konmedal.cpp: added dip switch definitions for slimekun

This commit is contained in:
Ivan Vangelista 2021-01-11 18:36:49 +01:00
parent 0fb0e9d242
commit 260b4cef23

View File

@ -627,7 +627,61 @@ INPUT_PORTS_END
static INPUT_PORTS_START( slimekun ) static INPUT_PORTS_START( slimekun )
PORT_INCLUDE( shuriboy ) PORT_INCLUDE( shuriboy )
// TODO DIPSW PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR (Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // TODO: verify when game works. 1 coin 0 plays in test mode (???)
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR (Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x07, 0x07, "Rate of Win" ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x07, "05%" )
PORT_DIPSETTING( 0x06, "10%" )
PORT_DIPSETTING( 0x05, "15%" )
PORT_DIPSETTING( 0x04, "20%" )
PORT_DIPSETTING( 0x03, "25%" )
PORT_DIPSETTING( 0x02, "30%" )
PORT_DIPSETTING( 0x01, "35%" )
PORT_DIPSETTING( 0x00, "40%" )
PORT_DIPNAME( 0x08, 0x08, "Play Timer" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x08, "10 sec" )
PORT_DIPSETTING( 0x00, "8 sec" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5") // named 'Damage' in test screen
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // no description in test screen
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_MODIFY("IN1") PORT_MODIFY("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 )