,31,30,29,28,27,0,1,2,3,8,9,10,11,16,17,18,19,25,26,23,22,21,20,24,15,14,13,12,4,5,6,7);
@ -1254,7 +1246,6 @@ MACHINE_CONFIG_END
***************************************************************************/
// i/o hookup is identical to Galaxian 2, so we can use those handlers
// note: plate numbers are 0-23, not 1-24(with 24 always-on)
static INPUT_PORTS_START( epacman2 )
PORT_START("IN.0") // D1 port R0x
@ -1331,10 +1322,6 @@ WRITE8_MEMBER(hh_hmcs40_state::pbqbert_plate_w)
int shift = offset * 4;
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// 31,30,29,25,26,27,28,29, 0, 1, 2, 3, 4, 5, 6, 7,24,23,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8
// 31,30,29,28,27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// 31,30,24,25,26,27,28,15,14,29,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,16,17,18,19,20,21,22,23
// update display
UINT32 plate = BITSWAP32(m_plate,31,30,24,25,26,27,28,15,14,29,13,12,11,10,9,8,7,6,5,4,3,2,1,0,16,17,18,19,20,21,22,23);
@ -1529,14 +1516,6 @@ WRITE8_MEMBER(hh_hmcs40_state::tmtron_plate_w)
int shift = offset * 4;
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// 20 7
// 13,sp,11, 6, 5, 4, 0, 1, 2, 3,14,15,16, 8,17,18,22, 9,10,21,19,12
// 23,22,21,20,19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// 23, 5, 2,21, 1, 6, 7, 9,10,11,21, 0,19, 3, 4, 8, 3,18,17,16,12,13,14,15
tmtron_display();
}
@ -1556,22 +1535,18 @@ WRITE16_MEMBER(hh_hmcs40_state::tmtron_grid_w)
// D6-D15: vfd matrix grid
m_grid = data >> 6 & 0x3ff;
// 1,2,3,4,5,6,7,8,9,0
// 9,8,7,6,5,4,3,2,1,0
// 15,14,13,12,11,10,1,2,3,4,5,6,7,8,9,0
// D0-D3,D5: more plates
m_plate = (m_plate & 0x00ffff) | (data << 16 & 0x2f0000);
tmtron_display();
}
void hh_hmcs40_state::tmtron_update_int1()
{
// INT1 on multiplexed inputs
set_interrupt(1, read_inputs(4));
}
INPUT_CHANGED_MEMBER(hh_hmcs40_state::tmtron_input_changed)
{
tmtron_update_int1();
@ -1579,21 +1554,19 @@ INPUT_CHANGED_MEMBER(hh_hmcs40_state::tmtron_input_changed)
static INPUT_PORTS_START( tmtron )
PORT_START("IN.0") // D12 INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL) PORT_16WAY // separate directional buttons, hence 16way
PORT_START("IN.1") // D13 INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL) PORT_16WAY // "
PORT_START("IN.2") // D14 INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL) PORT_16WAY // "
PORT_START("IN.3") // D15 INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, tmtron_input_changed, NULL) PORT_16WAY // "
PORT_START("IN.4") // INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, single_interrupt_line, (void *)0)
INPUT_PORTS_END
@ -1729,8 +1702,8 @@ ROM_END
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */
CONS( 1979, bambball, 0, 0, bambball, bambball, driver_device, 0, "Bambino", "Basketball - Dribble Away", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1981, packmon, 0, 0, packmon, packmon, driver_device, 0, "Bandai", "Packri Monster", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1983, zackman, 0, 0, zackman, zackman, driver_device, 0, "Bandai", "Zackman", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1981, packmon, 0, 0, packmon, packmon, driver_device, 0, "Bandai", "Packri Monster", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1983, zackman, 0, 0, zackman, zackman, driver_device, 0, "Bandai", "Zackman", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1981, alnattck, 0, 0, alnattck, alnattck, driver_device, 0, "Coleco", "Alien Attack", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1982, cdkong, 0, 0, cdkong, cdkong, driver_device, 0, "Coleco", "Donkey Kong (Coleco)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
@ -1742,7 +1715,7 @@ CONS( 1983, cmspacmn, 0, 0, cmspacmn, cmspacmn, driver_device, 0, "Colec
CONS( 1981, egalaxn2, 0, 0, egalaxn2, egalaxn2, driver_device, 0, "Entex", "Galaxian 2 (Entex)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1981, epacman2, 0, 0, epacman2, epacman2, driver_device, 0, "Entex", "Pac Man 2 (Entex)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1983, pbqbert, 0, 0, pbqbert, pbqbert, driver_device, 0, "Parker Brothers", "Q*Bert (Parker Brothers)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1983, pbqbert, 0, 0, pbqbert, pbqbert, driver_device, 0, "Parker Brothers", "Q*Bert (Parker Brothers)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1982, kingman, 0, 0, kingman, kingman, driver_device, 0, "Tomy", "Kingman", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1984, tmtron, 0, 0, tmtron, tmtron, driver_device, 0, "Tomy", "Tron (Tomy)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1982, kingman, 0, 0, kingman, kingman, driver_device, 0, "Tomy", "Kingman", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1984, tmtron, 0, 0, tmtron, tmtron, driver_device, 0, "Tomy", "Tron (Tomy)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )