More GCC 4.4 fixes.

Using an editor with visual brace-matching helps a lot with these.
This commit is contained in:
R. Belmont 2009-06-10 21:45:49 +00:00
parent 68a74253b1
commit 2561e0d8cd
2 changed files with 13 additions and 13 deletions

View File

@ -81,21 +81,21 @@ void TTL74148_update(running_machine *machine, int which)
int bit0, bit1, bit2;
/* this comes straight off the data sheet schematics */
bit0 = !((!chips[which].input_lines[1] &
bit0 = !(((!chips[which].input_lines[1]) &
chips[which].input_lines[2] &
chips[which].input_lines[4] &
chips[which].input_lines[6]) |
(!chips[which].input_lines[3] &
((!chips[which].input_lines[3]) &
chips[which].input_lines[4] &
chips[which].input_lines[6]) |
(!chips[which].input_lines[5] &
((!chips[which].input_lines[5]) &
chips[which].input_lines[6]) |
(!chips[which].input_lines[7]));
bit1 = !((!chips[which].input_lines[2] &
bit1 = !(((!chips[which].input_lines[2]) &
chips[which].input_lines[4] &
chips[which].input_lines[5]) |
(!chips[which].input_lines[3] &
((!chips[which].input_lines[3]) &
chips[which].input_lines[4] &
chips[which].input_lines[5]) |
(!chips[which].input_lines[6]) |

View File

@ -74,18 +74,18 @@ static void TTL74181_update(int which)
UINT8 mp = !c->inputs[TTL74181_INPUT_M];
UINT8 ap0 = !(a0 | (b0 & s0) | (s1 & !b0));
UINT8 bp0 = !((!b0 & s2 & a0) | (a0 & b0 & s3));
UINT8 bp0 = !(((!b0) & s2 & a0) | (a0 & b0 & s3));
UINT8 ap1 = !(a1 | (b1 & s0) | (s1 & !b1));
UINT8 bp1 = !((!b1 & s2 & a1) | (a1 & b1 & s3));
UINT8 bp1 = !(((!b1) & s2 & a1) | (a1 & b1 & s3));
UINT8 ap2 = !(a2 | (b2 & s0) | (s1 & !b2));
UINT8 bp2 = !((!b2 & s2 & a2) | (a2 & b2 & s3));
UINT8 bp2 = !(((!b2) & s2 & a2) | (a2 & b2 & s3));
UINT8 ap3 = !(a3 | (b3 & s0) | (s1 & !b3));
UINT8 bp3 = !((!b3 & s2 & a3) | (a3 & b3 & s3));
UINT8 bp3 = !(((!b3) & s2 & a3) | (a3 & b3 & s3));
UINT8 fp0 = !(cp & mp) ^ (!ap0 & bp0);
UINT8 fp1 = (!((mp & ap0) | (mp & bp0 & cp))) ^ (!ap1 & bp1);
UINT8 fp2 = (!((mp & ap1) | (mp & ap0 & bp1) | (mp & cp & bp0 & bp1))) ^ (!ap2 & bp2);
UINT8 fp3 = (!((mp & ap2) | (mp & ap1 & bp2) | (mp & ap0 & bp1 & bp2) | (mp & cp & bp0 & bp1 & bp2))) ^ (!ap3 & bp3);
UINT8 fp0 = !(cp & mp) ^ ((!ap0) & bp0);
UINT8 fp1 = (!((mp & ap0) | (mp & bp0 & cp))) ^ ((!ap1) & bp1);
UINT8 fp2 = (!((mp & ap1) | (mp & ap0 & bp1) | (mp & cp & bp0 & bp1))) ^ ((!ap2) & bp2);
UINT8 fp3 = (!((mp & ap2) | (mp & ap1 & bp2) | (mp & ap0 & bp1 & bp2) | (mp & cp & bp0 & bp1 & bp2))) ^ ((!ap3) & bp3);
UINT8 aeqb = fp0 & fp1 & fp2 & fp3;
UINT8 pp = !(bp0 & bp1 & bp2 & bp3);