New NOT WORKING game added

------------------
Submarine (Midway) [John Robertson, hap]


--
WIP
This commit is contained in:
Michaël Banaan Ananas 2013-12-06 21:21:07 +00:00
parent d43eccd0d2
commit 2538d2488a
6 changed files with 126 additions and 1 deletions

2
.gitattributes vendored
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@ -4129,6 +4129,7 @@ src/mame/drivers/mustache.c svneol=native#text/plain
src/mame/drivers/mw18w.c svneol=native#text/plain
src/mame/drivers/mw8080bw.c svneol=native#text/plain
src/mame/drivers/mwarr.c svneol=native#text/plain
src/mame/drivers/mwsub.c svneol=native#text/plain
src/mame/drivers/mystston.c svneol=native#text/plain
src/mame/drivers/mystwarr.c svneol=native#text/plain
src/mame/drivers/n8080.c svneol=native#text/plain
@ -5610,6 +5611,7 @@ src/mame/layout/starcas.lay svneol=native#text/plain
src/mame/layout/stepstag.lay svneol=native#text/plain
src/mame/layout/stisub.lay svneol=native#text/plain
src/mame/layout/stocker.lay svneol=native#text/plain
src/mame/layout/submar.lay svneol=native#text/plain
src/mame/layout/subroc3d.lay svneol=native#text/plain
src/mame/layout/sundance.lay svneol=native#text/plain
src/mame/layout/superbug.lay svneol=native#text/plain

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@ -1,6 +1,6 @@
// license:BSD-3-Clause
// copyright-holders:hap
/* Midway 18 Wheeler hardware, game number 653
/* Midway's 18 Wheeler hardware, game number 653
driver todo:
- discrete sound

106
src/mame/drivers/mwsub.c Normal file
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@ -0,0 +1,106 @@
// license:BSD-3-Clause
// copyright-holders:hap
/* Midway's Submarine hardware, game number 760
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "submar.lh"
class submar_state : public driver_device
{
public:
submar_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
{ }
required_device<cpu_device> m_maincpu;
};
static ADDRESS_MAP_START( submar_map, AS_PROGRAM, 8, submar_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2000, 0x207f) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( submar_portmap, AS_IO, 8, submar_state )
ADDRESS_MAP_UNMAP_HIGH
ADDRESS_MAP_GLOBAL_MASK(0xff)
ADDRESS_MAP_END
static INPUT_PORTS_START( submar )
PORT_START("IN0")
PORT_DIPNAME( 0x01, 0x01, "01" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static MACHINE_CONFIG_START( submar, submar_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL_19_968MHz/8)
MCFG_CPU_PERIODIC_INT_DRIVER(submar_state, irq0_line_hold, 960.516) // 555 IC - where is irqack?
MCFG_CPU_PROGRAM_MAP(submar_map)
MCFG_CPU_IO_MAP(submar_portmap)
/* no video! */
/* sound hardware */
//...
MACHINE_CONFIG_END
ROM_START( submar )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "sub.a1", 0x0000, 0x0800, CRC(bcef5db4) SHA1(8ae5099672fbdb7bcdc617e1f8cbc5435fbb738a) )
ROM_LOAD( "sub.a2", 0x0800, 0x0800, CRC(f5780dd0) SHA1(f775dd6f64a730a2fb6c9baf5787698434150bc5) )
ROM_END
GAMEL( 1979, submar, 0, submar, submar, driver_device, 0, ROT0, "Midway", "Submarine (Midway)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_MECHANICAL, layout_submar )

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@ -0,0 +1,13 @@
<?xml version="1.0"?>
<mamelayout version="2">
<element name="digit" defstate="0">
<led7seg>
<color red="1.0" green="0.3" blue="0.0" />
</led7seg>
</element>
<view name="Simple LEDs">
<bounds left="0" right="256" top="0" bottom="256" />
</view>
</mamelayout>

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@ -1531,6 +1531,7 @@ sflush // (c)1979 Taito
18w // 653 (c) 1979 Midway
18w2 // 653 (c) 1979 Midway
sspeedr // 1979 Midway
submar // 760 (c) 1979 Midway
// Meadows S2650 games
lazercmd // [1976?]

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@ -1306,6 +1306,7 @@ $(MAMEOBJ)/midway.a: \
$(DRIVERS)/midyunit.o $(MACHINE)/midyunit.o $(VIDEO)/midyunit.o \
$(DRIVERS)/midzeus.o $(VIDEO)/midzeus.o $(VIDEO)/midzeus2.o \
$(DRIVERS)/mw18w.o \
$(DRIVERS)/mwsub.o \
$(DRIVERS)/omegrace.o \
$(DRIVERS)/pinball2k.o \
$(DRIVERS)/seattle.o \
@ -2509,6 +2510,8 @@ $(DRIVERS)/mw8080bw.o: $(LAYOUT)/280zzzap.lh \
$(LAYOUT)/spacwalk.lh \
$(LAYOUT)/spcenctr.lh
$(DRIVERS)/mwsub.o: $(LAYOUT)/submar.lh
$(DRIVERS)/meadows.o: $(LAYOUT)/deadeye.lh \
$(LAYOUT)/gypsyjug.lh \
$(LAYOUT)/minferno.lh