do regenerate of project files when building shader tools, and removed precompiled when doing clean (nw)

This commit is contained in:
Miodrag Milanovic 2016-04-29 08:16:43 +02:00
parent 6cf1f248d9
commit 247a1bca50

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@ -1431,6 +1431,7 @@ clean: genieclean
@echo Cleaning...
-@rm -rf $(BUILDDIR)
$(SILENT) $(MAKE) -C $(SRC)/devices/cpu/m68000 clean
-@rm -rf 3rdparty/bgfx/.build
GEN_FOLDERS := $(GENDIR)/$(TARGET)/layout/ $(GENDIR)/$(TARGET)/$(SUBTARGET)/
@ -1581,6 +1582,7 @@ cppcheck:
.PHONY: shaders bgfx-tools
bgfx-tools:
-@rm -rf 3rdparty/bgfx/.build/projects
$(SILENT) $(MAKE) -C 3rdparty/bgfx -f makefile dist-$(GENIEOS) CC="$(CC)" CXX="$(CXX)" MINGW="$(MINGW)"
shaders: bgfx-tools