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do regenerate of project files when building shader tools, and removed precompiled when doing clean (nw)
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2
makefile
2
makefile
@ -1431,6 +1431,7 @@ clean: genieclean
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@echo Cleaning...
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-@rm -rf $(BUILDDIR)
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$(SILENT) $(MAKE) -C $(SRC)/devices/cpu/m68000 clean
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-@rm -rf 3rdparty/bgfx/.build
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GEN_FOLDERS := $(GENDIR)/$(TARGET)/layout/ $(GENDIR)/$(TARGET)/$(SUBTARGET)/
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@ -1581,6 +1582,7 @@ cppcheck:
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.PHONY: shaders bgfx-tools
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bgfx-tools:
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-@rm -rf 3rdparty/bgfx/.build/projects
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$(SILENT) $(MAKE) -C 3rdparty/bgfx -f makefile dist-$(GENIEOS) CC="$(CC)" CXX="$(CXX)" MINGW="$(MINGW)"
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shaders: bgfx-tools
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