Interflip electromechanical slots improvements:

- New reels for Costa Brava sets with 77%.
 - Created new layout for Costa Brava sets with 77%.
 - Derived new machine config to cover specific sets.
This commit is contained in:
Roberto Fresca 2023-10-10 17:40:24 +02:00
parent 55fe12bc2e
commit 25a9d62d64
2 changed files with 25 additions and 14 deletions

View File

@ -5,7 +5,7 @@ copyright-holders: Roberto Fresca, Grull Osgo
************************************************************
Interflip Costa Brava.
Interflip Costa Brava (81%).
Internal layout artwork by Roberto Fresca & Grull Osgo.

View File

@ -183,8 +183,7 @@
TODO:
- Split subclasses for different games.
- Create internal layouts for Sevilla and Costa Brava with their proper reels/symbols.
- Create proper layout with reels for Sevilla 77% sets.
*******************************************************************************************************************************************************
@ -475,10 +474,11 @@
#include "sound/samples.h"
#include "speaker.h"
#include "cbrava.lh"
#include "ifslots.lh"
#include "cbrava_81.lh"
#include "cbrava_77.lh"
#include "sevilla.lh"
#include "toledo.lh"
#include "ifslots.lh"
namespace {
@ -505,7 +505,8 @@ public:
void add_em_reels(machine_config &config, int symbols, attotime period);
void interflip(machine_config &config);
void cbr_cnf(machine_config &config);
void cbr_81_cnf(machine_config &config);
void cbr_77_cnf(machine_config &config);
void sev_cnf(machine_config &config);
void tol_cnf(machine_config &config);
void jkp_cnf(machine_config &config);
@ -1246,14 +1247,24 @@ void interflip8035_state::interflip(machine_config &config)
}
void interflip8035_state::cbr_cnf(machine_config &config)
void interflip8035_state::cbr_81_cnf(machine_config &config)
{
interflip(config);
m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_dec_data_w)); // decoded coin lamps
// video layout
config.set_default_layout(layout_cbrava);
config.set_default_layout(layout_cbrava_81);
}
void interflip8035_state::cbr_77_cnf(machine_config &config)
{
interflip(config);
m_maincpu->p1_out_cb().set(FUNC(interflip8035_state::main_p1_dec_data_w)); // decoded coin lamps
// video layout
config.set_default_layout(layout_cbrava_77);
}
void interflip8035_state::sev_cnf(machine_config &config)
@ -1420,12 +1431,12 @@ ROM_END
* Game Drivers *
*********************************************/
// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
GAME( 1982, cbrava, 0, cbr_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (2 jackpot points, 81%)", MACHINE_MECHANICAL )
GAME( 1982, cbravaa, cbrava, cbr_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (1 jackpot point, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravab, cbrava, cbr_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (2 jackpot points, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravac, cbrava, cbr_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (4 jackpot points, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravad, cbrava, cbr_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (8 jackpot points, 77%)", MACHINE_MECHANICAL )
// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
GAME( 1982, cbrava, 0, cbr_81_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (2 jackpot points, 81%)", MACHINE_MECHANICAL )
GAME( 1982, cbravaa, cbrava, cbr_77_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (1 jackpot point, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravab, cbrava, cbr_77_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (2 jackpot points, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravac, cbrava, cbr_77_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (4 jackpot points, 77%)", MACHINE_MECHANICAL )
GAME( 1982, cbravad, cbrava, cbr_77_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Costa Brava (8 jackpot points, 77%)", MACHINE_MECHANICAL )
GAME( 1982, sevilla, 0, sev_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Sevilla (2 jackpot points, 81%)", MACHINE_MECHANICAL )
GAME( 1982, sevillaa, sevilla, sev_cnf, interflip, interflip8035_state, empty_init, ROT0, "Interflip", "Sevilla (1 jackpot point, 77%)", MACHINE_MECHANICAL )